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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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12 years ago
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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Niemand
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11 years ago
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This was a match where Week 1 was very bad, Week 2 was excellent, and Week 3 saw them gain control of everything.
Battle Report Accepted
Random Faction Random
Random Start Hero Random
Зидар / Zydar Main Hero Зидар / Zydar
Победа / Def Победа / Def
ЯR
Красный / Red
Random Faction Random
Random Start Hero Random
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Diamond
Game Length
136 days
Game Date
10/7/2014
Reported
10/7/2014 1:50 AM
Rating Impact Archived
herolwy 1873 1874 +1 ↑
ЯR 1509 1508 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/7/2014 3:56 AM

In reply to herolwy
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11 years ago
herolwy
这是一场发展Week1极差,Week2极佳,Week3得到所有控制的战斗。

thx for playing
In reply to herolwy
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11 years ago
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Since the starting hero was Pyre, the initial army was extremely weak, and the map was also quite poor. However, having 111 join with Gunar allowed me to persist. But in the first 3 days, I found it impossible to obtain an Ore Pit, and there were no stones to pick up on the map, making it impossible to build Efreet. So I had to build Pit Lords instead.
The first week was extremely difficult, with the added challenge of long troop movement routes. The gains were minimal, and both troops and economy were tight. I barely managed by relying on Pyre's ballista, while Gunar had no way to improve his abilities.
The second week still could not break the deadlock, but Pyre's abilities saw a significant boost. Upon detecting enemy traces, I found their forces stronger than mine. Moreover, in my attempt to seize gold+500, I almost lost all my troops. Therefore, I kept showcasing Pyre's abilities, hoping to make theShevanesian hesitate and refrain from rashly attacking.
In the third week, I began to harass theShevanesian. Having obtained 1 angel and summoned 1 Archangel from the Refugee Camp, I split my forces into two. One group, led by Pyre with 1 angel, quickly captured an enemy town to restrict the enemy's movement space and traveled long distances to obtain boots. The other group, led by Gunar with 1 Archangel and Pit Lords, expanded territory and summoned Demons. They captured two enemy main towns, built Firebird and Capital, and both economy and army began to strengthen.
By the fourth week, my army was already superior to theShevanesian's, so I launched an attack, swiftly capturing several of his cities, including his main town. TheShevanesian seemed unable to resist, allowing me to expand unchecked, and lost a Rampart village that already had a level 3 Mage Guild. I promptly built level 4, obtaining Town Portal (TP) magic, and later level 5 yielded Dimension Door (DD)—this was the key to winning the entire match.
Development proceeded smoothly thereafter. Gunar's abilities grew strong, and he even learned Resurrection magic. While Pyre continuously encircled and annihilated theShevanesian's scattered troops, Gunar attacked the Utopia, gathering 140+ Demons, with both economy and army surpassing the enemy's.
Although theShevanesian managed to acquire a level 5 cap during his escape and gathered decent forces including 17 angels, he had no further room for growth. Lacking TP and unable to match my movement speed, he eventually surrendered.
thx for game
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Пайра / Pyre Start Hero Пайра / Pyre
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
212 days
Game Date
10/7/2014
Reported
10/7/2014 4:36 AM
Rating Impact Archived
herolwy 1867 1875 +8 ↑
theShevanesian 1680 1672 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/7/2014 6:52 AM

In reply to herolwy
11 years ago
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herolwy
Because my starting hero was Pyre, my opening army was very poor and the map was fairly resource-poor, but having 111 and Gunar join up kept me going. In the first 3 days, though, I realized I couldn't get an Ore Pit and couldn't pick up any ore on the map, so I couldn't build Efreets at all and had to build Pit Lords instead.
The first week was extremely tough, with the added difficulty of long troop-hauling routes and very little gained — both army and economy were tight, surviving only on Pyre's ballista, while Gunar had no way to level up.
The second week still couldn't shake off the tough spot, but Pyre's stats improved a lot. Having spotted the enemy, whose army was stronger than mine, and having nearly lost my whole army fighting for a +500 gold, I kept showing off Pyre's power to make theShevanesian wary and keep him from invading recklessly.
In the third week I started harassing theShevanesian. Having gotten the help of 1 angel, and summoned 1 Archangel in the refugee camp, I split into two groups: one led by Pyre with 1 angel to quickly capture an enemy village, limit the enemy's room to move, and make a long trek to get the boots; the other led by Gunar with 1 Archangel and Pit Lords to expand territory and summon Demons, capturing two AI main towns and building firebirds + Capital — the economy and army started getting strong.
By the fourth week my army was already stronger than theShevanesian's, so I launched an attack on him, quickly capturing several of his towns, including his main town. theShevanesian seemed unable to resist, letting me expand wildly and losing a Rampart village that already had a level 3 Mage Guild; I immediately built it to level 4, getting the Town Portal (TP) spell, and later level 5 for Dimension Door (DD) — this was the key to the whole game.
From then on things went smoothly: Gunar's stats grew powerful and he learned the Resurrection spell; while Pyre kept wiping out theShevanesian's scattered forces, Gunar attacked Utopias and amassed 140+ Demons — both economy and army were now above the enemy's.
Although theShevanesian got a 5th-level cap during his flight and gathered a decent army like 17 angels, he had no more room to grow, no TP, and couldn't match my movement — so he surrendered.
thx for game
It happened. In the rush, in a village with a Mage Guild under construction (with level 3 already built) I forgot to buy the guards, and the opponent took it with a weak hero. And later on TP and DD were given out there. Thanks for the game!
In reply to Pit for LM
11 years ago
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171 skeletons, a bunch of Necropolises, and 2 Hives for 19 Cavaliers).
Thank you for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Лакус / Lacus Main Hero Лакус / Lacus
Map Template
Jebus Cross
Game Length
113 days
Game Date
10/7/2014
Reported
10/7/2014 4:14 PM
Rating Impact Archived
Chingis 1556 1570 +14 ↑
Simon5760 1527 1513 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/7/2014 4:17 PM

