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The first long-awaited tournament on mirror templates



Spirit and idea of the tournament

Since the times of VT, everyone has been expecting an adaptation of mirror templates for SoD. And now it has happened. Here there is minimum room for "luck" and maximum opportunity to demonstrate your "skill".
Forward!


The tournament prize pool is 15000р. For first place – 8000, second – 4000, third – 2000, and 1000 rubles will go as a people's choice award.

I. Registration and Regulations:
a) The tournament starts on July 17, 2015.
b) Registration is open until July 16, 18:00 MSK.
c) The tournament bracket and system of conduct will be determined after registration closes depending on the number of participants.
d) In the event of a large number of registrants, a bracket option will be chosen to conduct qualifying games in the shortest possible time and weed out most participants so that only truly experienced players participate in further struggles and the tournament does not stretch over time.
e) To participate in the tournament, it is necessary by the end of registration to have at least 5 played and confirmed games on ХВ. Also, recently registered ХВ members who do not meet the requirement for the number of played games may participate if they are sponsors of the tournament (contribution of at least 1000 rubles to the fund) and have no past violations of portal rules.
f) The group stage deadline is until 31.08.2015.
g)The upper and lower bracket finals are played bo3 (one match diamond + h3dm1, if a 3rd match is necessary, a coin toss).
The Grand Final is played bo5, with a score of 1-0 in favor of the player from the upper bracket.


II. Rules and Templates:
a) By default, games are on version HoTA (1.3.8)+HD-mod with the HW-Rules 1.34 patch connected; by agreement, opponents may play SoD.
b) Color and the right to choose a hero are negotiated (therefore red-rush is allowed). First, castles are determined (in the case of mirror templates, it is the same), then negotiations for color and hero follow alternately.
c) Each player has the right to cross out 1 undesirable castle, as well as 1 hero before the start of negotiation for them (may choose not to use this right), after which a ban on these castles is set in HW-Rulz mode and a random 1-castle generator is launched. The game will be played with this castle.
d) The template for the game is chosen from two existing "mirrors": "mir_Diamond", "mir_h3dm1" by agreement; if an agreement cannot be reached, the choice is made by a coin toss in hw-rulz. 1 - h3dm1, 0 - mir_Diamond.
e) "Hit-and-run" is prohibited.
f) There is 1 subjective restart and objective restarts (restart due to a block (inability to leave the castle) or a severe generation bug).
g) Roads are medium.
h) It is forbidden to steal anything other than resources and chests from guards that have been shifted, or to visit objects (except mills) that do not have their own internal guards.
i) The use of diplomacy is prohibited except for paying off enemies.
j) Game timer is chess: 21+8,30+1,15. Starting difficulty - 160%.
k) Use of in-game bugs described in the rules on ХВ and various kinds of cheat codes is prohibited.
l) The main rule is game ethics and a respectful attitude toward the opponent.
m) Everything that is not forbidden by the rules is allowed.
n) For SoD, any building is allowed; however, in captured villages and towns, building an additional necromancy amplifier is prohibited, except in the starting town.
o) ДД no more than 1 time per day regardless of the "Air" skill level.

III. Organizational Issues:
a) The tournament is unofficial.
b) The tournament is conducted according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
c) Tournament leaders and judges – Redwhait HP (658339987), KobRa_RR (286406830), Toganash (564224919). Chief judge - Dirty_Player (ICQ 408722873).
d) Leaders have the right to make any changes to the regulations and rules during the tournament, as well as the right to refuse participation to any player without a public explanation of reasons.
e) For each played game, participants must submit a report and confirmation.
f) Saves of all games must be kept until the end of the tournament and presented upon the first request of the tournament leader or judge.
g) The judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, judges are guided by basic logic and game ethics.
h) All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Online game reports and their confirmations" thread.

Good luck, and may skill win!!!
ICQ: 564224919
In reply to Redwhait
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A good start and the right strategy decided the game. GG, thanks for the game.
382944227
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
h3dm1
Game Length
124 days
Game Date
9/8/2015
Reported
9/8/2015 5:57 PM
Rating Impact Archived
MuLLIyTa 1728 1734 +6 ↑
cuc9ctblu 1494 1488 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/4/2016 1:10 AM

In reply to MuLLIyTa
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Congratulations to everyone who made it further, and I wish you good luck in the fight for 2nd place :D

upper bracket


lower bracket
In reply to Redwhait
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Dear participants, there is demand from viewers for your streams. I try to organize streams with two players. Therefore, if possible and if you wish, please let me know about the time of your games. Thank you.
ICQ: 564224919
In reply to Toganash
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today at 6 PM with Amilu.


