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#2
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It seems like FB-8 has just ended, the players have put their horses back in the stables, and Maretti is basking in his glory, but then... New heroes decided to challenge the champion and prove their strength in battles against him and other prize winners in the next final battle; in short, OFB-9 tournament is officially open.:smile03:



I. Regulations and deadlines

The qualifying tournament will be held using a "Swiss" system.

The tournament starts on April 20, 2015; registration ends on April 19, 2015 inclusive.

Each round lasts two weeks – matches will be scheduled without regard to opinions or authority (the only exception is CNG-15 in Volgograd).
Players can agree on a convenient time for themselves, but if they cannot reach an agreement, the critical time for the game is Saturday night - Sunday at 9:00 PM Moscow time - the game must last at least 5 hours (if it was not possible to play in one go, then in the second week - at least 7 hours)thus, in order to resolve the issue of awarding points, players must play at least 12 hours!!!, so I recommend contacting your opponent immediately after the draw and making arrangements; if you fail to do so, write to the organizer or judges; if you don't write, I assume that everything is fine with you and, in case of a controversial situation, I will proceed based on this. In case one player does not show up at the agreed time, the other player must write to the organizer or one of the judges, and when submitting the results, this will be the main argument.
This point is non-negotiable.

OFB will consist of 9 rounds; preliminarily, 7 players advance to the final stage, but under certain circumstances (such as tied places, a player who qualified for FB withdrawing, etc.), the host has the right to expand this list (has the right – does not mean he will necessarily do so – for particularly pedantic demagogues :) ).

The organizers reserve the right to change these regulations.

II. Rules and templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0) + HD mod latest version; by mutual agreement, WoG, HotA, or any other HOMM3 version can be used.
Games using HW rules mods are only allowed with mutual consent.
3. The template is chosen in turn from a list of 9 templates: 2SM4d(3), Balance, skirmish - standard (played with random castles at 200% difficulty with the HW_rules_mod patch, you can play mirror matches if both players want, Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked in red in the table chooses the template first (in this case, the player indicated as number 1 in the pair plays in red).
4. Castle selection... In this tournament, castle selection will be "optional," meaning there is no specific order – you want to play Necropolis? Please do so; you want to play Dungeon? Be my guest, BUT… you cannot play the same castle more than twice in the tournament (if this rule is violated, the match will be forfeited; upon recurrence, disqualification).
The red player starts choosing the castle. If the players want to play with the same castles, they must agree on who will play which one; if they fail to reach an agreement, they will play with random heroes.
This point is non-negotiable; if it doesn't suit you, don't play.
5. The winning player, before the end of the round deadline, must submit a report, and the losing player must confirm it - those who fail to comply with this rule will not be allowed to participate in the draw for the next round.
6. 2 points are awarded for a win, 1 for a draw, and 0 for a loss.
Winners are determined by the number of points scored. In case of a tie, additional criteria apply:
1) Buchholz coefficient
2) Head-to-head result
7. Draws are prohibited in the last round!!!

III. Organizational issues
1. This is an official, regular tournament.
2. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament host: zloy_romantik (296524052), Palach HP (426409548) – organizational matters.
Tournament judge: Dirty_Player (ICQ 408722873) and Pit for LM (471401475)
4. For each played match, participants must submit a report and confirmation.
5. Saves from all matches must be saved until the end of the tournament and submitted upon request from the tournament hosts or any member of the AC (Arbitration Committee).
6. If controversial situations arise, please discuss them outside the forum. To resolve this, contact the host or judge in ICQ and provide daily saves, ICQ logs, and other necessary information. Appeals against decisions can and should be filed with the AC, not by starting arguments - I will delete such posts and punish offenders (Palach is co-host for a reason; he definitely has an axe :D ).
7. All games in the tournament count towards the seasonal rating. Reports and confirmations are posted in this thread and will be copied to the "Reports of online games and their confirmations" thread. Therefore, there is no need to duplicate reports in the season ranking.
8. The final stage of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to participate in the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered individually).
3. Players who have just registered are not allowed to participate in the tournament (exception – active players from other gaming resources; applications will be considered individually).
4. Players with permanent bans are not allowed to participate in the tournament. If any player receives a permanent ban during the tournament, they will be disqualified, and their results will be annulled.
5. Applications from undisciplined players who repeatedly "ignored" tournaments may be rejected.
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Winners and 2nd/3rd place winners of FB-7 tournament are NOT eligible for selection (Maretti, Aive, and Stinger).
8. Attention all participants. Those who have unconfirmed reports that are one month or older at the start of the tournament will not be admitted. Please check current tournaments and the season ranking for outstanding debts!

