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Posts from "The Newbie-2015. Winter" tournament.

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Announcement
11 years ago
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Tournament
"Новичок-2015. Winter"


Greetings to all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament. I hope the new season will once again please us with great games and new discovery players.
Trolls registered between 2011 - 2013, please do not flood; otherwise, penalty points for flooding will find their heroes.
This is our traditional twelfth tournament for Новичок.
We have no exact or strict definition of who a "новичок" is. This tournament is for those
- who only recently realized that you can play the beloved old game Heroes over the internet,
- who only recently found out that they aren't the only ones who can easily beat computers and that it's not so simple with a real person,
- who recently started playing with more than one or two heroes and building chains...

We are not inviting fathers and grandfathers, we do not want to see clones, and besides, would a medal obtained in such a dubious way have any value for a strong player?

The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.

Winners of past tournaments:

"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer" - Erdem
Participant Requirements.

1. Players registered on our forum or another gaming resource between 01.01.2014 and 01.01.2015 are eligible to participate in the tournament; applications from players with an earlier registration date will be considered individually.

2. Players who have longer playing experience will not be admitted to the tournament.
3. Players who are already strong enough and have shown decent results in any tournament are not eligible to participate.
4. A tournament participant must play several games in the season or write at least 5 detailed reports in "phantom" according to HeroesWorld rules (games can be played after registration). This is necessary to ensure that you are technically able to play online and have an understanding of the Forum rules.
5. Players wishing to participate in the tournament undertake to provide any additional information requested by the tournament judges.
6. The organizers reserve the right to refuse registration to anyone if they believe there are valid reasons, without a public explanation of those reasons.

Leave applications in this thread. There is a Detailed instruction with pictures FAQ17 on the forum explaining how to do this.
The following steps are required:
1. Check if an ICQ number is entered in your profile; add it if it is missing.
If it is in your profile, a small green daisy — the ICQ symbol — will be visible under the avatar. If not, follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. In the application, specify a convenient time (days and hours) for playing and your time zone.
4. 2-3 days before the draw, you must contact the lead Iamsamstan (IСQ 435-191-039) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.
Organizational Matters.

1. Leads - Iamsamstan (IСQ 435-191-039), злой_романтик (ICQ 296-524-052), Judges - WiZarDX_576(ICQ 608941846), in the absolute same extreme case, contact Pit for LM (ICQ 471401475).
2. The tournament is conducted according to the Rules of organization, conduct and participation in HOMM3 online tournaments.
3. Organizers will make changes to the rules and regulations during the tournament if necessary.
4. For each played game, participants must submit a detailed report and detailed confirmation in this thread. Only then is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW player rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, tournament judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputable points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the lead or tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If a situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
9. The tournament winner will be awarded a "Tournament Winner 'Новичок'" medal under their avatar:
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Regulations.

Stage 1. 36 participants are divided into 6 groups of 6 people. A round-robin tournament is held in each group, where everyone plays everyone else once. 1 point is given for a win, 0.5 points for a draw, and zero for a loss. The 2 people with the best results and 4 players who took 3rd place with the best indicators advance from the group to the next stage. Result criteria by order of importance: 1) points earned, 2) Berger coefficient, 3) result of head-to-head meeting. If these criteria are insufficient, a system of tie-breaker games will be offered to the players. If that also does not help, democratic judicial discretion will be applied. All games in the group stage are played on template 2sm4d(3)
Stage 2. Tournament of novices against veterans. NP vs LM. Each play-off participant has the right to choose one person from the LM team; the composition of this team is currently being formed.
Stage 3. Play-off. Starts April 27, 2015. Conducted via an Olympic system with elimination after the second lost match. Each match in the upper bracket is played to two wins, and in the lower bracket to one win. Time limit for 1 game - 1 week. (The loser in the upper bracket moves to the lower bracket and continues playing there. The loser in the lower bracket is eliminated from the competition.)
Templates in the first game are chosen by the player marked in blue, who also chooses castles first. In the second game, you switch places. For the third game, you may toss a coin or contact the organizer for this.
Dates.
Registration - January 29, 2015 - March 01, 2015.
Approval of participant list - March 01-02, 2015.
Group stage draw and start of tournament - March 03, 2015.
Time limit for one game - 10 days.

Rules.


