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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

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#1821
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The third option is also good.
In the mod, the gnome has starting dark magic. He's not a specialist in spells, but he reduces the enemy's attack. The second option, in this case, is not suitable.

The biography is reminiscent of something))
There are no specific characteristics (since he doesn't enhance dark magic, and no hero in the game does that).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1822
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then, okay
Sigrun began his military career after the death of King Tolgar, when the warlords needed commanders to lead battles on multiple fronts. Sigrun is valued for his unusual tactics and dark magic, which he possesses; before a battle, he spends time in ancient rituals performing curses that no servant of light can dispel; this is the secret to his success on the front lines.

Added 4 minutes later
I would give him the first icon; in my opinion, the second is a battle mage, and the third is a scout.
Мои мини-моды

Мод RTF

Мои NCF существа
In reply to fktifzobr
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#1823
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[email protected]
then like that
Sigrun began his military career after the death of King Tolgar, when the chieftains needed commanders to lead battles on multiple fronts. Sigrun is valued for his unusual tactics and dark magic, which he possesses; before a battle, he spends time in ancient rituals performing curses that no servant of light can dispel; this is the secret to his success on the front lines.

Added 4 minutes later
I would give him the first icon; in my opinion, the second is a battle mage, and the third is a scout.

Yeah, if he couldn't cast spells, then of course – the first icon option!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#1824
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Hi everyone! I decided to try out the mod. The idea is great, it adds variety. I installed it, but I encountered some problems. I haven't tested all the new heroes yet. I don't know if it's the same for you, but for some reason, their new specializations don't work. To be more precise, not for all of them. One knight was bringing in 250 gold per day as expected, but wasn't receiving resources after battles. A demon, who was supposed to receive elementals as he leveled up, wasn't receiving them. Some things work, some don't.
YAAAHOOOOOOO:smile14:
In reply to MARKELL KRAMMER
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#1825
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MARKELL KRAMMER
Hello everyone! I decided to try out the mod. The idea is great, it adds variety! I installed it, but I encountered some problems. I haven't tested all the new heroes yet. I don't know if it's the same for you, but for some reason, their new specializations don't work. To be more precise, not for all of them. One knight brought in 250 gold per day as expected, but didn't receive resources after the battle. The demon, who was supposed to receive elementals as he leveled up, didn't receive them. Some things work, some don't.
Thank you.
Do you have a save file?
Any third-party mods or maps?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#1826
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Dyrman
Thank you.
Do you have a save file?
Any third-party mods or maps?

Damn, I don't have a save file. I don't think I have any third-party mods, just the standard EWA and NCF. New units and all that.

Added 1 minute ago
MARKELL KRAMMER
Damn, I don't have a save file. I don't think I have any third-party mods, just the standard EWA and NCF. New units and all that.

If I have time, I'll try playing again and testing other heroes. I'll create a save file.
YAAAHOOOOOOO:smile14:
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#1827
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The EWA modpack is a collection of third-party mods. And it is not fully compatible with NCF.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1828
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There is no full compatibility with NCF.
Which heroes?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to RedHeavenHero
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#1829
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RedHeavenHero
Which heroes?
Well, for example, Hafaad.
We need to somehow separate creatures into living and undead, for example.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1830
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Dyrman
Well, for example, Hafad)
We need to somehow separate creatures into living and non-living ones, for example.
I specifically created NCF support for Hafad:
NHF_Hafad_not_alive = {[29]=1, [30]=1, [31]=1, [32]=1, [33]=1, [34]=1, [35]=1, [36]=1, [37]=1, [38]=1, [39]=1, [40]=1, [41]=1, [42]=1, [152]=1, [153]=1, [154]=1, [155]=1, [156]=1, [157]=1, [158]=1, [59]=1, [60]=1, [61]=1, [62]=1, [160]=1, [161]=1, [104]=1, [105]=1, [172]=1, [85]=1, [86]=1, [87]=1, [88]=1, [89]=1, [90]=1, [116]=1, [56]=1, [379]=1, [371]=1, [363]=1, [355]=1, [347]=1, [339]=1, [331]=1, [366]=1, [358]=1, [328]=1, [206]=1, [207]=1, [200]=1, [201]=1, [202]=1, [203]=1, [204]=1, [205]=1, [295]=1, [295]=1, [183]=1, [182]=1, [184]=1, [185]=1, [188]=1, [193]=1, [218]=1, [219]=1, [225]=1, [234]=1, [237]=1, [239]=1, [243]=1, [244]=1, [288]=1, [298]=1, [304]=1, [312]=1, [313]=1, [400]=1, [401]=1, [403]=1, [412]=1, [417]=1, [418]=1, [420]=1, [424]=1, [425]=1, [453]=1, [496]=1, [500]=1, [501]=1, [429]=1, [437]=1, [441]=1, [442]=1, [444]=1};
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
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#1831
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However, new creatures are constantly being added there.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#1832
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Dyrman
But there, creatures are constantly being added.
Yeah, a little more often than ever.

