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Posts from Mafia 90. The Tale of Oldforest.Auto-translated
The Shaman assured me that he would limit the journalist's questioning.
And that's how he did it. Initially, there were no restrictions at all.;)
No more than one question about the profile's content, no more than two questions about specific roles (image and description), and no more than two questions about the faction.
There were no questions about the profile at all. There weren't three questions about the faction (are you Mafia, are you Town, are you a Maniac), and the same goes for the roles. So, what's the problem? If such a restriction is too weak (and I don't think it is, as it didn't clearly identify anyone's role), then that should have been discussed before the game. In any case, in the previous game, you had more reason to pin that medal on the Master. Because "you are Mafia" and "you are on the side of the Mafia leader" are essentially the same thing. So why didn't you criticize it then? By the way, I think I was the only one who remembered those questions and that's why I paid attention to the journalist. Apparently, because I was the only one who fell victim to that journalistic arbitrariness.:D
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
By the way, regarding the voting... I believe it is extremely important for Mage Guilds to periodically post vote statistics and, if someone's vote is not counted for any reason, to notify them about it. On another forum, there was a very unpleasant incident where a player voted incorrectly; the GM did not count the vote and issued a modkill for two non-votes (the turn had ended and nothing could be changed anymore).
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
By the way, regarding voting... I think it's extremely important for GMs to periodically publish statistics on the votes, and if someone's vote is not counted for any reason, they should be informed about it. On another forum, there was a very unpleasant incident where a player voted incorrectly, the GM didn't count the vote, and issued a modkill for not voting (the turn ended, and there was nothing to change).
A separate voting thread will resolve the issue, because the GM is also a human and may simply not notice someone's vote.
That way, it will be easier to compete in devising elaborate executions in a separate thread.
No, I wasn't talking about that. I just meant that sometimes an execution can be woven into a normal discussion. Here, for example, is my vote for Olam.
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Generally, I'm also against having a separate thread for executions. It could change a lot more than it seems at first glance, and it's not entirely clear in which direction. It might be convenient for the GM, yes... But I would just suggest that the GM more often count the votes or give out bonus points for players counting the votes (I personally do the latter).
Yashur said it right... A person can interrupt a conversation and change the subject. And now, should we jump between topics and see what everyone thinks? Menti, I do both, and if you know how to count the votes, it's not difficult.
I'm quietly working on my analysis and identifying areas for improvement. I'm curious how experienced GMs balance mana for different classes. Specifically, how do they manage the mana regeneration rate and the cost of spells?
I'm already quietly working on my "corrections." I'm curious how experienced GMs balance mana for roles? Specifically, the recovery rate and the cost of spells.
They go to random.org Just like a regular role balance based on duration—so many times per turn. And then they probably redraw everything to fit the mana)
They go to random.org It's just like a regular balance of roles by duration - so many times per turn. And then they probably redraw everything based on mana)
Actually, mana is something more complex than just an analog of "recharge n turns". Example: