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Posts from Accepting map submissions.

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In reply to Rainer
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Are submissions for map creation still being accepted?
Я не отличница- я удовлетворительница(не о себе)

In reply to Мефалочка
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Mefalochka
Are map creation requests still being accepted?
The topic should probably be renamed to "suggestions" rather than "requests," because it's likely that map creators will implement unusual suggestions and extraordinary ideas, but pay less attention to the rest.

So, the clearer and more interesting you present your idea, the greater the chance of it being realized. ;)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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I would like to request a map that tells the story of Alaric's youth (before he became a fanatic of the Isabel church, but after he became a priest).

Added 1 hour 2 minutes ago
The plot is as follows: in the opening cutscene, Archbishop Rendel (who had to be killed in the "Armageddon's Blade" add-on) is talking to Beatrice (yes, that Beatrice). Then, Alaric comes from the forest, and Beatrice says goodbye to her lover (and goes to Nicholas and Isabel's wedding). Rendel gives a task (to the novice Alaric) to find Sandro's cloak (Sandro was killed, but one of his students managed to save the cloak). He tells him that this student was caught, but he (saying "Ashes to ashes," turned everything to his advantage and burned himself). And Alaric sets off to that island (not knowing that a necromancer named Naadir, who just visited the library – more details in the "Refugee" scenario – is heading there from Erathia for the artifact).

Added 5 minutes ago
I ask the person who, I hope, will create the map to add extra quests.

I have only come up with one so far. You need to kill Ishkibal (Naadir's right hand, advisor, and assistant – more details in the "Refugee" scenario). So, you need an army with 1 Archlich, ten Vampires, three to four dozen Zombies, and a hundred Skeletons (since I'm not a hardcore player). After completing the quest, Alaric is given 10 Monks and a new level.

The ending is as follows: Alaric brings the cloak to the monastery to Rendel and gives it to him (most likely to be burned). Rendel praises the novice and appoints him an Inquisitor (this is where he will soon go crazy from power). Then, a knight runs in and says that the war with the demons has begun, the wedding has been disrupted, and so on.
жизнь за Аиур
In reply to denk28
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denk28
and Alaric sets off to that island (unaware that a necromancer named Naadir is heading there for an artifact from Erathia – he just visited the library – more details in the "Refugee" scenario).
Won't there be a chronological inconsistency? As far as I remember, the events of the "Refugee" scenario took place before the events of the original campaign.
aka Sir Holmes aka David Jones.
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well, Naadir spent a few years there. but you can also use another Necromancer, I just remembered Naadir.

Added 2 minutes later
I would like the island's shape to be like the island of Santorini, and that creatures of levels 5, 6, and 7 cannot be recruited by either the enemy or myself. I hope I'm not asking for too much. Sincerely, denk28
жизнь за Аиур
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In my opinion, it's a good idea overall. I checked, and the scenario takes place 100 years before the campaign. That's not a very long time for a Necromancer. So, incorporating Naadir into the plot makes sense and works well. After all, he aimed to revive Erathia through "alternative" means: acquiring ancient knowledge, finding artifacts... So, everything is logical.
aka Sir Holmes aka David Jones.
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Hello everyone.
Map without a dungeon, with the Tear of Ashi, 4 players, medium size (can include water), with artifact shops, and the ability to change race. There are a total of 4 towns.
Tribes of the East.
(Objective: Kill everyone).
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If anyone still visits this thread, here's a map based on the plot of The Lord of the Rings.
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Can you recommend a good map featuring Necromancers? In general, there haven't been many maps made on this topic for quite some time. The mapmakers who used to create great maps on request are gone. It's a pity.
-- Мой мир огромен, а я так скромен, вся жизнь спектакль, я в ней актер....
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Are applications still being accepted?
The thing is, there's a large, complete text written about Heroes 5, and I'd like to bring the story to life in the form of a map – or at least make sure that it's not feasible, or that it requires a lot of reworking.
Anybody?
Ветер Перемен
In reply to Aerdin
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If submissions are still being accepted, I would like to suggest the following map:
1) Multiplayer, one level, very large size.
2) 8 players (4 vs 4), races are not fixed, and all are available to players.
3) Starting territories of players should not border each other - i.e., there should be extensive neutral territories between them, with one team, for example, on the west and the other on the east.
4) All 7 mines and dwellings should be on the starting territories.
5) Neutral territories - central on the map - should contain two or three utopias (preferably two), a couple of confluxes, as well as somewhere in the center - a building for hiring phoenixes, and if possible, another one for manticores, a city of mages decorated as scenery with a mentor and their treasuries, magic schools that grant spells that increase spell power and knowledge, etc., artifact shops, altars, etc.
6) A narrow river that can be navigated should run through the middle of the map from one end to the other (it should not extend into the starting territories of the players).
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Could you create a campaign for the Necropolis faction?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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How about creating a faction consisting of: elementals (4 elemental types and gargoyles), phoenixes (level 7) – that already gives us 6 creatures without levels 2-3; when building, improving a structure increases the creature growth rate...

Added 11 minutes later
You can edit the demon or elf city.
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A similar mod already exists, based on the Academy faction. See Conflux on the heroescommunity website.
 

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