Skip to content

Posts from M-200% #8

No ratings yet — be the first to rate!
12 years ago
Auto-translated
12.02.2014 Tovariщ (Blue, random, Swamp, random, Dragon, Aislina) def Juristis (Red, random, Tower, random, Pikedram, Alamar) skirmish 125.

We used up all the restarts. I got the Swamp. Fortunately, my opponent had Pikedram.

Week 1: Slow roads. On the first day, I bought 2 native heroes, Gerulf and Merist, and a lot of native creatures came out. Instead of buying 4 heroes, I decided to build a thousand creatures. On the 3rd day, I reached the Necropolis, built a tavern, and bought 4 heroes for scouting, and under it, I got lucky - Aislina. On the 5th day, I cleared 40 Lizards for a +4 hat and headed to the home Dwarven Mine through the well. By day 116, I built only Vivs and Snakes in the fort, planning to take the Dwarven Mine on day 117 and build a Citadel. The Dwarven Mine turned out to be large - 2, 3. I'm waiting for reinforcements. In total: 1236 at home and a thousand in the fort, I checked all the huts, didn't take any gold mines, the guards were tough - a group of Medusas and a group of Demons. From scouting, I see a quest ring in a nearby treasure.

Week 2: Day one - I take Dwarven Mine 2, buy the native hero Bron with 6 Vassals, and Aislina is preparing to attack the Necropolis on a Snake on the next day. On the 2nd day, I attack, replenish mana in the well, and kill a group of Medusas for a gold mine, and then I build up a group of Snakes. There are enough of all resources, except for wood, so I couldn't build a GM 4 in any way. On the 3rd day, I stand at the entrance to the treasure, building up. On the 4th day, I take the ring, pass it along the chain, and for the quest, I get lucky - 30 group of Fish. On the 5th day, the opponent breaks through through the Lizard Guard to the General secondary town - takes the Hive and a 2/2 green cloak. And lucky #3 - Alamar builds up an Angel. I, in my turn, clear the guards and pass the army to the Dragon, who reaches the Fafnir on the last move. Due to the larger number of creatures, I manage to win.

Thank you for the game!
In reply to Tovariщ
User Avatar
12 years ago
Auto-translated
Tovariщ
02/12/2014 Tovariщ (Blue, random, swamp, random, dragon, Aislinn) def Juristis (Red, random, tower, random, pikedram, Alamar) skirmish 125.

Thanks for the game!
It was. Thanks for the game.
User Avatar
12 years ago
Auto-translated
14.02.2014 Mizrael (red, Fortress, Rosic, Cyra) def Pit for LM (blue, Fortress, Korbac, Aenain) 2sm2c 123

I built a Wyvern in the Citadel + a secondary hero turned out to be a logistician. On day 7 I ran out of time to take the external dwelling of unicorns, which I had captured from a horde of werewolves. I took it on 121, but I had no resources to buy the horses, and later it became inconvenient. I royally messed up when, passing by a well on rough terrain, I forgot to refill mana into Cyra; as a result, the opponent chased her away 2 steps from another well. The red color didn't allow me to replenish mana, but I also couldn't give up the swamp just like that — Pit's archers were unupgraded, while I had the upgrade built at home. I decided to bring all my resources and hunkered down with Cyra in defense. Aenain attacked, bombarded with 50 mana worth of bolts, but the tent, upgraded archers, and a timely morale boost for the Wyverns allowed me to fight back. Pit decided not to continue, thanks for the game.
In reply to Mizrael
User Avatar
12 years ago
Auto-translated
Mizrael
02/14/2014 Mizrael (red, Fortress, Rosic, Cyra) def Pit for LM (blue, Fortress, Korbac, Aenain) 2sm2c 123
Ah, I lost here due to my own mistake; the situation was more or less equal. I had more money and a hidden stash of gnolls, while my opponent had a native town and more convenient exits.
On turn 117, I probably shouldn't have built a Castle. I didn't pay attention, and by turns 121-122, there wasn't enough money to buy everything. The biggest mistake was on turn 122, when I saw Cyra rushing towards the Garrison. Of course, I should have just retreated to the town and waited. Instead, I attacked with 80 Basilisks on the swamp with a Garrison. They bit quite hard, I drove Cyra away, but it didn't help much.
If I had left the Basilisks as a deterrent, he would have spent the entire timer and a portion of his army on them, and that's when I would have attacked. But instead, it turned out exactly the opposite.
Thank you for the game!
User Avatar
12 years ago
Auto-translated
15.02.2014 Mizrael (blue, Stronghold, Shiva, Nagash) def GoD (red, Fortress, Korbac, Xsi) 2sm2c 141

Spent all the rest stats, the barbarian yielded, money was fine, Nagash arrived. The secondary was a swamp, and a large one at that - the plan to build a Mage Guild from the mines failed, chased Nagash off the growths and routed him at the end of the week with double mana and stables for 1 day. Then went into the treasure zone, there was a Dragon Fly Hive with a hundred werewolves and a Griffin Conservatory with a lot of liches on native land + 4 objects, scary. But Gretchin showed up and gobbled it all up without a shred of conscience :) Had to flee to the swamp, grind a bit, and get routed home again, then through ГО rushed into the opponent's half. No one was meeting there, ended up taking the main on 131, but the growth had been carried off. The opp dug into the 2nd treasure zone, and Nagash meanwhile took all the castles and scouts kept a sharp eye on all approaches + chains to all castles (2 heroes are enough on M-sized map :)). In the end, Gretchin was caught out on 1 angel in the treasure zone, a fresh Crag Hack got to her and chased her off, after which the power was returned to Nagash. The remaining Xsi with an army was unleveled and couldn't hold up against 180 mana and 10 spells on Nagash, despite the power. Thanks for the game.
In reply to The_
User Avatar
12 years ago
Auto-translated
The_
07.02.2014 The_ (red, random, Inferno, Kalh, Vokial, Aislin) def Volodymyr (blue, random, Castle, Turis, Marius) balance 147.

The lack of experience in this discipline made itself felt. I sent Laura up the path and immediately ran into halberdiers guarding the exit from the starting area. Below, I saw a village and thought I would buy Turis, run in the other direction, find a mill and something else for my third hero, who would then take the village. It turned out that two heroes on level 111 had scouted the entire starting area :D : 3 mines, a village, a couple of resource piles, 1 gold mine, and a mill. I felt annoyed, but then I thought, maybe that's how it should be. As a result, I exited the starting area on day 114 because I didn't run in the right direction with my first heroes and spent precious money building archers on the first day. But I immediately took the Flax village, which has a hidden stash of air units, a graveyard, a chest behind the golems, and a convenient teleport. However, there's practically no starting area left. I built knights in the fort, and there's nothing in the villages – no wood. I decided to develop Marius; there wasn't much of a choice, and he also got resistance. There's a bag with +1000 in the graveyard.

On day 121, I entered the 4th zone and spent about two days running around that area, unable to figure out where to go in the treasure room. I think I figured it out, broke through the teleport, and on the other side, there were a hundred Gog units and red heroes. Oh, well, I figured it out :D. I took Flax, built a guild, and there, among the useful things, were haste and leather armor for an expert in earth magic. I even ventured into the sands on day 124 and on day 125, I found a guard of Ghosts and bears, waiting for Turis to come to the rescue. My opponent was running around on the other side, gathering a horde of horned beasts and wasn't in a hurry to come to us. That's when I suspected something was wrong, and I had a feeling that we were doing something wrong.

On day 135, they took the central Flax. By that time, I was almost asleep, and when I finally realized that I had given up almost all my cities without a fight, I asked for a save.