Well, I think that's it; saddle up, and may the strongest win :smile13:
296524052
Весна 2012.
In reply to FireToSky
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#431
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FireToSky
Withdrew from the tournament due to the lack of competitive spirit and apathy from the players I faced in the early rounds. I'm writing this primarily for Mr. St_Klaus and subsequent opponents, as the organizers were too lazy to remove me from the bracket.
Ivan, you need to change your mind urgently!)):cool:

лето 2012.
In reply to Dark
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#432
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If possible, I'd like to be a substitute for someone who dropped out:)

p.s. Although, I don't quite understand if I was removed at someone's request, since I couldn't play for 2 weeks+ after the CIS tournament. It says I'm registered for the tournament. I'd like someone from the judging panel to explain, if it's not too much trouble :).
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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#433
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=Lizard=
If possible, I'd like to be a substitute for someone who dropped out:)

P.S. Although, I don't quite understand if I was removed at someone's request, since I couldn't play for 2 weeks+ after the CIS tournament. It says I'm registered for the tournament. I'd appreciate it if one of the judges could explain, if it's not too much trouble :).
Just to clarify - yes, I was removed.
296524052
Весна 2012.
In reply to =Lizard=
#434
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Please register me for the tournament.
In reply to Diabler
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#435
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Instead of FireToSky, St_Klaus will play against Diabler (Diabler starts with 0 points). Instead of rebellious, herolwy will play against Lizard (Lizard has recovered from 0 points). Good luck!
296524052
Весна 2012.
In reply to =Lizard=
#436
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The early presence of a single Conflux on the starting location significantly impacted the game's outcome. + Several good artifacts appeared on the map for Alagar.
Thank you for the game!
ICQ - 666274941 Skype - Ivannabuke
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Алагар / Alagar Main Hero Алагар / Alagar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Skirmish
Game Length
141 days
Game Date
6/1/2015
Reported
6/1/2015 4:52 PM
Rating Impact Archived
MrP1nchy 1563 1574 +11 ↑
Player_ 1466 1455 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2015 6:40 AM

In reply to FireToSky
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#437
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FireToSky
Withdrew from the tournament due to the lack of competitive spirit and indifference shown by the players I faced in the early rounds. I'm writing this primarily for Mr. St_Klaus and subsequent opponents, as the organizers were too lazy to remove me from the bracket.
In my opinion, it's a strange reason to withdraw from a tournament, but oh well. Thanks anyway (*sad humor*).

Где контент?! (с)
In reply to MrP1nchy
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#438
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MrP1nchy
The single Cons unit on the starting location significantly impacted the outcome of the game. + several good artifacts on the spellbook for Alagar.
Thanks for the game!
Thanks for the game!
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
In reply to =Lizard=
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#439
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A Miner came into the tavern, got off to a decent start thanks to the Dwarf Cottage 20. He rushed to prevent the opponent from building a Mage Guild 4, and as a result successfully killed Diemer on harpy growth. The opponent still managed to build the Mage Guild, but without their main hero they decided to surrender.
Thanks for the game.

UTC+03:00, icq 593626431
Battle Report Accepted
Синий / Blue
skd
Random Faction Random
Синка / Synca Start Hero Синка / Synca
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Random Faction Random
Димер / Deemer Start Hero Димер / Deemer
Димер / Deemer Main Hero Димер / Deemer
Map Template
Skirmish
Game Length
126 days
Game Date
6/2/2015
Reported
6/2/2015 7:12 PM
Rating Impact Archived
skd 1553 1579 +26 ↑
Dark 1855 1829 -26 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2015 7:16 PM

In reply to skd
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#440
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skd
The Miner entered the tavern, got a decent start thanks to the Dwarf Cottage 20. He rushed to prevent the opponent from placing Mage Guild 4, and managed to kill Dimer on gr. harpies successfully; the opponent still managed to build the Mage Guild, but decided to surrender without his main hero.
Thanks for the game.
Accessing the secondary zone through a teleporter, right next to it there are 8 cyclopes guarding a gold mine — impossible to get through at all!
I suggest the judges consider the possibility of a technical restart in such cases in the rules for template m200:smile32: Because development mainly goes through the secondary zone, then the treasure zone etc. etc., and 8 cyclopes in week 1 are absolutely unbeatable