1. Game version. The tournament is conducted on game version SoD 3.2(4.0) + HD mod + by mutual agreement
HW_rulez (For correct operation, the patch must be installed for both players.), and by mutual agreement WT.
2. The tournament is conducted according to the rules of online games in Heroes 3.
3. Restarts total 3 days ( 111+111+111 or 111+112 or 113)
4. In the final part of the tournament, template selection is done by drawing from a list of 5 templates: 2sm4d3, jebus Cross, Panic, 8mm6a, mini nostalgia.
In reply to sShreKs
11 years ago
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So, we have only 2 candidates left who might be eliminated: Nick_Maniak and St.Allen. If their reports don't appear tomorrow, they will be removed from this tournament.
In reply to Iamsamstan
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11 years ago
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On the respawn there were external dwellings of lizardmen and gorgons.
From the second week, I was desperately short of money. I broke into two treasure zones: one, Inferno-themed, turned out to be huge and empty; the second, swamp-themed, brought two Dragon Fly Hives and КВ. Since I was roaming the treasure zone with Tazar without a spell book (I didn't have enough money to build a Mage Guild), I lost almost the entire army there.
On the fourth week, I ran into the third treasure zone, where I collected the Elixir, took two good Dragon Fly Hives, and captured the Sword of Titan. I encountered an opponent there with a large army, but I got lucky — the opponent couldn't reach Tazar and couldn't break the chain. On day 147, I took the meat out of the treasure zone and captured a home Dragon Utopia with Tazar, which dropped stats.
On day 211, I bought up all the meat, upgraded 30 Drakes, and returned to the treasure zone to face the opponent. The opponent attacked and lost, since he had nothing besides meat.
Honestly, I thought the whole game that I would lose the match, but the opponent lacked luck.
Thank you for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
2sm4d(3)
Game Length
211 days
Game Date
3/22/2015
Reported
3/22/2015 11:32 AM
Rating Impact Archived
MikeM 1594 1608 +14 ↑
korvet 1564 1550 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2015 11:36 AM

In reply to MikeM
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11 years ago
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MikeM
At the respawn, there was an external dwelling of lizards and gorgons.
From the second week on, I was severely short on gold. I broke into two treasure zones: one, Inferno-themed, turned out to be huge and empty; the second, swamp-themed, brought two Dragon Fly Hives and a КВ. Since I was looting the treasure zone with Tazar without a spell book (I didn't have enough gold to build a Mage Guild), I lost almost my entire army.
On the fourth week, I ran into the third treasure zone, where I collected the elixir, took two good Dragon Fly Hives, and secured the Sword of Titan. I met the opponent there with a large army, but I was lucky — the opponent couldn't reach Tazar and couldn't break the chain. On day 147, I took the army out of the treasure zone and with Tazar took the home Dragon Utopia, which dropped stats.
On day 211, I bought the army, upgraded 30 ducks, and returned to the treasure zone to the opponent. The opponent attacked and lost, because besides the army, there was nothing else.
Honestly, I thought the whole game that I would lose the match, but the opponent didn't have enough luck.
Thanks for the game.
I confirm. I got a good respawn with an external dwelling of archers. On the second week, I broke into 2 secondary towns (Necro and Inferno). On the third week, I went into the underground treasury, took the chain, got the Griffin Conservatory with Labetha with oils, but I decided to break into the Sultan Ifrits with Valeska (forgot they have 13 speed, and also a stack of 6 pikemen broke exactly 60). As a result, at the end of the third week, I started leveling Mullich, but the opponent turned out to be stronger.
Thanks to the opponent for the game!!!
In reply to MikeM
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11 years ago
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I have 111 left, roads are average, the scout gives a general idea that the respawn is far away, one Medusa dwelling from the banks, no external dwellings, mines are open, a few stacks of 3 creatures each, 2 roads, one leads to the GO, the other to a grassy adjacent zone behind the zombies. Monere enters as the final hero and decides to play.

On day 114, I captured the opponent's adjacent zone, scouted an external dwelling with Rogues and a Griffin Conservatory, all guarded by 84 Elves and a Mace +5 protected by Monks, and another external dwelling with Rogues behind Marksmen, far away. Monere got Earth Magic and I took Tactics, because Charna and Isra were visible there.

On day 117, I barely had enough money for the Cavalry in the Citadel, plus Elves in the Fort. I scouted one treasure zone far away, on snow terrain.

There was nothing to do; I didn't want to go through pathless terrain towards a possible contact. I claimed two external dwellings, and the Griffin Conservatory turned out to be tier 1. I didn't have enough money to build Unicorns; the 4 Crypts turned out to be small, and there were no other money-generating objects.

