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Why did it happen when my morale was +5 and luck was +5? Is that normal?
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Why did it happen when my morale was +5 and luck was +5? Is that normal?
why did it happen when my morale was +5 and luck was +5?
Only if Deidra wears the Ring of Broken Spirit and shouts, even a morale of +5 will turn into -5, and luck won't be needed for the units, because they won't be able to move. Instead, they will be effortlessly shot down by skeletons, and after the battle, they will join the skeletons' army.
That's why I really wish there were artifacts like the sandglass and the spirit of despair from the third game (morale/luck are neutral).
But there's a week with the same effect. And sometimes it messes everything up.
Yeah, if Necropolis had true luck, we would conquer the whole world!!!!
Yeah, if Necropolis had real luck. We would conquer the whole world!!!!
It's funny in itself, considering the Necropolis' initiative. They'll be taken down first. Only the Elves' ability works at full strength, considering their initiative, because their main strength is their attack power, and the defense of their archers. Especially the Ents, which block the path + endless retaliation + luck = a powerful barrier, and then all the archers can shoot.
You're talking about archers? But you forgot about the overall lack of focus? After which, your archers won't even touch my units, and then the Berserker will make your own Dragon attack you. :D
And actually, I've changed my mind about the ability; the best one is still the Mage's, because having all the spells is awesome!!! :D
The best one is for the Mage, and you also forgot that the Necromancer has little mana. If you give him Clairvoyance, it's the same as giving him Urgash's Call: D :D :D