In reply to Chingis
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11 years ago
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Chingis
171 skeletons, a lot of crypts, and 2 hives for 19 cavalry.
I confirm.
In reply to Pit for LM
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11 years ago
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Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Поражение / Lose Поражение / Lose
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
Jebus Cross
Game Length
114 days
Game Date
10/7/2014
Reported
10/7/2014 8:59 PM
Rating Impact Archived
Jewelmask 1486 1471 -15 ↓
Chocolate Puma 1485 1500 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/8/2014 2:15 PM

In reply to herolwy
11 years ago
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Goshan came first, chose him as GG, took the castles through teleports from the pink Necromancer and brown Castle, at home there are horses in the Citadel, the Necromancer likewise, the Castle has swords + griffins. By the second turn, 4 Necromancers are doing their dark work, broke 4 Griffin Conservatories, all minimum-level, 2 Dragon Fly Hives 8+6 ramped up before the Dragon Utopia with 4 Angels, 14 Wyverns, and 500+ Bone Dragons, in all castles there are horses in the castle. On turn 131 broke the Dragon Utopia, got a Hat of the Undead (5x), already 6 Necromancers, planning to Necro darkly and hit everything that lies poorly, but the opponent decided not to continue this endeavor)
Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Фиур / Fiur Main Hero Фиур / Fiur
Map Template
8xm12a
Game Length
132 days
Game Date
10/7/2014
Reported
10/7/2014 11:45 PM
Rating Impact Archived
Amster 1483 1499 +16 ↑
shameonyou 1504 1488 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2014 1:20 PM

In reply to herolwy
11 years ago
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On day 1, I rushed the barbarian computer's town, scouted 3 Griffin Conservatories, 3 Dragon Fly Hives, and a Dragon Utopia, and built Dwarf + Griffin dwellings in my Castle. On day 2, I gathered everything: all 3 Dragon Fly Hives (8+4+4) and all 3 Griffin Conservatories (1+2+3), positioned myself in front of the Dragon Utopia, and upgraded the Griffins. The Dragon Utopia was maxed out; from magic, I had Bless and Mass Shield, stats were 9-7, but I had Expert Defense and Offense. I assessed the situation and decided to take it. The Griffins, buffed by Alkin, explained things properly to the dragons; I sacrificed all the fodder, a couple of Griffins, and half the Dwarves. I got lucky, like in a fairy tale: a Book of Air, a Book of Earth, two Swords + Owl + Attack, plus Alkin with Expert Air and Expert Earth magic. Total, by week 1 day 3, I had full control with a decent army and stats. I was stronger at all flags in the tavern, so I relaxed for a week, gathered a couple more Griffin Conservatories and Dragon Fly Hives, upgraded the Griffins, and went looking for the red player. I killed the Inferno computer, and at the end of the week, I blocked the red player's teleport near his starting town. Next turn, Valya attacked me herself; her stats were low — 5 Angels, 20 Griffins, 9 Cavaliers + fodder. It was an exchange of Mass Haste and Mass Slow, and Alkin killed Valya in 2 rounds.
Thanks for the game!
Battle Report Accepted
Random Faction Random
Вистан / Wystan Start Hero Вистан / Wystan
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Random Faction Random
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8mm6a
Game Length
141 days
Game Date
10/7/2014
Reported
10/8/2014 12:07 AM
Rating Impact Archived
Amster 1505 1515 +10 ↑
Akella 1384 1374 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2014 7:25 AM

In reply to shameonyou
11 years ago
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shameonyou
We played a long time ago – my opponent had trouble registering for the season, but the game was memorable.