The replay was more of a formality because there were 13 spells with Aislin, 100+ magogs, lots of horned beasts, and 250+ skeletons, not to mention the sultans and angels. I had about 30 vipers (6 villages, including 2 mini-villages, and I lost a few along the way), about 30 air units, 72 marksmen, 15 knights, 50 halberdiers, and combat parameters more than three times better. I have offense, armor, and tactics, but no air units and practically no useful spells. I returned through the global map to the main area, bought what I could, and accepted the battle, but there was no chance. It would have been better to go to my opponent through the global map on the second attempt; I think there would have been a better chance of winning.

Thank you for the game!
12 years ago
Auto-translated
What is the current tournament situation? Who is still in the competition?
User Avatar
12 years ago
Auto-translated
Some players, namely Comrade and Mizrael, as well as the future winner, whose nickname is too well-known to mention.
12 years ago
Auto-translated
20.02.2014 Tovariщ(blue, Stronghold, gird, ciel) def juristis(red, Rampart, Alagar, Nimus) skirmish 123.

Took 112 and started playing. Spent the first week on respawn due to a portal block. So I didn't do anything useful. Took a SP boost and doubled my mana. Thanks to large treasure chests, I built up decently — 12345 in the Citadel. On 121, I broke through the portal and the tempo started to grow. Recaptured the gold mine and other mines, and was planning to take the Pandora's Box with 60 lizards. Juristis wasn't lucky with Griffin Conservatories — all 3 were 3-4. In the end, he lost to a Nagabag 6.

Thanks for the game!
In reply to Tovariщ
User Avatar
12 years ago
Auto-translated
Tovariщ
20.02.2014 Tovariщ(blue, Stronghold, gird, ciel) def juristis(red, Rampart, Alagar, Nimus) skirmish 123.

I took 112 and we started playing. I spent the first week on respawn due to a portal block. So I didn't do anything useful. I took a skill upgrade for SP and doubled my mana. With the help of large treasure chests, I built up decently - 12345 at the Citadel. On day 121 I break through the portal and the tempo started to grow. I reclaimed the gold mine, other mines, and was planning to take a Pandora's box with 60 lizards. Juristis was unlucky with the Griffin Conservatories, all three were 3-4. In the end, he lost to a 6-stack Nagabag.

Thanks for the game!
It happened, I shouldn't have sat down to play today, it's not the right day for it. Thanks for the game, hope there will be a chance for a rematch.
User Avatar
12 years ago
Auto-translated
21.02.2014 Mizrael (blue, Inferno, Calh, Nagash) def Juristis (red, Dungeon, Alamar, Gunnar) skirmish 127

1-0

We used all the restarts, and the game progressed moderately: only one imp came out of hiding, but there was a lot of money. Aislin arrived, followed by Nagash, and I decided to level him up. There was little experience, so I leveled up in the mines in the Necropolis and then on the guards in another zone. In the middle of the second week, we made contact, and I killed the scout without magic on the Ifrits, and the final battle took place in the red Dungeon on turn 127. Gunnar had mass haste, but his power was less, and in the end, an ice bolt with water won the game. Thanks for the game.
In reply to Mizrael
User Avatar
12 years ago
Auto-translated
Mizrael
21.02.2014 Mizrael (blue, Inferno, Calh, Nagash) def Juristis (red, Dungeon, Alamar, Gunnar) skirmish 127

1-0

We used all restarts, spawn was average: from external dwellings only imps one, but got plenty of gold. Eislinn came, then Nagash, I decided to level him. There was little XP, leveled on mines in the necro zone and then on guards in another zone. In the middle of the second week contact, killed a scout on efreets without magic and on 127 the final battle took place in the native dungeon of the reds. Gunnar with mass haste, but less power, in the end ice bolt with water did the job. Thanks for the game.
It was. Spawn was completely empty.

