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Install a mod to unlock all campaign heroes.
New here? I'm Roha — want a quick tour?
Install a mod to unlock all campaign heroes.
Isn't it enough to simply save and reopen the game?
And one more thing – the video will not be saved until you officially create it within the map (go to the properties tree of the desired map and create a start scene there. Then, open the advanced editor mode, go back to the same map, find the dialog scene in the special window, and go to the video creation window. In other words, if you try to create a video/creature/spell – anything – without first going to any map, all changes will be deleted after you exit the editor. In that case, they will be saved, but will be linked to that map.
"And create backups more often."
Is it possible to add a custom soil texture for the editor?
Added 2 minutes later
And is it possible to create custom water in the editor, for example, toxic water?
Sorry, I meant that any hero who visits this building receives +4 to Knowledge.
knowledge_building_heroes = {}
function knowledge_building(hero)
if not knowledge_building_heroes[hero] then
ChangeHeroStat(hero, STAT_KNOWLEDGE, 4)
knowledge_building_heroes[hero] = 1
end
end
Trigger(4, "object name", "knowledge_building")in a simplified form.Can I add my own ground texture for the editor?
Added 2 minutes later
And can I also create my own water in the editor, for example, toxic water?