In reply to Redwhait
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Bought the color for 1700 and sold hero choice for 300.
Started playing without rests. Under the Castle, there was a box with 5k experience behind 80+ boars; we took it down easily, losing only 1 unit. Valeska leveled up disgustingly fast right away, experted leadership and archery, and got wisdom. With % hero in the tavern, I bought Gundula, who spent the first week running separately from the army to pillars and chests; for the third slot, they gave earth, and unfortunately, that was Gundula's last "success." Valeska immediately breaks through the portal to the opponent's plane, through 20+ storms and 20+ snakes; there was a bit of gold, a crypt, and the native AI, who turned out to be a warrior and refused to build prefectures/markets/guilds, even though I gave him the town twice so he could click something :).
At home on the first day, angels were set up with some difficulty, but they were set up; 2 villages + AI-captured towns helped by 114. Two minimal piles of mercury were a wild surprise, which meant I had to place 4 markets.
On the second day, I gathered the home respawn (conserve 2+ workshop 2) and cleared the treasure zone on the opponent's plane; it turned out to be very rich in objects + there was a Dragon Utopia. Among the relics on the ground lay a red orb. I took the Dragon Utopia at 127, got KV and parameters (triple), and finished building the Castle at home. Meanwhile, the opponent chose a different tactic: he set up horses and ran to the snow, where he took a DD scroll behind dogs and, thanks to it, cleared the treasure zone almost simultaneously with me.
After that, it was steady play, roughly similar moves, but on 134 the opponent upgrades his archangels and appears in my turn coming from my town. I didn't understand the move immediately; I was sure they were attacking since I had no archangels (I spent a lot of money searching for heroes with 30+ mana for DD). Therefore, I decided to take the opponent's main. Either Toga changed his mind or simply didn't want to take the Castle, but he flew in another direction to clear another treasure zone. I didn't change my plans; after clearing three treasure zones using heroes from the prison, I stood in a zone where he hadn't been yet, and Gundula reached the Castle without being spotted. By this time, the timer was exhausted for both of us, so there was plenty of adrenaline. At 137, I take the opponent's main, upgrade archangels, stay in the town - launch scouting to my plane, and see that the opponent hasn't reclaimed the red orb - I was very surprised by this fact; it lay on the road behind light guard of about 20 blacks. On his turn, the opponent reclaims the red orb but doesn't take it (the timer was pressing or he just forgot). After scouting a bit with spoons, I see Mefu in the Castle (in the AI town); my army is better, stats are even, but there was a big minus: after earth, Gundula put points into archery, scouting, literacy, air, meaning no armor, which was very stressful. In the final seconds, I decide to attack; in the finale after a couple of rounds, I managed to play a mass haste card. gg wp.

Thanks for the game!
241-568-808
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
Diamond
Game Length
141 days
Game Date
9/10/2015
Reported
9/10/2015 9:34 PM
Rating Impact Archived
The_ 1650 1664 +14 ↑
Toganash 1635 1621 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/14/2015 10:14 AM

In reply to Redwhait
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Gave up the red for 1000 and Solmyr for the same amount, but the respawn is quite rich, so the 2000 penalty didn't really affect the opponent's development.
There's an external dwelling of genies, a secondary Dungeon and a secondary Tower.
In week 1, I built genies in the Citadel in my main, genies in the Fort in my secondary, and took the external dwelling with a portal.
Crag Hack trained Expert Earth Magic by day 117, and on day 121 took 2 Griffin Conservatories in the secondary Tower of 4+3. The funniest part is that I was playing in a small window and it seemed like the first Conservatory was a level 2 one; I only put genies and golems with basic gargoyles into it.
On day 123, I take a Dragon Utopia at the respawn; it gave money, I split up to the Dungeon, doubled my mana, while the scout hero in the meantime takes a Conflux village from Inferno, also capturing a Fly scroll along the way.
Then by day 127, I took another 2 Dragon Utopias, one of which gave КЗ and stats, and on day 131 I took the same one from the opponent, followed by a surrender.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Дас / Dace Main Hero Дас / Dace
Map Template
h3dm1
Game Length
131 days
Game Date
9/12/2015
Reported
9/12/2015 9:24 AM
Rating Impact Archived
=Stinger= 1803 1812 +9 ↑
RozenKran 1648 1639 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/12/2015 7:52 PM