On day 127, I gathered 40 mana and moved towards the treasure zone in the snow. Monere got Pathfinding; unfortunately, I had to give up Wisdom and Armorer to level up Earth Magic further.

The treasure zone was empty, a Dragon Fly Hive, a quest requiring 30 Ducks, and a familiar Hut. I quickly ran straight through the zone, exiting onto grass — our shared adjacent zone with the opponent. I used View Earth; a mine was flagged. I thought about going into battle; on the way, I found a Monolith leading to the treasure zone (later I would find a Dragon Utopia near it). I dove in, took the Dragon Fly Hive, two Prisons, a quest artifact (the Hut is there; by the way, it gave 3 Titans), KZ, and I see a Dragon Utopia. Just as a new week starts, I set up a chain of 7 heroes to ferry supplies; I have mana for Shield, Stone Skin, and Town Portal. The Dragon Utopia (3) gave Wings, Shield +4 (OL), Shield +10. I Town Portaled home for mana and, using the Wings, reached that Dragon Utopia the next day. It was maximum KV, KVO, Sword +12, KSh.

We ran around a bit, captured towns from each other; in the end, I cornered Charna in a single town. I had an attack advantage of 10. They had 32 Monks, 9 Thunderbirds, about 300 Skeletons, +2 HP, -2 Morale. I had 4 Angels, 3 Titans, 13 Monks, 19 Battle Rogues, 12 Cavalrymen, 55 Marksmen, and 35 Grand Elves. I didn't attack the castle. The next day, Charna surrendered.

Thanks for the game!
Battle Report Accepted
Синий / Blue
ЯR
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Чарна / Charna Main Hero Чарна / Charna
Map Template
2sm4d(3)
Game Length
212 days
Game Date
3/22/2015
Reported
3/22/2015 11:53 AM
Rating Impact Archived
ЯR 1509 1520 +11 ↑
Chocolate Puma 1412 1401 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/22/2015 12:33 PM

In reply to ЯR
11 years ago
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YaR
I have 111 left, roads are average, scouting reveals that the respawn is far away, one Medusa dwelling from the banks, no external dwellings, mines are open, and 3 piles each, 2 roads, one leading to ГО, the other to the grass adjacent zone behind the zombies. Moner enters as the last hero, decided to play him.

On 114, I captured the ramp adjacent zone, scouted an external dwelling of Rogue Huts and a Griffin Conservatory, both guarded by 84 Elves and a Mace +5 behind the Monks, and another external dwelling of Rogue Huts behind the Marksmen, far away. Moner got Earth Magic and I took Tactics, because Charna and Isra were visible there.

On 117, just enough money for Cavalry in the Citadel, plus Elves in the Fort. Scouted one treasure zone far away and on snow.

There was nothing to do, I didn't want to go without roads towards a possible contact, so I flagged two external dwellings, and the Griffin Conservatory turned out to be level 1, I didn't have enough money to build Unicorns, 4 Crypts were small, there were no more money-generating objects.

On 127, I gathered 40 mana and moved towards the treasure zone in the snow, gave Moner Pathfinding, unfortunately I had to give up Wisdom and Armorer to max Earth Magic.

The treasure zone was empty, a Dragon Fly Hive and a quest for 30 Ducks, a familiar hut. Quickly ran through the zone, exit to grass, our shared adjacent zone with the opponent, use View Earth, the mine is flagged, I think about going into battle, on the way I find a monolith to the treasure zone (later I'll find a Dragon Utopia near it), I jump in, take the Dragon Fly Hive, two Prisons, a quest artifact (there's a hut, by the way it gave 3 Titans), КЗ, and I see a Dragon Utopia, just in time for a new week, I set up a chain of 7 heroes to ferry troops, I have mana for Shield, Stone Skin, and Town Portal. Dragon Utopia (3): Wings, Shield +4 all, Shield +10. Town Portal home for mana and through the Wings the next day I reach that Dragon Utopia, it's max КВ, КВО, Sword +12, КШ.

