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There's this one computer opponent I have, and he has one town and three heroes. His main hero has gathered all the creatures into his army, but he's not leveling them up enough (what a moron! I hope he gets a kick in the shin!). He just wanders around the windmills, scavenging. Meanwhile, his two assistant heroes "borrow" creatures from his army and go to the center of the map to farm creeps (or, as you call them, neutrals). They farm so diligently that both of them are almost level 20+, but they always have only about one and a half Earth Elementals in their army. And why is he playing like that? I'm already using an intelligence patch, and he still manages to amaze me with his stupidity. I almost feel sorry for him, and I never attack his single town, which is empty and practically screaming, "Take me!" I'm waiting for him to level up... I'm giving him a break... and he's still wandering around the windmills at level 10, the idiot. Is that a clear enough description? Concise enough.
Solution: I think changing one number will solve everything – let him have only one hero. There's some formula there, like 1 + (2 * number_of_towns). Let it be 1 + (0 * number_of_towns). I'll take care of and nurture this one hero of his so he can level up, and then I'll hunt him down, and we'll have a real battle (instead of this pathetic skirmish we have now). ... What are those emoticons on the right? :smile08: :smile08: :smile08: Emoticons! :smile09:
P.S. I have no idea how to make mods. If I did, I would have changed the number myself.