22.02.2014 Juristis (blue, random, Castle, Orrin, Charna) def Mizrael (red, random, Fortress, Gervulf, Rizza) skirmish 126
1-1

Misha used both re's, I didn't take mine. Spawn was quite pleasant, stable under the castle, archers built, 3 heroes on 111 and the prefecture, decent gold, 3 crypts, external dwelling of crossbowmen, Charna with bones. I picked her as main, at level 3 she got Offense, at level 4 Earth. On 115 I took the necro secondary, placed 1k there. Swords were built in the Citadel at home.
121 - ran through the stable on the secondary.
122 - took the gold mine with 40 water elementals, then killed vampires in a treasure on the way, cleared the quest artifact with 14 thunderbirds, settled in a tower village. The treasure was tiny, besides the mentioned artifact it only had a mill and a pandora+quest for a horde of psychos. The passage to the opponent is guarded by 10-19 Wizards.
123-126 - ran to another treasure looking for mass slow, towards the lava, also had a skirmish with the opponent on his respawn. I saw that he died on the gold mine on his secondary, so I planned to come visiting by the end of the week. Mullich completed the quest for 15k XP, XP of Leadership, Defense, Attack, basic Wisdom and Logistics. On 126 opponent surrenders. Thanks for the game.
User Avatar
12 years ago
Auto-translated
02/22/2014 Juristis (blue, random, Castle, Orrin, Charna) def. Mizrael (red, random, Fortress, Gervulf, Rizza) skirmish 126
1-1

That's it. I was running out of steam.
User Avatar
12 years ago
Auto-translated
26.02.2014 Juristis (blue, random, Dungeon, Das, Ciele) def Mizrael (red, random, Fortress, Voj, Andra) skirmish 123
2-1


I took 2 resource expos right away, then Mizrael took 1 and we started playing. The shuffle was above average, fast roads, Ciele right away, a couple of upgrade buildings, stables, enough money. On d1w1d5 I picked up a necro secondary hero, visited an observatory there and went to clear mines. At the same time, I managed to miss a gold mine behind 10-19 wood piles, camouflaged in the rocks along with its guard) On d1w1d6, on a roadless path, I found a well, refilled my mana, right after the well I killed a horde of lizardmen for +3 spell power. Then on d1w1d7 I took a crypt with 5 vampires, which gave +1 base damage-luck. Home had 1-3 in the Citadel, a Prefecture and a Mage Guild.
d2w1d1 - visited the stables with the secondary hero, shopped, killed a horde of gogs for a gold mine. Home had Mage Guild level 2.
d2w1d2 - split the army at home, whirlpool, 100 mana, 8 spell power, expert Water Magic, has Cure, Dispel, Weakness, Lightning Bolt. With Gunnar I took a mine behind the wood piles. Ciele picks up a Scholar, gets Resist. Not bad. I kill 20+ vampires with a shield guard in the treasure zone on the last step.
d2w1d3 - I see the opponent in another treasure zone, he fights a long battle (about 10 minutes) against 20+ swordsmen for clearly quest-related Legion Boots and then speeds up on the road before the passage to me (5-9 Efreet Sultans). Must punish.
My turn - I split my army against dwellers for a box, upgrade the Eye, attack the Sultans, -5 Beholders and a couple of Harpies. I reach Andra on a serpent fly, thanks to my 2 serpent flies I kill her. I can't reach the main army, I kill a crowd of wood piles, take a box with my scout hero, 80 gold Gremlins. The opponent surrenders. Thanks for the game!
In reply to Juristis
User Avatar
12 years ago
Auto-translated
Juristis
02/26/2014 Juristis (blue, random, Dungeon, Das, Ciel) def Mizrael (red, random, Fortress, Voy, Andra) skirmish 123
2-1

He shouldn't have re-rolled for Dungeon, but he noticed it too late. He had two native heroes, a Necropolis on reserve, and couldn't bring himself to pick Andra. Andra, with Water Blessing and Teleport, managed to micro 49 Swordsmen effectively, but ran out of mana and didn't immediately start attacking with melee units, which was a mistake – he could have retreated further down the road and continued to harass with Pandoras. Thanks for the game.

Statistics

Welcome our newest member: recijeb