Posts from Jebus Cross - 4
We each took 2 restarts. The final generation wasn't very promising at the start, but by the end of the week it picked up. At respawn 3 inconvenient hives (4+4+6) behind serious guards, a level-1 Griffin Conservatory, 2 external dwellings of rogs, chests with 10k experience, 15k experience, and 35 battle dwarfs. Kyrr leveled up fine: in addition to shooting and logistics, I got earth magic, tactics, and resistance + there was armor in the hut. In the secondary Mage Guild, I got oil. The exits were close to the opponent's; I saw what was presumably his ГО: Wizard/Sultans, and then further on also gr. cats which couldn't be bypassed. I had King Cyclops/Angels. The exit would have been on day 124 with a medium army: 27 Grands, 16 Gr. Horses, 14 Ducks, ~25 Battle Dwarfs, 1 Angel + fodder + 60 mana with oil, stats around 7 14, but the opponent surrenders on his turn.
121, upgraded 400 Gremlins, I take down two Pandora's Boxes with upgraded and non-upgraded Golems; the Dragon Fly Hives are taken.
123, upgraded 60 Golems, I take the Dragon Utopia; it gives a Book of Fire, Orb of the Water, Necklace +3 All. Neela's skills are only Attack and Wisdom.
124, upgraded Titans, I break through the double ГО, and end up in the center between two of my opponent's ГО - Gold Dragons guarding the exit to the actual respawn, and Angels blocking the center. Low mana, no Tactics or Oil, I decide not to fight the Angels. On this patch of land, I take max Dragon Fly Hive and a Book of Water, and split my army to go home to take another Dragon Utopia. Neela with Air and Archery.
126, in the Dragon Utopia, they give Wings, Helm of the 4/4, and Boots of the Red. Meanwhile, Crag has broken through all guards and run into the center. With scout heroes, I take the Shackles from the respawn.
131, I buy up and fly through the mountains into the center. The Golden Bow is taken right from under my nose, but I snatch it from an enemy scout hero. Crag is sitting in the central town; I attack on 132.
Neela: 12 10 14 117, Golden Bow, +15% Archery, Orb of the Water, 15% Resistance
Crag: 20 12 6 100, Morale, Luck
I decided the first turn, of course. Immediate Mass Haste, shots at the Gremlins, blocked the Gremlins with Golems and Mages. The opponent cast Oil; the Gremlins resisted. He attacked the Wyverns, didn't try to block the Gremlins.
In the second round, Haste again; well, from there, it was hopeless.
Accepted by opponent on 6/27/2014 5:16 PM
Thank you for the game.
160 Skeletons, 3 Angels, 5 Unicorns, 57 Wyverns, 5 Liches
gg
thanks for the game
everyone rerolled and then this "papal" distribution comes in with 1 stack of 20 skeletons, and as if that weren't enough, the second hero also has 20 skeletons :), but the respawn was wonderful if you don't count the lack of money and the serious guards. To the right, immediately a block of 47 demon grunts for Pandora and then 30 pegasi for the horse cache; I went right, casted skeletons, took clues for 6, found a consul trio and took a +3+3 shield all at 113, then at 114 Pandora for 55 griffins, then broke back home where I was building GM, since there was no sulfur for liches nor money, found a Sword of Justice in the rear of the respawn, built a chain there at 117 but first took clues and Pandora for unicorns (27 of them) with Galtran, total clues + all air and Galtran happens to be expert Magic, Attack, Logistics, Wisdom, Advanced Armor, and Basic Earth, I TP for the sword, break home for mana, build chains on the consul, at 121 I push toward the GO (home GM4 Water Walking and Clone), take a cloak on the way +2 speed since AOTD lacked armor, at 122 I break the GO with rusty ones then the adjacent snow GO with 39 bone and 19 grey (among all GOs I became Earth expert only at the grey ones), then I see the utopia, pass it by, then I see the prison, break the guard (75 manticores), go further and reach the utopia where they give +6 all and something else (by the way, found another flask of life at home), I'm walking with 3 angels, 160 skeletons, 4 knights 21 (vivs from respawn), 30 at 123, then I take clues for 75 horses, 20 exp +2 all there, break home to replenish mana, take the utopia near home, push into the prison, at 124 I jump into the prison for wings, break the adjacent one to the second respawn (dungeon) and set up there preparing a chain for the castle that's near the opa GO, here the opp runs up to his GO, skips a turn and I take the castle, breaking and attacking with stats all at 25 bracers imploy all others I attack
160 skeletons 3 angels 5 horses 57 vivs 5 liches
gg
thanks for the game
All restarts were chosen.
In the end, an unreal "chocolate" start comes in, unlike the opp's; I have Caitlin with two stacks and the second hero also has two! Had I known darkello had one stack of skeletons, I would have started celebrating back at 111. On the first day, I find the archers' cache, a couple of crypts, and before the castle there is a horse cache! Sure, the guard is 19 trolls, but it's there! 111-114 I ran around gathering resources, opened almost the whole respawn, except for the road block to the GO.
