Skip to content

Posts from Mod requests (orders).

4.8 (4 ratings)
In reply to Eleondor
11 years ago
Auto-translated
well, a blue hero with non-blue armor in an army doesn't look very good.
11 years ago
Auto-translated
There's this one computer opponent I have, and he has one town and three heroes. His main hero has gathered all the creatures into his army, but he's not leveling them up enough (what a moron! I hope he gets a kick in the shin!). He just wanders around the windmills, scavenging. Meanwhile, his two assistant heroes "borrow" creatures from his army and go to the center of the map to farm creeps (or, as you call them, neutrals). They farm so diligently that both of them are almost level 20+, but they always have only about one and a half Earth Elementals in their army. And why is he playing like that? I'm already using an intelligence patch, and he still manages to amaze me with his stupidity. I almost feel sorry for him, and I never attack his single town, which is empty and practically screaming, "Take me!" I'm waiting for him to level up... I'm giving him a break... and he's still wandering around the windmills at level 10, the idiot. Is that a clear enough description? Concise enough. Solution: I think changing one number will solve everything – let him have only one hero. There's some formula there, like 1 + (2 * number_of_towns). Let it be 1 + (0 * number_of_towns). I'll take care of and nurture this one hero of his so he can level up, and then I'll hunt him down, and we'll have a real battle (instead of this pathetic skirmish we have now). ... What are those emoticons on the right? :smile08: :smile08: :smile08: Emoticons! :smile09: P.S. I have no idea how to make mods. If I did, I would have changed the number myself.
In reply to EgoreL
11 years ago
Auto-translated
Found it. Changed it. Now it works as intended.
In reply to EgoreL
User Avatar
11 years ago
Auto-translated
Found it. Changed it. Now it works as intended.
Could you share how and where you made the change? I'd like to check it out.
In reply to Gregarah
User Avatar
11 years ago
Auto-translated
Requesting mods!!! I want to practice, I'll do everything I can (except for graphics). :cool: :cool: :cool: :cool: :cool:
User Avatar
11 years ago
Auto-translated
Can I upload my own mods here?
User Avatar
11 years ago
Auto-translated
forum.heroesworld.ru//forum/section/288/
This is a better place.
User Avatar
11 years ago
Auto-translated
Oh, thank you!
Could you send me the maps (but without scripts and scenes, just the maps) for "Treasure Hunters", "King's Sunset", "Negotiations", and "The Veil Falls"?
I want to try remaking them into faction-specific versions and making some edits...
User Avatar
11 years ago
Auto-translated
Are these maps from the original game? Try searching the file archive at heroesworld.ru; they should be there. But they include scripts and scenes.
User Avatar
11 years ago
Auto-translated
yes, it's from the Stronghold faction, I think. I tried to extract it manually according to the instructions, but the map editor refuses to accept it and says that the map is not loaded or is corrupted, etc.
User Avatar
11 years ago
Auto-translated
Hello everyone. I need a mod that allows me to change the stats and abilities of creatures, similar to God's mod, but with all creatures (including EWA) and their original stats (it took me half a day to restore their original appearance:smile35:). If such a mod exists, please provide a link to download it. I would be grateful for any information.
User Avatar
11 years ago
Auto-translated
Hello everyone. I found a mod on the internet called "Arch Casters," but it's for version 1.4-1.41 of Heroes of Might and Magic 5. I tried installing it on version 3.0, but it doesn't work. Could someone modify or update it for version 3.0? I would be very grateful.
Attachments 1
1 file attached • Total size: 5.9 KB
In reply to VinniPuch
User Avatar
11 years ago
Auto-translated
It says "Works with version 1.4" there, which means it works on game version 1.4.... Perhaps the mod manager (or whatever it's called) can optimize the mod.

Added 2 minutes ago
Actually, if I'm not mistaken, I installed this mod, and generally, I didn't like it.... And in version 3.1, it will be even worse; one creature (i.e., Archangel or Archdemon) will be strong with Armageddon, and the other (alt upgrade) will be weak.
In reply to SRD
User Avatar
11 years ago
Auto-translated
Create a mod with a unique animation for the Inferno Castle. Here is a screenshot: . This should be the result of the mod.

Statistics

Welcome our newest member: recijeb