Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
We each took 2 restarts. The final generation wasn't very appealing at the beginning, but it picked up towards the end of the week. On the respawn, there were 3 inconvenient hives (4+4+6) guarded by serious creatures, a single consolation prize, 2 hidden lairs of Rogues, boxes with 10k experience, 15k experience, and 35 Battle Dwarves. The Knight was leveling up nicely: in addition to shooting and logistics, she also gained earth, tactics, and resistance skills, plus she had armor in her inventory. In the GM, oil dropped in the secondary skill. The exits with the opponent were close, and I saw what was likely his main hero: Wizards/Sultans, and further on, even Griffons, which couldn't be bypassed. I had a King with Cyclops/Angels. The exit would have been on day 124 with a medium-sized army: 27 Grand Griffons, 16 Griffons, 14 Archmages, ~25 Battle Dwarves, 1 Angel + meat shield + 60 mana with oil, stats around 7/14, but the opponent surrendered on his turn.