It went well – on day 111, I could see a couple of easy hives, I got 5k experience for killing zombies, and immediately got an experience log. The respawn point was small, the gold was bad, and there was a horde of warhorses... On days 4-5, I started taking hives. I mostly ran around with Kir, to level up Earth magic, which was easy because the respawn point was small. I took another horse lair, and a crate to upgrade my beardlings.

On day 121, I went out with a full-speed army of 30+ ducks. I was attacking with advanced Earth magic, and 70 upgraded horsemen, and we crushed everything (horses (10 or 11), gnomes) and 4 ducks.

I immediately took a hive on day 4, and then, suddenly, a block appeared on day 120!!! Monarchs for a black orb and a crate... I went in with 30 ducks and oil on them – poison immediately triggered, and since there was no healing, but there was a dispel that doesn't remove poison, I fought with 35 HP ducks the whole time. I barely made it to 8 ducks, where I finished them off. In the crate, there were 8 miscreants, which is good. Then I broke another block with 5-9 archdevils for a knowledge chest, but I was already out of mana. In 3 days, I had 50+ ducks, but I only found a teapot and no drowned ones. When my opponent appeared, I drove him away – he had few troops, and in the center, there was a lot of loot waiting for me, so the surrender followed.

Thank you for the game.
Thank you for the game.
In reply to Niemand
11 years ago
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Dagr
Thank you for the game!
Thank you for the game.
In reply to Amster
11 years ago
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Amster
On day 1 I killed a barbarian computer opponent, scouted 3 Griffin Conservatories, 3 Dragon Fly Hives and a Dragon Utopia, at home I placed ducks + bulls in the castle, on day 2 I collected everything from 3 Dragon Fly Hives 8+4+4 and 3 Griffin Conservatories 1+2+3, stood before the Dragon Utopia, and upgraded the bulls. The Dragon Utopia is maxed out, from magic I have Blessing and Mass Stone Skin, stats 9-7, but I have expert Defense and Offense, I calculated and decided to take it, the bulls under Alkin dealt properly with the dragons, I lost all the meat, a couple of ducks, and half the bulls, I got a book of Air, Earth, 2 swords + Luck + Attack, + Alkin with expert Air and Earth, totaling at 131 I got full control with a decent army and stats, according to all flags in the tavern I am stronger, so I relaxed for a week, gathered a couple more Griffin Conservatories and Dragon Fly Hives, upgraded the ducks, and went looking for the red player, I killed the Inferno computer opponent, and at the end of the week I blocked the red player's teleport near their home castle. The next turn Valya attacked herself, stats are low, 5 Angels, 20 ducks, 9 horses + meat, an exchange of Mass Haste and Mass Slow, and Alkin kills Valya in 2 rounds.
Thanks for the game!


I confirm,
thanks for the game.
In reply to herolwy
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11 years ago
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Thank you for playing.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
137 days
Game Date
10/8/2014
Reported
10/8/2014 7:50 AM
Rating Impact Archived
Sevan_80 1366 1359 -7 ↓
_NEO_ 1568 1575 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/8/2014 8:26 AM

In reply to Sevan_80
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11 years ago
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Sevan_80
Thank you for the game.
I had a good start with Taz, unfortunately on day 117 I missed 1 ore to build Firebirds, so I built up to 6 level 6 units + a citadel. On week 2, I took the Flux village, 2 earth elementals, and 2 hives. On week 3, I took 4 confluxes with a total of 13 angels, a shield (3 attack, 3 defense), and 2 low-level Titans (the armor 3 attack, 3 defense) + a scroll of teleportation. On day 141, my opponent said gg. Thank you for the game!
In reply to Amster
11 years ago
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Amster
Goshan came on month 1, picked him as main hero, captured castles through teleports from the pink Necromancer and brown Castle. At home, cavalry in Citadel, same for Necromancer; at Castle, Swordsmen + Griffins. On month 2, 4 Necromancers are already doing their dark work. Broke 4 Griffin Conservatories, all minimum stats. 2 Dragon Fly Hives (8 and 6). Ramped up before Dragon Utopia with 4 Angels, 14 Wyverns, and 500+ Skeletons. In all castles, cavalry in the castle. On day 131, broke the Dragon Utopia. Reward gave a 5x Hat. Already 6 Necromancers. Planning to Necro-farm in black style and hit everything lying around badly, but the opponent decided not to continue this endeavor.
Thanks for the game!

One-way road, then exits from one-way passages. Found no decent bypasses in the underground (where it actually threw me). All heroes there are Necromancers, 5 Griffin Conservatories, Galtran, double Castle from week 2, control from the very first Dragon Utopia, so no options.

Thanks for the game

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