We ran around a bit, captured towns, in the end I drove Charna into one town, I have 10 more Attack, there are 32 Monks, 9 Thunderbirds, about 300 Skeletons, +2 HP, -2 Morale, I have 4 Angels, 3 Titans, 13 Monks, 19 Battle Rogues, 12 Cavalry, 55 Marksmen, and 35 Grand Elves, I didn't attack the Castle, the next day Charna surrendered.

thanks for the game!
I confirm
restarted all the restarts...had to play what was dealt
....crap deal....adjacent zone is swamp, treasure zone is swamp, small home respawn...was going to go Necro))) everything went very badly in the first week....shooter blocks on the roads...swampy terrain where Necro was impossible....lost all my troops....barely broke through to the second grass adjacent zone behind the Monks, thanks to Tactics, things went better there...the third week was starting, the opponent is clearing the treasure zone...I have nothing except 4 Ducks and 130 Skeletons...
after long wanderings I burst into the swamp treasure zone...take the Hives...take the level 3 Dragon Utopia....gives a level 5 Hat...nothing for stats....the opponent captures my main...I'm standing without mana in the middle of the swamp...made mistakes in my moves for 3 days, and you can't really run around without Logistics from Moner....thanks for the game
In reply to Chocolate Puma
11 years ago
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The players Nick_Maniac & St.Allen are leaving our tournament without having played a single game. In group 5, cost will now play instead of St.Allen; I will update the table on Thursday when I have access to my computer.
In reply to Iamsamstan
11 years ago
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I managed to reach my opponent's castle at 1.2.7.
I placed my units there and started to establish control.
At 1.3.5, an opponent appeared, and after the final battle, only I remained.
Thank you for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
135 days
Game Date
3/24/2015
Reported
3/24/2015 10:30 PM
Rating Impact Archived
BillyBons 1429 1444 +15 ↑
COBECTb 1445 1430 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/24/2015 11:10 PM

In reply to BillyBons
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11 years ago
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BillyBons
I broke through to my opponent on 1.2.7 and went straight into the castle..
put up my wallpaper there and started settling in
on 1.3.5 the opponent appeared, after the final battle only I remained
thanks for the game
There were 49 hydras on the Citadel, I didn't expect the opponent to come on 127 at all and paid the price. The opponent managed to reach the castle and everything became clear immediately. But it started out quite well. On 113 I captured my native second town and on 117 I managed to build manticores, the Citadel, and the portal with eyes. I had enough gold for reinforcements in both castles. My stats were slightly higher than the opponent's. If he had come on 131 with his 3 angels, 4+3 growth of unicorns, 40 archers, and 15 dendroids, he would have been met by 110 eyes, 17 manticores, and 50 druids. The outcome would have been different.
Thanks for the game.
In reply to MikeM
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11 years ago
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The lineup was average — an external dwelling of ducks and a bit of gold with resources. In the first week, I cleared the native respawn, built everything up to ducks in the Citadel. At the start of the second week, I broke into the Dungeon; there were three Griffin Conservatories along the road — 1, 1, 2 — I took them all, portal-summoned the ducks, necromanced 150 skeletons in parallel, and with my main hero I pushed into another direction. At that point, my opponent surrendered.

Thanks for the game
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
126 days
Game Date
3/25/2015
Reported
3/25/2015 3:03 PM
Rating Impact Archived
Makiavelli 1460 1474 +14 ↑
Daio14 1426 1412 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/25/2015 5:32 PM

In reply to Makiavelli
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11 years ago
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Makiavelli
The layout was average, an external dwelling of ducks and some money with resources, cleared the native respawn on the first week, built everything up to ducks in the citadel, broke into the dungeon at the start of the second week, there were three cons along the road 1,1,2, took them all, portal'd the ducks, necro'd 150 skeletons in parallel, broke through to the main path with the papa to go in another direction, then the opponent surrendered

Thanks for the game
Confirmed, I rushed the trio of cons without properly assessing my army's real strength. Thanks for the game.
In reply to MikeM
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11 years ago
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I gave a small boost to Viv and Pandora, worth 5000 gold. On turn 131, I attacked the opponent's main castle, took their secondary castle, and there were many battles between the outposts. In the end, I stood in front of their main castle, and on turn 133, the opponent came out and attacked me. I won the fight.
Thank you for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
2sm4d(3)
Game Length
133 days
Game Date
3/25/2015
Reported
3/25/2015 5:37 PM
Rating Impact Archived
Daio14 1377 1398 +21 ↑
Telder54 1542 1521 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/25/2015 6:12 PM

