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Which great ability do you like best for this class?
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In reply to Valera77
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Valera77;48773
Why did it happen when my morale was +5 and luck was +5? Is that normal?
The opponent might also have good artifacts, don't forget. Or are you talking about fighting neutrals? You can fight them even with your eyes closed and with a weaker army because they are dumb.
Снова играю в Герои5!
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why did it happen when my morale was +5 and luck was +5?
Only if Deidre wears the Ring of Broken Spirit and shouts, even a morale of +5 will turn into -5, and luck won't matter to the units because they won't be able to move. Instead, they will be effortlessly shot down by skeletons, and after the battle, they will join the skeleton army.
In reply to Fireball
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The best ability belongs to Necromancers, Elves, and Dwarves...
Ich bin so allein...
Ich habe Angst...
Angst...
In reply to Fireball
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Fireball;49734
Only if Deidra wears the Ring of Broken Spirit and shouts, even a morale of +5 will turn into -5, and luck won't be needed for the units, because they won't be able to move. Instead, they will be effortlessly shot down by skeletons, and after the battle, they will join the skeletons' army.

That's why I really regret that there are no artifacts like sandglasses, and the spirit of despair from the 3rd game (morale and luck are neutral).

And this ability is generally something that is developed more for fun, because in a serious game, going into it is a death sentence. In this case, only humans have bad luck; for the rest, it's at a normal level.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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That's why I really wish there were artifacts like the sandglass and the spirit of despair from the third game (morale/luck are neutral).
But there is a week with a similar effect. And sometimes it messes up everything.
In reply to Fireball
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Fireball;49913
But there's a week with the same effect. And sometimes it messes everything up.

Oh yeah, the weeks here turned out to be really intense... some kind of -20% initiative for all Dark factions, and that's it... 8)))
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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Is there a version 2.0 of the skill tree available anywhere? I really want to see the super ability of the Dwarves. :)
Бог есть любовь
In reply to Inquisitor
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Elves have a great ability, and mages have a decent one, but I voted for Necropolis. The "Cry of Horror" is so powerful that it sends shivers down your spine!
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Yeah, if only the Necropolis faction had true luck. We would conquer the whole world!!!!
Перед тем как что-то сделать надо подумать!А после того как сделаеш,подумай как это исправить!
In reply to Honart
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Honart;84236
Yeah, if Necropolis had true luck, we would conquer the whole world!!!!
(and if Demons had complete magical knowledge, they would expose everyone: cool: ...)
Restless. Endless. Mindless.
[/center]

З.Ы: кадилом по голове не бить.

З.З.Ы: А вот у нас в Шио....
:D
In reply to Honart
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Honart;84236
Yeah, if Necropolis had real luck. We would conquer the whole world!!!!
It's funny in itself, considering the Necropolis' initiative. They will be defeated first; only the Elves' ability works at full strength, considering their initiative, because their main strength is their attack, and their archers' defense, especially the Ents blocking the path + endless retaliation + luck = a powerful barrier, and all archers will shoot.
In reply to Magnus
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Magnus;84330
It's funny in itself, considering the Necropolis' initiative. They'll be taken down first. Only the Elves' ability works at full strength, considering their initiative, because their main strength is their attack power, and the defense of their archers. Especially the Ents, which block the path + endless retaliation + luck = a powerful barrier, and then all the archers can shoot.
You're talking about archers? But you forgot about the general confusion? After which, your archers won't even touch my units, and after the Berserker, your own Dragon will hit you.:D
Actually, I've changed my mind about the ability; the best one is still the Mages'. It's great to have all the spells!!!:D
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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Lord Vampire;84335
You're talking about archers? But you forgot about the overall lack of focus? After which, your archers won't even touch my units, and then the Berserker will make your own Dragon attack you. :D
And actually, I've changed my mind about the ability; the best one is still the Mage's, because having all the spells is awesome!!! :D
The best one is the Mage's, and besides, you didn't forget that the Necromancer has little mana, and giving him Clairvoyance is the same as giving him Call of Urgash: D :D :D
In reply to Magnus
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Magnus;84339
The best one is for the Mage, and you also forgot that the Necromancer has little mana. If you give him Clairvoyance, it's the same as giving him Urgash's Call: D :D :D
Oh no, the Necromancer has the Sign of the Necromancer. So his mana depends on the hits he receives from the enemy, and with such a large number of spells, he will receive a lot of hits:smile19:
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:

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