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Posts from CIS-2014 in Minsk.

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In reply to HellLighT
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HellLighT
I see that almost all WoT players are criticizing the Leader's post, but to be honest, the negative feelings he described regarding your community accurately reflect the opinion of most (at least the "younger" SoD players). I hope you will understand and realize this someday.
What about the Leader's post? Well, the person simply described their personal feelings. I can describe a lot of things too.

There is no truth in this discussion because players have different criteria for what constitutes a "good" game.

Take, for example, the infamous "elitism," which seems to annoy many – it doesn't annoy me, and I even find it rather pleasing. I perceive it as a challenge, an added motivation. I find it more interesting to play against someone who boasts a lot and has a lot of skill than someone who doesn't boast much but has a lot of skill, because winning against the former brings more satisfaction than winning against the latter. That's why I've always tried to play and interact with the strongest players, regardless of their personality or the version of Heroes they play.

Or take, for example, the infamous "monotony" that many attribute to WoT and mirror matches. For many, this is a minus, but for me, it's more of a plus, because I see chess as the standard of a sports strategy, not poker.

Or take, for example, the "non-classical" nature of many WoT mechanics; for many, this is a disadvantage, but for me, it's more of an advantage, because the novelty of the gameplay increases my chances of winning. I almost always play better than those around me in new games (computer, board, or active).

Or take, for example, the difficulty of installation/configuration/fixing bugs – this is never a minus for me, because I have the skills and knowledge, and I'm a programmer by profession. When I first encountered Total Extinction, I immediately learned the technical details inside and out, experimented with all the settings, and then started tinkering with the LODs and configuration text files to find various tricks and undocumented features, and then with the ERM scripts.

And so on. Different people, different tastes.
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It’s not about the presence of arrogance; in some ways, it’s actually good. The problem is the slow and stubborn rejection of the real state of affairs, which players keep repeating over and over. It’s not even funny anymore; it’s genuinely sad when decent players, who may have once been the best, become trapped in their own little world and believe that time has no power over them, and that everything around them remains the same old, low-quality gaming experience.
In reply to Vatya
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Vatya
Brrr... downloaded and installed it in an hour, while it took me a week to install HD...

See, the problem lies in installing the HD mod, not the VT mod, which isn't required for and isn't fully compatible with it. As a result, installing VT is easier and faster than SoD + HD. So why spread myths?
Vatya

2. What kind of new game? I was going to play Heroes, albeit a slightly modernized version, not a new game....

HMM4, for example, is also Heroes, and so what? If there are differences in the gameplay mechanics, then they need to be studied somehow. The options have already been listed.
There aren't that many significant differences; I don't know what the 47 pages are about. It's not necessary to memorize the changed starting spells of the heroes or the probabilities of appearance in the GM for the beginning of the game.
In reply to HellLighT
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HellLighT
The problem isn't about showing off; in some cases, it's actually good. The real issue is the slow acceptance of the current state of affairs, which players keep repeating over and over. It's not even funny anymore; it's genuinely sad when decent players, who may have been among the best at one point, get stuck in their own little world and believe that time has no power over them, and that everything around them is still the same old, low-quality gaming.

Let's have a list of these players!


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The dispute will end with the organization of an alternative "CIS championship" on Sod+HDmod.
Воздам сторицей!
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2Kobra, that was said in an abstract way, it applies to many to varying degrees, and I don't want to name any specific individuals.
In reply to HellLighT
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HellLighT
2Kobra, this was said in an abstract way, it applies to many to varying degrees, and I don't want to name any specific individuals.

I've heard this phrase from different people several times now, and I'm curious who they're referring to. I guess I'll just have to wait and see. It's a shame. We'll just keep creating myths.


In reply to Roger DAltavilla
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Roger DAltavilla
The dispute will end with the organization of an alternative "CIS championship" on SoD+HDmod.
Well, Moscow-2013 and Kyiv-2014 were organized with exactly that idea in mind. It would be nice if someone took on a similar event next year as well.
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Chingis

Let's hope someone motivates Bartorcha to make radical improvements to HD Mode.:)
The initiative "likes" the initiator, Chingis, will you take it on? ;)
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Весна 2012.
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Smashed his face with his hand, broke his head, and flew out the other side...
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I agree, the hand literally tore the head apart in three places.
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2 Lider1: The beginning is good, but from the 3rd point onwards, it mostly consists of utter nonsense.
Thank you, at least someone exposed it.

