Skip to content

Posts from Ranger "Refugees" - [5th campaign, 1st mission]

No ratings yet — be the first to rate!
User Avatar
#139
Auto-translated
A very strange bug...
 

К А
Стикеры GBF в Telegram
In reply to Ment
#140
Auto-translated
Ment
A very strange bug...


If you're talking about the ability to recruit creatures from garrisons, then this hint was only possible in the early versions of the game (1.0) - later patches fixed this, and it's no longer possible to recruit creatures.
User Avatar
#141
Auto-translated
No, I'm talking about Biara's behavior. The script on this map works strangely (it doesn't work in the case of the Dancing creature), even though everything is as she said it should be.
 

К А
Стикеры GBF в Telegram
In reply to Ment
#142
Auto-translated
Ment
No, I'm talking about Biara's behavior. The script on this map works strangely (it doesn't work in the case of the Dancing creature), if everything is as she said.

In version 1.0, the script with Biara worked normally; subsequent patches, on the contrary, seem to have introduced something new (following the principle of "fix one thing, break another"), and this script started to glitch.
User Avatar
#143
Auto-translated
yes, the most surprising thing about this is that the cutscene about retaking the garrison plays. If the garrison wasn't there, Biara won't appear either.
танцы и бой:smile19:
User Avatar
#144
Auto-translated
I’ll try playing based on your advice in the next few days; let’s see what happens.
#146
Auto-translated
the in-game year has passed ))) the first garrison fell on day 211 - there was a video, then I took it back - there was another video. Then the turquoise one took over all the garrisons except the bottom one and now just runs around its own dwellings. He doesn't want to try to capture the bottom garrison - he approached it closely a couple of times, but the next day he had other things to do and he turned around... I don't know how to lure Briaru anymore. I don't want to replay it =( There were a lot of stupid moments in the campaign - but this is just insane...

Added after 13 hours 54 minutes
Damn, the second replay and the same thing... Complete version - part 1, version 1.6

I couldn't get the trainers and codes to work to skip this mission... The developers are geniuses.
User Avatar
#147
Auto-translated
Biara also glitches on version 3.1 (sometimes!).
I fixed it like this:
1. Enable the console, enter the code to allow cheats, close the console. Hover the cursor over Biara, press CTRL+D. A cutscene will play.
2. Do NOT buy an army for the hero (capable of defeating Biara), and only buy, upgrade, etc., after the garrison has been captured.
User Avatar
#148
Auto-translated
Biara appeared on day 3, week 3, month 2, version 1.60, recruit level. With one hero, I retook the garrison she had passed through (Ossir was level 8 at this point), and sent a specially purchased hero to meet her and weaken her. After that, I brought out Faydaen from the castle and Biara was easily defeated right "on the street," without waiting for her to attack the castle. I should note that, during the attack on a mine, 7 Rakshasas somehow joined him, which turned out to be very useful instead of the Dancing Swords.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
#149
Auto-translated
If Biara doesn't appear, there's not much point in getting upset or replaying the mission. Unless you really want to defeat her. Otherwise, you can calmly level up Faelan, visit the enhancement locations, and when you get bored, open the console and type @Win(). The mission isn't very interesting; Biara is easily defeated even by a low-level hero, and the main point is to get Faelan started.
In reply to Plotnick
User Avatar
#150
Auto-translated
Plotnick
If Biara doesn't appear, there's not much point in getting upset or replaying. Unless you really want to beat her up. Otherwise, you can calmly level up Faeldaen, visit the enhancement locations, and when you get bored, open the console and type @Win(). The mission isn't very interesting; Biara is easily defeated even by a hero. The whole point is to get Faeldaen started.

Isn't that a quest to defeat Biara? I think it is.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
User Avatar
#151
Auto-translated
it needs to be destroyed. but you need to take logistics into account, otherwise it will escape.
User Avatar
#152
Auto-translated
I read all the responses and was a bit surprised. I haven't played this mission for a long time (and not just once, I just like to replay all the Heroes campaigns from time to time), and I don't remember any bug with the Behemoth. It came to me exactly on the 3rd day of the 3rd week of the 2nd month, just like with SuperGuru, although my army was weaker, so I defeated it in the castle.

Regarding the hero's development, I agree with Dancing. Light and Luck are essential for a Ranger, Logistics is also highly desirable, otherwise you will have trouble in the last mission, as the Lich King will catch up with you because he moves quite far in one turn. As for the fifth skill, I personally recommend taking Education. In addition to the bonuses it provides, it also adds primary skills to the stats, starting from around level 10. At first, the effect is small, but it will improve your hero's stats and help you gain experience faster:)

PS I'll start playing this mission tonight:)
#153
Auto-translated
In this campaign, I used a light+dark combination with all the buffs and debuffs. After mass acceleration with enemy slowdown, the enemies move about 3 times less often than ours, and if you also take leadership...
However, I didn't really like the education system on the Fortress, as there aren't any interesting skills in it, and the additional stats often go into knowledge, while there's already too much mana. In the campaign, there are a lot of stat boosts, so 30-40 attack and defense at the end is guaranteed.
As for logistics, I haven't quite figured it out. I didn't take the slow-moving Fortress, and it slowly reached the enemy and generally explored the map, but it was extremely strong and left no chance for the enemy, even if it attacked a four-month-old army with a two-month-old army. But the small movement range was annoying when going around stat boosts.
User Avatar
#154
Auto-translated
I was thinking about the "Dungeon" faction, but we're playing against the undead, and there doesn't seem to be much else you can do to them besides slowing them down. I don't remember if "Weakness" can be applied or not. So, is it worth taking up an entire skill slot just for mass slowing?

Statistics

Welcome our newest member: artem

Users Online 3 users 1644 guests