In reply to =Stinger=
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=Stinger=
Gave up the red one for 1000 and Solmyr for the same amount, but the respawn is quite rich, so the 2000 setback didn't affect the opponent's development much.
There's an external dwelling of genies, a secondary Dungeon, and a secondary Tower.
On week 1, I built genies in the citadel in my main, genies in the fort in my secondary, and took the external dwelling with the portal.
Crag Hack on day 117 maxed out Expert Earth, and on day 121 took 2 Griffin Conservatories in the secondary Tower (4+3). The funniest part is that I was playing in a small window and it seemed like the first Griffin Conservatory was a two-hex one, so I only took genies and golems with single gargoyles into it.
On day 123, I take a Dragon Utopia at the respawn, it gave money, I break into the Dungeon, double my mana, and in the meantime the noobs take the Inferno's small Confusion village while also grabbing a scroll of Fly.
After that, up to day 127, I took 2 more Dragon Utopias; in one of them I got КЗ and stats, and on day 131 I took it from the opponent, followed by their surrender.
Thanks for the game!
Thanks for the game and the lesson; my priorities in the game are still pretty bad though :p
ICQ 353428546
In reply to RozenKran
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RozenKran
I still haven't quite figured out the in-game priorities. :p
In reply to Dirty_Player
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Today, around 3:30 PM Moscow time, we will be playing against Wizard.
In reply to Redwhait
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Crossed out Valk and Katya.
Bought a red Beatrice for 2k and it paid off.
Started pushing scouting in the middle of the 3rd week :D
But otherwise, she was almost great; only missing logi and earth for a complete set of happiness.
The payout on money and objects was lackluster. Burst onto the opponent's plane on 121, where I ate 2 cons 2+1, found boots, and took the opponent's main on 127.
At home, I slotted angels in the castle
By the 3rd week with two spear caches, there were 200+ of them and they cleared utopias effortlessly :D
Only stats in 3 utopias:( , but the opponent showed a dd and I realized where to look; rushed there immediately since the opponent was planning to seize it on their own plane.
In that treasure zone, a dd scroll and a utopia with КЗ were found. The opponent realized they were too late and surrendered since the advantage in one-on-one meat and stats was significant.
Thanks for the game!
BO3 1-0
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Оррин / Orrin Start Hero Оррин / Orrin
Беатрис / Beatrice Main Hero Беатрис / Beatrice
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Лорд Хаарт / Lord Haart Start Hero Лорд Хаарт / Lord Haart
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
h3dm1
Game Length
137 days
Game Date
9/13/2015
Reported
9/14/2015 9:04 AM
Rating Impact Archived
Redwhait 1745 1762 +17 ↑
WiZarDX_576 1803 1786 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/14/2015 9:29 AM

In reply to Redwhait
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Redwhait HP
Crossed out Valk and Katya.
Bought a red Beatrice for 2k and it paid off.
Started pushing scouting in the middle of the 3rd week :D
But otherwise, she was almost great; only lacked logi and earth for a complete set of happiness.
The distribution of money and objects was lackluster. On 121, I burst into the opponent's plane, ate 2 cons 2+1 there, found boots, and took the opponent's main on 127.
At home, I put angels in the castle
By the 3rd week with 2 external dwellings of spears, there were 200+ of them and they cleared utopias easily :D
In 3 utopias only stats :( , but the opponent showed Dimension Door and I understood where to look; rushed there immediately since the opponent was planning to seize it on their own plane.
In that treasure zone, a Dimension Door scroll and a Dragon Utopia with КЗ were found. The opponent realized they were too late and surrendered since the advantage in one-hit power and stats was significant.
Thanks for the game!
BO3 1-0

From the views, I saw where Reddy resides and that a raid on my main is being planned.
On the way in that direction, there was a level 3 workshop and a cloak of renunciation. Decided to take them as a zero-level loser. Without stats... in the end, I failed, just slightly short. Managed to collect them. Managed to get the army out. Put Mix with their external dwelling in the secondary.
On the 3rd, I took the max workshop, then a Dragon Utopia with КЗ (though Kreg never got earth for the whole game). There was a chance to take control from Reddy right under his nose, but it was too late.

If not for the fail, Kreg with mass haste and more solid stats would have met Beatrice near the main, and with Dimension Door would have taken the Dragon Utopia with stats that had been visible from the overview since the first week.
But something went wrong.