In any case, adding support for new ones won't be difficult if there's a link to the latest megapack.

Added 3 minutes ago
Is anyone else not supporting it yet?

Added 44 seconds ago
Maybe make it so that creatures killed by plague return to the Castle as regrowth?
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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Орден Порядка: 1
Нейтралы: 1 2 3 4
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#1833
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Ka'elin, seemingly. Living/undead. Sandro. Mages. Veres: various horses and riders. Seems like there are quite a few heroes.

Added 1 minute ago
It would be good to separate their arrays.

Added 19 hours 24 minutes ago
RedHeavenHero
Maybe make it so that those killed by plague return to the castle as an increase in population?
Why as an increase in population? The undead aren't killed by plague, and we have a Necropolis.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to RedHeavenHero
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#1834
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RedHeavenHero

Maybe make it so that those killed by plague return to the castle as a reinforcement?
If it's an ability for the Necropolis, let them appear in the nearest Necropolis castle as plague zombies.

Added after 12 minutes
Dyrman

Why as a reinforcement? The undead aren't killed by plague, and we have Necropolis.
I think it would be better to have a zombie created from a person killed by the plague, rather than one killed by death magic.
Мои мини-моды

Мод RTF

Мои NCF существа
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#1835
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Why as an increase? The undead are not killed by plague, and we have necromancers.
Transform, of course.

Added 3 minutes ago
Ka'el, I think. Living/undead.
Sandro. Mages.
Veres: various horses and riders.
There seem to be quite a few heroes.
Arrays of sorcerers (including undead) and simply undead creatures.
caster = {[347]=1, [170]=1, [345]=1, [357]=1, [356]=1, [244]=1, [182]=1, [82]=1, [124]=1, [367]=1, [63]=1, [241]=1, [497]=1, [499]=1, [176]=1, [369]=1, [190]=1, [191]=1, [189]=1, [186]=1, [388]=1, [390]=1, [10]=1, [999]=1, [386]=1, [101]=1, [44]=1, [100]=1, [606]=1, [604]=1, [597]=1, [498]=1, [192]=1, [280]=1, [281]=1, [282]=1, [283]=1, [284]=1, [86]=1, [50]=1, [212]=1, [26]=1, [456]=1, [202]=1, [455]=1, [454]=1, [277]=1, [49]=1, [279]=1, [201]=1, [64]=1, [423]=1, [210]=1, [200]=1, [290]=1, [289]=1, [288]=1, [425]=1, [424]=1, [360]=1, [148]=1, [420]=1, [298]=1, [432]=1, [434]=1, [418]=1, [110]=1, [412]=1, [221]=1, [408]=1, [407]=1, [405]=1, [368]=1, [441]=1, [350]=1, [348]=1, [38]=1, [344]=1, [342]=1, [123]=1, [240]=1, [336]=1, [449]=1, [325]=1, [25]=1, [453]=1, [231]=1, [156]=1, [116]=1, [335]=1, [462]=1, [143]=1, [460]=1, [461]=1, [162]=1, [230]=1, [226]=1, [235]=1, [237]=1, [341]=1, [245]=1, [339]=1, [239]=1, [278]=1, [238]=1, [112]=1, [81]=1, [295]=1, [294]=1, }

not_living = {[29]=1, [30]=1, [31]=1, [32]=1, [33]=1, [34]=1, [35]=1, [36]=1, [37]=1, [38]=1, [39]=1, [40]=1, [41]=1, [42]=1, [59]=1, [60]=1, [61]=1, [62]=1, [347]=1, [234]=1, [244]=1, [182]=1, [355]=1, [183]=1, [366]=1, [363]=1, [496]=1, [243]=1, [501]=1, [500]=1, [371]=1, [188]=1, [383]=1, [511]=1, [88]=1, [379]=1, [388]=1, [389]=1, [184]=1, [185]=1, [90]=1, [193]=1, [400]=1, [401]=1, [284]=1, [204]=1, [205]=1, [202]=1, [203]=1, [200]=1, [418]=1, [201]=1, [294]=1, [291]=1, [420]=1, [288]=1, [424]=1, [429]=1, [298]=1, [157]=1, [597]=1, [471]=1, [437]=1, [155]=1, [444]=1, [158]=1, [441]=1, [104]=1, [442]=1, [156]=1, [417]=1, [105]=1, [313]=1, [219]=1, [414]=1, [218]=1, [412]=1, [152]=1, [453]=1, [312]=1, [89]=1, [116]=1, [86]=1, [85]=1, [207]=1, [609]=1, [331]=1, [328]=1, [206]=1, [161]=1, [87]=1, [237]=1, [160]=1, [225]=1, [339]=1, [239]=1, [153]=1, [154]=1, [304]=1, [172]=1, [358]=1, [295]=1, }


Added 41 seconds ago
It's more complicated with horses, as it's subjective.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4