2 Lider1: Complete nonsense. The focus is on contrasting versions in the context of religious contradictions. The conceptual differences are not fully considered, and much attention is paid to two non-core gameplay elements of WoT. The disadvantage of one of these elements is correctly pointed out, namely, that the troops' experience provokes unnecessary battles with neutrals.
As a result, the claims of objectivity and impartiality turned out to be completely unfounded.

2Lider1: I read the entire interesting post carefully. It has no more usefulness or truth than Scorpa.
Honestly, I'm even too lazy to refute everything point by point. If you want, we can talk in private.
Did you want specifics?

1. When was WoT last patched? Both in terms of bugs and in terms of balance (or is this even necessary?! Everything is fine anyway).
2. WoT and pre-election promises are happening at the same time. Where is it?
3. Integration of mirrored templates into the game.
4. Rebalancing classes to secondary skills. I remember that Vik was pushing this topic for a while, and they even made some kind of one-day patch. But for some reason, they reverted it. And he even got offended, saying something about not caring about Heroes.
5. If it wasn't planned to add classes, then why are some secondary skills useless without the classes enabled? Why are they only relevant with classes? Navigation is bad both in SoD and WoT. But WoT claims to have BALANCE, while SoD doesn't. Therefore, this is a flaw on the part of WoT. But if you take learning, level it up, then instead of a chest for 5,000 experience, you get 10,000, instead of 10,000 you get 20,000, and instead of 20,000, you naturally get 40,000! And then, when the hero is leveled up, this skill can be FORGOTTEN, and an empty slot will appear for other skills, and this is NORMAL! "Variety of strategies" blah blah blah. And no one thinks about reducing the percentage. Just like scouting instead of a mini-watchtower on the hero, and you can also crash from the spot. "Papism," what else can I add. If we also talk about the already cool tactic in which you can hide an additional unit, then the cries of the "daddies" will begin. How dare you touch something sacred.
6. Everyone is tired of these conversations about Brogh. And it's logical. In random games, the main recruitment of troops comes from hives and cons, which are vivas and angels. So let's add another hero for Castle and give him the angel special ability, and +10 attack and defense from level 7, and 25% to HP. And let's call him Archarius instead of Sir Mullich. "For variety of strategies."

All this says one thing - no one is following the game. No one is improving the balance. And there is something to improve! Everything is left to chance. At one time, it was possible to believe in "it will be like this for now, until it is tested," but how much time has passed, and it has already been tested and re-tested. And it has even started to crumble.
Nothing is being developed in terms of programming. Except for Ivora, whose patches are NEVER implemented.
7. I don't know about the Inferno patch, is it installed as DLLs and text files, or is it already in the game? I haven't been following the news for a year, I just play WoT. I only know one thing - nothing changes, because no one needs it. Everything is fine as it is. It's better than SoD, so it's okay.
8. I learned that WoT is currently buggy only when I read the topic about Odessa. It's a great version, by the way, for attracting new players. There is no need to change anything, it was designed that way.
9. Ivora is doing his best. Me wants to, but can't. Asm can, but doesn't want to. Cool story.

Chingiz, blessed is he who believes.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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And he even got offended, saying something about not paying attention to Heroes.
I generally don't get offended. I stopped playing Heroes for personal reasons, and that was even before the Ivora patch was released. When I came back, I was surprised to find that things hadn't changed.

Regarding the other points, you accurately described the reasons why I don't see a future for Wargames Tactics. But specifically, the CIS-2014 tournament still needs to be held on it, as even in its current state, Wargames Tactics is better suited for this task. At least because it allows playing XL+U and mirror matches.
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Lider1
But if you take and upgrade the Learning skill, instead of getting 5,000 experience points from a chest, you get 10,000, instead of 10,000 you get 20,000, and instead of 20,000, you naturally get 40,000! And then, when the hero is leveled up, this skill can be FORGOTTEN, and an empty slot will appear for other skills, and that's NORMAL! "diversity of strategies" blah-blah-blah. And no one thinks about reducing the percentage.

It's a normal percentage. Yes, Learning is one of the best skills at the start, but it's not always chosen. Moreover, I saw a game where Alex, at the beginning of the game, chose Moner instead of Moandar (who starts with advanced Learning).
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Не любят многие порнуху, а я... А я люблю порнуху! © А.С. Пушкин
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Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.

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