Thanks for the game!
.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

In reply to The_
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The_
Bought the color for 1700 and sold hero choice for 300.
Started playing without rests. Under the Castle, there was a box with 5k exp behind 80+ boars; we took it down easily, losing only 1 unit. Valeska leveled up disgustingly fast right away, experted leadership and archery, and got wisdom. With the % hero in the tavern, I bought Gundula, who spent the first week running separately from the army to pillars and chests; for the third slot, she was given earth, and unfortunately, that was Gundula's last "success." Valeska immediately broke through the portal to the opponent's plane, past 20+ storms and 20+ snakes; there was a bit of gold, a crypt, and the native AI, who turned out to be a warrior and refused to build prefectures/markets/guilds, even though I gave him the town twice so he could click something :).
At home on the first [week], angels were set up with some difficulty, but they were set up; 2 villages + AI-captured towns helped by 114. Two minimal piles of mercury were a wild surprise, which forced me to build 4 markets.
On the second [week], I gathered the home respawn: cons 2s + workshop 2s, and cleared the treasure zone on the opponent's plane; it turned out to be very rich in objects + there was a Dragon Utopia. Among the relics on the ground lay a red orb. I took the Dragon Utopia at 127, got KV and parameters (triple), and finished building the Castle at home. The opponent chose a different tactic during this time: he set up horses and ran to the snow, where he took a DD scroll behind dogs and, thanks to it, cleared the treasure zone almost simultaneously with me.
After that, it was a steady game, roughly similar moves, but at 134 the opponent upgrades his archangels and appears on the way from my town; I didn't understand the move immediately, I was sure they were coming to attack since I had no archangels (spent too much money searching for heroes with 30+ mana for DD). Therefore, I decided to take the opponent's main. Either he changed his mind or simply didn't want to take the Castle, but he flew in another direction to clear another treasure zone. I didn't change my plans; having cleared three treasure zones using heroes from the prison, I stood in a zone where he hadn't been yet, and Gundula reached the Castle without being spotted. By this time, the timer was exhausted for both of us, so there was plenty of adrenaline. At 137 I take the opponent's main, upgrade archangels, stay in town - launch scouting to my plane, see that the opponent hasn't reclaimed the red orb - I was very surprised by this fact; it lay on the road behind light guard of 20-something blacks. On his turn, the opponent fights for the red orb but doesn't take it (timer was pressing or he just forgot). Scouting a bit with spoons, I see Mefu in the Castle (in the AI town); my army is better, stats are even, but there was a big minus: after earth, Gundula put points into archery, scouting, literacy, air, meaning no armor, which was very stressful. In the final seconds, I decide to attack; in the finale after a couple of rounds, I managed to play a mass haste card. gg wp.

Thanks for the game!
Thanks for the game.
ICQ: 564224919
In reply to Redwhait
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Bought a hero for a hundred more, but in the end Solmyr gathered resources the whole game. Monere came right from the start, followed by Jeddite. It's immediately clear who to level up as a daddy. On turn 2 I get armor, on turn 4 archery, then earth magic and offense. Good thing artillery experted right away. There were few objects, so I put giants in the Citadel. On turn 116 I found boots and placed chain mail there, then broke Jeddite. On turn 122, the opponent bursts in and camps outside the external tavern. Due to a resource shortage, Monere stays alive, recruits Jeremy there, and I attack.
Jeremy: 5 nagas, 2 giants, 115 gremlins, 5 golems, a few gargoyles
Mephala: 5 naga queens, 7 genies, 20 golems, 120 gremlins, a few.
Fought poorly, mispositioned the giants and for some reason sent them into battle. Luckily, the bow and morale helped. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Джереми / Jeremy Main Hero Джереми / Jeremy
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
h3dm1
Game Length
122 days
Game Date
9/14/2015
Reported
9/14/2015 10:22 AM
Rating Impact Archived
Diabler 1627 1644 +17 ↑
=Lizard= 1688 1671 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/14/2015 10:31 AM

In reply to Diabler
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Diabler
I bought a hero for 100 gold more, but in the end, I was collecting resources for the entire game. Moner arrived right at the start, followed by Jemeray as the next hero. It's immediately clear who to level up. At level 2, I get armor, at level 4, ranged attack, then earth and offense. Luckily, artillery specialized right away. There were few objects, so I placed giants in the citadel. At level 116, I found boots and placed chains there, defeating Jemeray. At level 122, the opponent attacks and positions himself outside the tavern. Due to a lack of funds, Moner remains alive, buys back Jemeray, and I attack.
Jemeray: 5 nagas, 2 giants, 115 gremlins, 5 golems, single gargoyles.
Mephala: 5 royal nagas, 7 djinn, 20 golems, 120 gremlins, singles.
I fought poorly, exposed the giants, and for some reason sent them into battle. Fortunately, the cannon and morale helped. Thank you for the game.

I played absolutely perfectly in terms of pace, technique, and strategy, but I ran into incredible luck on the opponent's side. Thank you for the game.

P.S. In general, skill didn't matter at all in this tournament. There's an absolute imbalance in 80+% of the games. It's not a mirror match compared to Warlords, but a mockery of nature.
http://ru.twitch.tv/lizard_wt

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