Shakti, whom I decided to level up, by this time had already taken one crypt, +1 attack for 1000 gold and broke through the Royal Griffins for the +1hp ring. And here in the corner in the dark, there is also a box! That's it! - Let's roll! Since there were no more upgrades or crypts, Shakti runs for the box, I'm already rubbing my hands - the game is in the bag.
The box was guarded by 90+ mummies, and for some reason 30 spears + 30 marks couldn't break it in one go, but I killed as many as 59 mummies, and what does that mean? - Correct, they'll definitely drop on the second try, the main thing is the start is made. Meanwhile, the noobs are running into the darkest corners of the respawn, bravely gathering resources so that the angels join our mighty army (30 gremlins + 4 swords) and so at 117 an angel arrives at Shakti, and not only that, in the darkest corner of the respawn, another box was found! For 50-99 skeletons, - here is my revenge, thought Shakti, I take it absolutely without losses, and there's the fat - 60 spears, combined with the spear cache and full buy-out and upgrade I get 120 halberdiers, yo-ho-ho. I decide not to tempo for now, Shakti is level 4 - of course that's more than enough, but it's already chocolate - so why rush, I go to finish off the box with mummies. With two angels these scoundrels, of course, could no longer cope and here is the box - here is the prize, a gift worthy of the generosity of kings and emperors - 20, not just any, but real Royal Griffins. I completely relax, power is already overflowing, time to break the block leading to the GO.
The block fell without problems, and then a noob brings news - "Master, one conserve discovered, send reinforcements", and immediately a voice from the scout sent a week ago - "I see the snake tree, awaiting further instructions, object under observation".
After such news, I spent about 5 minutes of the timer dancing joyfully throughout the apartment until the neighbors started knocking on the pipes and threatening to call the medics. But I didn't even pay attention to them, what can you expect from them, they've probably never had such chocolate distributions, - that's why they're angry.
I decide to act sequentially, there is no room for error, I move first toward the Hive, but on the way I see a box for 50-99 upgraded demons, here is my chance to level up properly, thought level 5 Shakti. Ha, how I underestimated my luck, there are 25 swords in the boxes!!! Having the full population of all creatures, it's not scary to take the consul, valiant warriors rush on Royal Griffins toward fate, and Shakti goes to chat with the manticores about how they can discreetly take you out before the boys return and beat their sides.
It was during this conversation that Galtran caught Shakti, accidentally brushing him with a cloak as he flew by and Shakti died for some reason - apparently from joy and an excess of emotions.
Thanks for the game.
24.06.2014 darkello (Blue, Necropolis, Galtran, Galtran) def The_ (Red, Castle, Caitlin, Shakti) Jebus Cross 125
We picked all restarts.
In the end, an unreal chocolate draw comes in, unlike my opponent — I have Caitlin with two stacks and my second hero also with two! If I had known darkello only had one stack of skeletons, I would have started celebrating back on day 111. On the first day, I find an Archer external dwelling, a couple of crypts, and there’s a Horse external dwelling in front of the Castle! Granted, the guard is 19 Trolls, but it’s there! From 111-114 I ran around collecting resources, opened almost all the respawn, except for the road block leading to GO.
Shakti, whom I decided to level, by this time had already taken one crypt, +1 Attack for 1000 gold, and broke through the Royal Griffins for a +1 HP ring. And then, in a dark corner, another chest is found! Well, that’s it! — Party time! Since there were no more upgrades or crypts, Shakti runs to the chest, and I’m already rubbing my hands — the game is in the bag.
The chest was guarded by 90+ Mummies, and for some reason 30 Pikemen + 30 Marksmen couldn’t take it in one go, but I killed 59 Mummies, and what does that mean? — Right, they’ll fall on the second try for sure, the main thing is the start has been made. Meanwhile, the noobs run into the darkest corners of the respawn, bravely collecting resources so that the Angels can join our mighty army (30 Gremlins + 4 Swordsmen), and lo and behold, on day 117, an Angel arrives at Shakti. Not only that, but in the darkest corner of the respawn, another chest was found! Guarded by 50-99 Skeletons — “This is my revenge,” thought Shakti. I take it with absolutely no losses, and the prize is 60 Pikemen. Combined with the Pikemen external dwelling and a full buy+upgrade, I end up with 120 Halberdiers — yo-ho-ho. I decide not to rush yet; Shakti is level 4 — of course that’s more than enough, but the draw is already chocolate, so why hurry? I go to finish off the chest guarded by Mummies. With two Angels, those scoundrels certainly couldn’t hold out, and there it is — the chest, the prize, a gift worthy of the generosity of kings and emperors — 20, not just any, but the most genuine Royal Griffins. I completely relax; there’s plenty of cash, and it’s time to break through the block leading to GO.
