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Posts from A THREAD FOR NEWCOMERS!

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I already know how to capture dungeons. This is specifically about checking the number of guards before capturing. For example, if I have 3 elves and 20 knights in my army, I can capture a dungeon with a difficulty coefficient of 1. Capturing a dungeon with the maximum difficulty coefficient would be suicidal.
Главное- это мир во всем мире.
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When exploring a dungeon, you need to be prepared for anything. It's foolish to check dungeons with a hero. A hero with 2500 might encounter a dungeon worth 1,500-2.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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1. Quitting is a common occurrence. Some players leave the game immediately, while others continue playing.

2. Players often enter the Dungeon with the intention of maximizing their gains, or if their army is weak, they have a retreat plan in mind. Pandora's boxes do not contain internal guards on random maps.

3. It's a matter of personal preference and risk tolerance. Some players avoid it altogether, while others enjoy taking risks.

4. The smallest game templates are M without a Dungeon: balance, skirmish, 2sm2c. These are played extensively. S templates are not played.
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2Lider1
Okay, I understand. So, we'll plan for the worst.

2Dirty_Player
1. Actually, I lost yesterday. :) It was my first time playing online. I went in with a highly developed hero and 8 elementals, thinking I could handle the 50-99 air elementals near the snake hive. But I didn't throw the game; I lost honorably. :)
2. Yes, I got 5K experience yesterday. After your post, I went in without hesitation. :)
3. Yes, this is the eternal question (at least for me). The temptation is very strong to get that extra bonus, which isn't really extra at all, +1 to the main stat.
4. Okay, thanks for the info.
Главное- это мир во всем мире.
In reply to Warp_Farseer
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Can you tell me why, after installing the mod, the bank started giving gems instead of gold? Is it possible to enable gold as it was before?
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Because it was changed. =)
It's very easy to explain logically: Nagas come from the Tower, and therefore they give gems. :)
Главное- это мир во всем мире.
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Warp_Farseer
Because it was changed. =)
It's very easy to explain logically - Nagas are from the Tower, so they give gems. :)
But why don't Cyclops give crystals? Or why don't Nagas give all resources, like Cyclops?
In reply to Heisenber657
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Heisenber657
Is it possible to enable sulfur as intended?
This question has long been debated to death: "intended" would be precious stones, and sulfur is a "bug" by the game developers. As a result of the discussion, most players agreed to fix it in the HD mod. But if desired, you can disable the bug-fixing options in the HD mod or play without it altogether.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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DaU
The more castles of the same type there are, the higher the chance that a hero from that castle will appear, is that correct?
No, that's not how it works. The probabilities of heroes of certain classes appearing are fixed. Each city has its own probabilities.
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DaU
The more castles of the same type there are, the higher the chance that a hero from that castle will appear, is this true?
Your own castles don't have any effect. But the starting castles of the enemies do, because there are only 16 heroes of each castle type in the game.
8 starting castles of one type - and that's it, all the heroes are assigned.
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Good day. My brother and I are playing in an alliance against the AI on the hardest difficulty. My question is: is it harder to play when the AI is in an alliance or not? And also, how does having water and a dark world affect the difficulty? We always play with XL maps and a dark world. Thank you in advance for your answer!
In reply to Archie123
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Archie123
It's harder to play.

It will be more difficult to play against each other.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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Lider1
It will be more challenging to play against each other.
That's understandable, but I would like to hear an answer to the question that was asked above. From the available options.
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Archie123
Good afternoon. My brother and I are playing in an alliance against the AI on the hardest difficulty. My question is: is it harder to play when the AI is in an alliance or not? And also, how does the presence of water and a dark world affect the difficulty? We always play on XL maps with a dark world. Thank you in advance for your answer!
Of course, it's most difficult to play against 6 AI opponents in an alliance. The smaller the map, the harder it is. The presence of water, I think, will make the task easier, because there will be fewer portals and only one turn to portal back home when the enemy lands.
"Одержать сто побед в ста битвах — это не вершина воинского искусства. Повергнуть врага без сражения — вот вершина.
"Сущность войны — обман. Искусный должен изображать неумелость. При готовности атаковать демонстрируй подчинение. Когда ты близок — кажись далёким, но когда ты очень далеко — притворись, будто ты рядом."
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Archie123, try the handicap option as well. When creating a game, click around where I showed you

Also, experiment with the sizes. For example, the smallest map at 200%, without water, and with enemy AI in an alliance.

HF
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того

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