Posts from HoMM3 HD bug reports.
What does the "Gotcha!" pop-up window mean?
Discord Iamsamstan#6087
It appeared for me today too.
Please remove this. It's really annoying.
The new chess timer is broken. It only gave half the time it was supposed to, and after loading, we suddenly had 1192 hours. Maybe it was also possible to load with save protection turned off.
What does the pop-up window "Gotcha!" mean?
Spring 2014
Please help, how can I make it possible in Heroes 3 for both me and the computer to cast two spells in one turn?
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However, I can't seem to revert to version 3.57. I've tried both directly modifying the executable to version 57 and uninstalling the mod before setting it to 57 – in all cases, the same problem occurs. When creating a map as a host, the game simply crashes without any error messages – this happens in both 1v1 and four-player games.
The hardest battles are fought in the mind
After the opponent crashed, we couldn't load the game. Constant crashes.
If you provide me with this save file, I might be able to fix this error in AutofixMap.
In general, fixing a map in AutofixMap is only a temporary solution.
The root cause of all desynchronizations, duplications, glitches, or even unidentified critical errors has not yet been studied by me.
But I can only suspect one thing:
The internal game command, sent over the network from one player to another, arrives with errors. The preparation of the command for transmission and its reception, as well as the processing of the received data, work clearly and do not contain bugs.
Apparently, the problem lies in the tool that the game uses to transmit data over the network.
And here, two solutions are possible:
1. Send a checksum of the transmitted data with each command, and if the data received by the other side contains an error, request the sender to resend the command.
2. Switch the game to a different tool for transmitting data over the network.
Added 4 minutes later
In a game with a standard (SOD) timer, time did not stop during a battle with a bot hero. I hadn't noticed this before.
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последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
полное подробное описание
In 3.57 I'm checking a bug... it incorrectly shows the number of monsters in money buildings, Griffin Conservatories, and beehives. In the Griffin Conservatory it showed that there were many griffins, but in reality it was a set of four (I can't attach it, I didn't save it). When I get time, I'll check it, and I ask you to do the same — maybe it's just a glitch on my end.
Thank you.
P.S. Overall, the coolest mods are: 3.14 and 3.28
