Bought the color for 1700 and sold hero choice for 300.
Started playing without rests. Under the Castle, there was a box with 5k exp behind 80+ boars; we took it down easily, losing only 1 unit. Valeska leveled up disgustingly fast right away, experted leadership and archery, and got wisdom. With the % hero in the tavern, I bought Gundula, who spent the first week running separately from the army to pillars and chests; for the third slot, she was given earth, and unfortunately, that was Gundula's last "success." Valeska immediately broke through the portal to the opponent's plane, past 20+ storms and 20+ snakes; there was a bit of gold, a crypt, and the native AI, who turned out to be a warrior and refused to build prefectures/markets/guilds, even though I gave him the town twice so he could click something :).
At home on the first [week], angels were set up with some difficulty, but they were set up; 2 villages + AI-captured towns helped by 114. Two minimal piles of mercury were a wild surprise, which forced me to build 4 markets.
On the second [week], I gathered the home respawn: cons 2s + workshop 2s, and cleared the treasure zone on the opponent's plane; it turned out to be very rich in objects + there was a Dragon Utopia. Among the relics on the ground lay a red orb. I took the Dragon Utopia at 127, got KV and parameters (triple), and finished building the Castle at home. The opponent chose a different tactic during this time: he set up horses and ran to the snow, where he took a DD scroll behind dogs and, thanks to it, cleared the treasure zone almost simultaneously with me.
After that, it was a steady game, roughly similar moves, but at 134 the opponent upgrades his archangels and appears on the way from my town; I didn't understand the move immediately, I was sure they were coming to attack since I had no archangels (spent too much money searching for heroes with 30+ mana for DD). Therefore, I decided to take the opponent's main. Either he changed his mind or simply didn't want to take the Castle, but he flew in another direction to clear another treasure zone. I didn't change my plans; having cleared three treasure zones using heroes from the prison, I stood in a zone where he hadn't been yet, and Gundula reached the Castle without being spotted. By this time, the timer was exhausted for both of us, so there was plenty of adrenaline. At 137 I take the opponent's main, upgrade archangels, stay in town - launch scouting to my plane, see that the opponent hasn't reclaimed the red orb - I was very surprised by this fact; it lay on the road behind light guard of 20-something blacks. On his turn, the opponent fights for the red orb but doesn't take it (timer was pressing or he just forgot). Scouting a bit with spoons, I see Mefu in the Castle (in the AI town); my army is better, stats are even, but there was a big minus: after earth, Gundula put points into archery, scouting, literacy, air, meaning no armor, which was very stressful. In the final seconds, I decide to attack; in the finale after a couple of rounds, I managed to play a mass haste card. gg wp.
Thanks for the game!