Stannis-Mannis disappeared about two or three weeks ago, and I haven't seen him since. If necessary, I can provide the exact date when I last saw him; I have it recorded. Therefore, I don't have the opportunity to start or play this game at the moment. It's likely that the judges will need to make a decision.
Posts from Good versus Evil - II
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dexterwar-JonnyP
Necropolis - Elves
Added 1 hour 49 minutes ago
How will the places in the group be determined in case of a tie in wins and losses? What does it mean by this rule: "personal result of the game with players from opposing factions" if the top 4 are bad and the top 4 are good, then how will the personal result be calculated if no one in the group has played against each other? In the quarter-finals and semi-finals, is it 1 match? Is the score reset, so in the final there will be 2 remaining races playing, and then in the 3rd decisive match, all races can be played again?
The score is calculated for the quarter-finals, semi-finals, from the full list, and we play no more than 1 time for each of the factions.
The score is calculated for the final from the full list for each game.
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ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
Let's determine the placement by drawing lots.
For the future, it would be better to introduce something more adequate, rather than simply flipping a coin, for example, the Berger coefficient (which has long been used in the League to determine places when the scores are equal).
Flipping a coin is an anachronism. In the end, the winner is not the strongest, but the luckiest.
And the strongest will win anyway.
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ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
I understand that only one point of view is accepted here, okay, a coin toss is the most balanced way to determine the winner of a group.
The draw determined that you will play against Alexeagle. What is the probability that Alexeagle will be the winner? Correct, close to zero.
The draw determined that you will play against, for example, Stefandmy. What is the probability that Stefandmy will be the winner? Somewhere around 30%.
The draw determined that you will play against, for example, BOLIVAR, Boez. What is the probability that BOLIVAR, Boez will be the winner? Apparently, about 40%.
Or against Will/Sir_Moz/Ekzekutor. The outcome of the game (win/loss) is equally likely (50/50).
So, where is the role of the coin toss here?
The strongest will win anyway...
And then the draw will only be applied among those players who have an equal number of points and the same parameters:
- personal result of the game with players from opposing Factions;
- number of wins;
- number of draws;
- number of losses.
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P.S. Well, what can you do if the format is like this and the odds don't matter. In the grand scheme of things, this question could have arisen at the very beginning of the tournament, but since it didn't occur to anyone, it probably wasn't important.
Here's a simple example.
The draw determines that you're playing against Alexeagle. What's the probability that Alexeagle will be the winner? Correct, it's close to zero.
The draw determines that you're playing against, for example, Stefandmy. What's the probability that Stefandmy will be the winner? Somewhere around 30%.
The draw determines that you're playing against, for example, BOLIVAR, Boez. What's the probability that BOLIVAR, Boez will be the winner? Probably around 40%.
Or against Will/Sir_Moz/Ekzekutor. The outcome of the game (win/loss) has an equal chance (50/50).
So, where's the role of the coin toss here?
The strongest will still win...
P.S. I'm flattered, of course, when I'm given such chances (even theoretically).
BUT, I would personally assess my chances against the strong players in this tournament at no more than 40% at the moment, and my chances against the "noobs" at 20-30%:smile02:
Haven - Dungeon
Пусть будет больше мудрецов и жить станет легче!!! "
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
Пусть будет больше мудрецов и жить станет легче!!! "
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
I suggest using an analogue of the Berger coefficient to determine the rankings: the sum of the points of opponents from the opposing group that the participant defeated, plus half the points of those they drew with. For example, Stefan has a KB of 24, and Eugene has a KB of 15. DVP has a KB of 48, and Dexterwar has a KB of 51. What do you think of this indicator?
I suggest using an analogue of the Berger coefficient to determine the rankings: the sum of the points of opponents from the opposing team that the participant defeated, plus half the points of those with whom they drew. For example, Stefan has a KB of 24, and Eugene has a KB of 15. DVP has a KB of 48, and Dexterwar has a KB of 51. What do you think of this indicator?
Good idea, if it's not possible to hold an additional match, then any idea to replace the random draw is better, in my opinion. Otherwise, we could end up in a situation where the final is 1-1, the third game is a draw, and the judges will flip a coin to decide the winner...
Initially, the specified coefficient was included in the rules, but I discussed it with alex_nv ;) and we decided to remove it... :D
I will correct the table this evening.
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- personal result of a game against players from opposing factions;
Пусть будет больше мудрецов и жить станет легче!!! "
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
Still, could you elaborate on this point in more detail?
Будьте осторожны со своими желаниями. Иногда они исполняются.Сервер в Discord
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ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
Well, if player A couldn't win against player C from other factions, but player B (playing the same factions as player A) won against player C, then player B is in a more advantageous position than player A.