The block fell without a problem, and then a noob brings news: “Boss, a Conservatory has been discovered, quantity one, send backup!” And right then, a voice from the scout sent a week earlier: “I see a Serpent Fly tree, awaiting further instructions, target is under surveillance.”
After such news, I spent about 5 minutes of the timer doing happy dances around the apartment, until the neighbors started banging on the radiator and threatening to call the medics. But I didn’t even pay attention to them; what can you expect? They’ve probably never gotten such chocolate draws — that’s why they’re angry.
I decide to act methodically — can’t make a mistake — I move toward the Hive first, but on the way I spot a chest guarded by 50-99 upgraded Demons. “Here’s my chance to level up properly,” thought Shakti, level 5. Ha, how I underestimated my luck — in that chest were 25 Swordsmen!!! With a full population of all creatures, even taking a Conservatory isn’t scary. The valiant troops rush on Royal Griffins towards their fate, while Shakti approaches the Manticores to discuss the matter of them quietly leaving before the boys return and rough them up.
Galtran found Shakti during this conversation, accidentally brushing him with his cloak as he flew by, and Shakti somehow died — apparently from joy and an excess of emotions.
Thanks for the game.
Thanks for the game.
Accepted by opponent on 6/25/2014 4:36 PM
A very good layout came up, on the respawn there are 4 external dwellings of bears, 4 Griffin Conservatories, 2 Dragon Fly Hives, Crag Hack immediately gets Log and Tactics, a bit later also Earth. Entered the treasure zone on day 1-2-3, quickly found Wings, then stats, then the hat for the entire 5th level, and in the Dragon Utopia a КЗ. After that, the opponent had little chance and he surrendered.
Thanks for the game.
I confirm. The layout was good, but not that good to kill such a Crag Hack) Thanks for the game!
Broke at 122 with stats 5 6, but had 377 skells and mass slow. The game was decided at 123 when i could attack hack with red orb and red cape killing 5 abs and close to 30 wyvs. Stats were only 10 10 but it was enough. Opponent decided to play on for hours clearing his area, but there were no chances since I had all desert. Thanks for playing.
On 121, I bought Crag Hack a spell book, took max medusas, and sent the bears to the flank, where there are +4 wyverns. On 122, Crag Hack recaptures Grudak +4, frees Saurug, who runs with the mana conduit straight to the Capital Building for the +3+3 necklace. On 123, he is supposed to give the necklace to Crag Hack, under double mana, and transfer the mana conduit again to the flank led by Gunnar to collect the Cape of the Air and two more trees, with a return for breaking through the Capital Building. I cringed a bit when auto-combat showed my bear getting wasted in the max tree, but it turned out fine. I hit the Capital Building – a hundred Thunderbirds, with oil, no problem. On the downside – Crag Hack is left with bears and wyverns; I visit the library. A little further down the road, behind the Vaskys, lies a red orb; behind a mountain nearby is +5 to all – ready to take it next turn via Dimension Door. On my 123, Galtran approaches, takes the orb and attacks. My Chain Lightning at 505 damage is of no interest to anyone anymore, and the equal speed of wyverns and Galtran's skeletons (+2 there) gives no chance at all. I retreated with 1 wyvern; at home there were still a couple of trees, the library, a couple of boxes, and a couple of sunken ships. From one I even pulled out Cape of the Winter, but I needed stats. There were chances to grab +3 and +5 to all from the center, but as soon as I aimed for it – Galtran took it.
Overall, everything was shaping up pretty well, but damn that red orb... that nasty artifact :) It throws me out of the main Jebus Cross bracket for the second time, ironically enough.
Thanks for the game!
Thanks for the game.
On day 121, I take angels, speed up, and break out. Scout heroes clear Dragon Fly Hives, collected 24 from three — not bad. Taz was supposed to go on speed towards the GO on day 123, but then the opponent shows up, attacks my GO, kills the scout hero, and runs further along the road — luckily, it was towards a secondary town. Their stats there were way higher, around 20, more meat, contact is game over. Nothing to do, I decide to risk it. I move Taz (caught the Log on day 123 — to say it was timely is an understatement) on 2 cats towards the GO, so the opponent wouldn't see him, ran blindly towards Pire Shakti and then ran back to the secondary town. Taz hadn't been spotted even once at that point, so I wait, hoping that Pire runs to the secondary town for Shakti's folder, I let them pass...
Pff, I see them running to the secondary town :D
Well, then blindly into the treasure, with the Log and searching for three days: KZ, KV, boots, a ton of meat, and Taz at level 19 with good stats. Surrender on day 131.
Checked the saves — it was chocolate, a decent outcome, but the opponent made a rough mistake with a 3-day walk through my respawn.
Thanks for the game!!!