лето 2012.
In reply to =Lizard=
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#441
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Red Castle on Spider, from my observations, quite consistently builds Angels on week 1, so I went for this layout accordingly. The first draw was decent, but clearly not for Angels, so I take a restart.
On the second attempt, I got a good spread: I see 4 crypts and an external market - excellent. There's one road leading to a portal, 4 marksmen on heroes and none built in town. Well, to hell with marksmen, I decided, built a guild hall and entered a crypt with Moandor. Max-level crypt, came out with 35 Pikemen. Bought a seventh hero so the opponent would restart, but there was no restart. On 112 I also didn't restart, to avoid ending up in a lottery without restarts later; my opponent didn't take one either.
In the end, I captured an external dwelling of Swordsmen, collected crypts and treasure chests, and on 117 built Angels in the Castle.

121: I buy Angels, step through the portal (never had the chance to do it earlier in week 1) with Angels and Skeletons, capture a village, and start ramping up.
122: I take the lift to the surface, head upward, and kill the purple ramp. Through the lift, there's a bugged passage to the snow along the road, from where Kyrre appears on her turn with 20 Minotaurs, Grand Elves, a horde of Centaurs, an Angel, and parks on the lift.
123: Moandor runs further into the portal. I spot a Griffin Conservatory there, capture the village, and ramp up. From home, I move all the Monks and Swordsmen I could buy across the wasteland. Kyrre takes the Castle.
124: I take the Conservatory triple without losing my Angels. I have 6 Angels, better stats, and I could hold out in the town. I stay in the village near the Conservatory, replenishing mana. Kyrre parks on the lift.
125: Moandor returns to the ramp; Monks and Swordsmen are brought there as well; I build a castle. Kyrre stubbornly refuses to go upward and returns to my respawn.
126: I capture the pink Inferno, saw a road further on, but it turned out to be a one-way portal. Kyrre is hanging around my respawn.
127: I check the one-way portal; everything there is far and inconvenient, no point in going there. Moandor breaks into the village next to the captured Conservatory and heads towards the treasure zone on the rocks; I ramp up near the entrance at the stable. Kyrre sits in my Castle.
131: I burst into the treasure zone, but on the first turn, it's barren. I make plans to break through and take a chain to another distant village where there might be a more interesting treasure zone. I wait for my opponent's advance, but suddenly Kyrre runs across the wasteland away from my main hero in a completely different direction, into the underground, which I haven't broken into.
132: I retrieve Boots and a Box of 15k gold. There's a war of weaklings under the ramp.
133: I run further; there are a few more boxes and two Conservatories.
134: I took 3+1 Conservatories, then stretched upward for a Necromancer's Cloak and, with my scouting, spotted a Dragon Utopia. In the weakling war under the ramp, my forces finally push through the opponent.
135: I take the Dragon Utopia, losing one Angel. Get КЗ, КО and a Pendant +3 All. Same turn, Town Portal back to the ramp; a weakling captures the village, and I settle Moandor there to replenish mana. Kyrre kills my weakling with her Angel and stays there.
136: Weaklings recapture my main town; I upgrade 8 Archers, and on the same turn, cut down Kyrre. On their turn, the blue player surrenders.

Thanks for the game!
ICQ 423164784

Battle Report Accepted
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Моандор / Moandor Main Hero Моандор / Moandor
Победа / Def Победа / Def
ЯR
Синий / Blue
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
135 days
Game Date
6/3/2015
Reported
6/3/2015 9:04 PM
Rating Impact Archived
Sanin 1637 1650 +13 ↑
ЯR 1585 1572 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/3/2015 10:08 PM

In reply to Sanin
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#442
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Sanin
Thank you for the game!

Thank you for the game!
In reply to Diabler
#443
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Diabler
Please register me for the tournament.
Replace the AFK corvette with Diabler.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to aka.Ward3n
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#444
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aka.Ward3n
replace the AFK corvette with a Diablero.
Everyone wants a piece of the Diablero :D (see the same page, a few posts above) :)
296524052
Весна 2012.
In reply to aka.Ward3n
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#445
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I would like to bring this to the attention of the organizers! My opponent, Lim4, hasn't been able to find time to play for a week, and hasn't been active on ICQ for 4 days... I hope my opponent will find time to play within the set timeframe...
ICQ 669307560

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