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We each took 2 restarts. The final generation wasn't very promising at the start, but by the end of the week it picked up. At respawn 3 inconvenient hives (4+4+6) behind serious guards, a level-1 Griffin Conservatory, 2 external dwellings of rogs, chests with 10k experience, 15k experience, and 35 battle dwarfs. Kyrr leveled up fine: in addition to shooting and logistics, I got earth magic, tactics, and resistance + there was armor in the hut. In the secondary Mage Guild, I got oil. The exits were close to the opponent's; I saw what was presumably his ГО: Wizard/Sultans, and then further on also gr. cats which couldn't be bypassed. I had King Cyclops/Angels. The exit would have been on day 124 with a medium army: 27 Grands, 16 Gr. Horses, 14 Ducks, ~25 Battle Dwarfs, 1 Angel + fodder + 60 mana with oil, stats around 7 14, but the opponent surrenders on his turn.
Couldn't find the market and decided to surrender :D thx for the game