1) Multiplayer, one level, very large size.
2) 8 players (4 vs 4), races are not fixed, and all are available to players.
3) Starting territories of players should not border each other - i.e., there should be extensive neutral territories between them, with one team, for example, on the west and the other on the east.
4) All 7 mines and dwellings should be on the starting territories.
5) Neutral territories - central on the map - should contain two or three utopias (preferably two), a couple of confluxes, as well as somewhere in the center - a building for hiring phoenixes, and if possible, another one for manticores, a city of mages decorated as scenery with a mentor and their treasuries, magic schools that grant spells that increase spell power and knowledge, etc., artifact shops, altars, etc.
6) A narrow river that can be navigated should run through the middle of the map from one end to the other (it should not extend into the starting territories of the players).