In reply to MikeM
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11 years ago
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We recovered well, and we played to our strengths. I have two paths, one of which leads to the Guardian Order. But on my reserve, I have a hidden stash of Rocs and Cyclops, and just below the city, there are two Naga banks, both at maximum level. On the second week, Tazar arrives via the secondary path. He visited my outpost, after which he became aware of all my actions on the reserve. I gathered all my troops and went to drive him out, and then a key moment in the game occurred... He withdrew his troops with spells, but he himself remained on the Serpentmen and attacked me with them to force a retreat, but in the first round, he fired a magic arrow, after which, of course, he could no longer retreat immediately. It took me only one round to kill him. But the game continued because his army was still intact. I went to clear the treasure in the desert. It turned out that this treasure was specifically for me. There, I took two more hidden stashes of Rocs (in total, I was getting 18 per week) and there was also a large Pandora's Box containing 40 Death Knights. I defeated them, just as I was finishing upgrading my wisdom and preparing to conquer the entire land. But then I was given 4 Ancient Wonders, which I definitely didn't expect. Next, I destroyed a good city, acquired a conservatory, and prepared to destroy the main city and attack the Guardian Order, but then the main player arrived, motivated by the fact that there was no point in continuing. Thank you for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
141 days
Game Date
3/25/2015
Reported
3/25/2015 5:51 PM
Rating Impact Archived
MoxuTo 1524 1537 +13 ↑
tun7gus7 1486 1473 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/26/2015 7:34 AM

In reply to Daio14
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11 years ago
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Daio14
I got a lucky start with a Hive and a Stronghold worth 5000 gold. On day 131, I rushed to the opponent's main Castle, took their secondary Castle, and there were many battles between our outposts. Eventually, I stood before his main Castle, and on day 133, the opponent came out and attacked me. I won the fight.
Thanks for the game.

Somewhere in the center of the map, a Stronghold stood peacefully in the middle of the desert. There lived Gurnisson. In his modest Castle, goblins found refuge, and some even occasionally rode wolves. In the tavern, having already consumed more than one pint of ale and playing darts, Vidomina and Vey were chatting. Gurnisson, stepping out onto the porch for the first time, began to survey his lands: a couple of mills, several banks (medusas - 2, dwarves - 1, imps - 1), a lake, and a long-decaying corpse. And two of the three roads led to underground gates. Gurnisson decided to take a ride, bringing four more heroes along for the company. After wandering around for a while, searching for resources for construction and losing some of his army, he realized that he clearly didn't have enough money. Deciding to look for gold underground, he killed 50+ archers guarding his path and also captured some kind of demonic Castle. But less than two weeks into his journey, a horde of lizards invaded the desert lands: some had bows, some had six legs, and others had long necks. And they were all green! And then even dogs in striped shirts with hoses came running! )))
In a relatively even battle, Gurnisson fell, and even magic and the sand beneath his feet couldn't help him.

Thanks for the game! =)
See you!
In reply to Telder54
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11 years ago
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Telder54
03/25/2015 Daio14 (Blue, Fortress, Wistan, Wistan) def Telder54 (Red, Stronghold, Gurnisson, Gurnisson) 2sm4d(3) 133

Somewhere in the center of the map, a stronghold stood peacefully in the middle of the desert. Gurnisson lived there. In his modest castle, goblins found refuge, and some even occasionally rode wolves. In the tavern, having already downed more than one pint of ale and playing darts, Vidomina and Vey were chatting. Gurnisson, stepping out onto the porch for the first time, began to inspect his lands: a couple of mills, several banks (medusas - 2, dwarves - 1, imps - 1), a lake, and a long-decaying corpse. And two out of three roads led to underground gates. Gurnisson decided to take a ride, bringing four more heroes along for the company. After running around for a while, searching for resources to build, and losing some of his army, he realized that he clearly didn't have enough money. Deciding to look for gold underground, he killed 50+ archers who were blocking his path, and also captured some kind of demonic castle. But less than two weeks had passed since the beginning of his journey when a horde of lizards invaded the desert lands: some had bows, some had six legs, and others had long necks. And they were all green! And then even dogs in striped shirts with hoses came running! )))
In a relatively even battle, Gurnisson fell, and even magic and the sand beneath his feet could not help him.

Thank you for the game! =)
See you later!

Sooner or later, a fictional story can be published from a hundred such reports:smile20:
In reply to MikeM
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11 years ago
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Thank you for playing.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
137 days
Game Date
3/25/2015
Reported
3/25/2015 7:48 PM
Rating Impact Archived
PutinKING 1447 1460 +13 ↑
Be3y4uu 1397 1384 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/25/2015 8:01 PM

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