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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
In reply to Juristis
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13 years ago
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Juristis
Obelisks are just experience and skeletons. And simply interesting blocks. I don't believe in any mythical value; the difference in respawn points based on the content can be so huge that obelisks are insignificant compared to that.
Water artifacts are also a plus; they reduce the imbalance of Utopias, when one player gets 2 and another gets 5. Besides, Utopias are often taken for money, not for artifacts, and they always give money for them.
I don't quite understand why you want to change SOD when there's VT for SOD, where all this stuff like 3 stacks, 2 levels, the absence of obelisks and cartographers, etc., is implemented. Play it and enjoy.

The whole post is an epic nonsense.

Instead of obelisks, money and level 1-2 creatures are generated, which guard, yes, experience and skeletons. "Interesting blocks" - what? The fact that water artifacts reduce the imbalance of Utopias is news to me.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
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13 years ago
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Satyr
The fact that water artifacts reduce the imbalance of utopias is news to me.
I was just about to write
+

Added 3 minutes later
So, with water artifacts, one player has a Teapot and a Kettle, while the other has a Captain's Hat and Boots of Levitation. I wonder, if these artifacts didn't exist, how would one imagine the imbalance?
ICQ: 564224919
In reply to kalababa
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13 years ago
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kalababa
play the regular templates with patch m200, you won't get such luck
I also don't understand what prevents playing this patch?
I'm not arguing, obelisks are really annoying, but they don't belong to the bugs that need to be fixed. Maybe it's worth implementing a tournament patch that incorporates all the HeroesWorld rules? (for example, being physically unable to upgrade faeries or make more than 2DD, etc.) how feasible is that technically?
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13 years ago
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On random maps, the following do not appear:
-Cartographer
-Hillfort
-Grail Obelisks
-External Markets =)
In reply to Сатир
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13 years ago
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Satyr
We play a game on 3.45. When joining the game, this message pops up:
http://gyazo.com/dbb5e53ac7ae8b33bc84407d8f2c8cf4

About two weeks ago we played and everything was fine.
Well, this means the opponent either doesn't have HD+ or has updated their version.

Added after 13 minutes
Lider1
Correct. Only it's been removed from the rules. And there's value, but no use. An inconsistency.
HD+ is created not only for HeroesWorld, many people play this version and therefore removing from the game what cannot be done on one resource but can be done on another seems wrong to me. Connecting a module like m200 is the most normal option. IMHO
In reply to Dirty_Player
13 years ago
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Dirty_Player
Maybe it's worth implementing a tournament patch that incorporates all the HeroesWorld rules? (for example, it would be physically impossible to upgrade fairies or have more than 2DD, etc.) how technically feasible is this?

If I'm not mistaken, WiZarDX_576 is working on this...
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to Dirty_Player
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13 years ago
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Dirty_Player

HD+ is created not only for HeroesWorld, many people play this version and therefore removing from the game what is not allowed on one resource but is allowed on another is, in my opinion, incorrect. Connecting a module like m200 is the most normal option. IMHO

I was talking NOT about HD+, but about the HeroesWorld rules themselves (hint taken? :D).
I also believe that removing obelisks from the game should not be done.

However, some kind of module like "regular_HW" would be very welcome. And in my opinion, the most "terrible" thing is Dimension Door, when a person is playing and casts this spell back and forth, it is very easy to forget that you don't have expert Air Magic and instead of one DD cast 2. Or even 3 ))).
I have encountered this quite often.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
13 years ago
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Why play with the m200 module? Let's say you're playing as Castle or maybe Cita on Jebus (which is popular right now), for whom the external market is practically a question of whether Angels will arise (even in a Fort), or gray bears before breaking through the GO. Without the external market, this is nonsense.
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In reply to Toganash
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13 years ago
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Toganash
So, with water artifacts, one gets a Water Bottle and КЗ, and the other gets a Captain's Hat and Boots of Levitation. Interesting, if these artifacts weren't present, how could one imagine the imbalance?
One player has 4 Dragon Utopias in a third-tier, the other has 2. Isn't that imbalanced? Besides, personally, I'm annoyed by Dragon Utopias in Water Temple, where on the same Jebus Cross several alliances of angels gather. Dragon Utopia already gives a large sum of gold, which fully justifies taking it. The artifacts are just a pleasant bonus. But you want this bonus to be mandatory. Shame on you for being like that!

Added after 1 minute
Satyr
The entire post is epic nonsense.

Instead of obelisks, gold and 1-2 level creature dwellings are generated, guarded by, yes yes, experience and skeletons. "Interesting blocks" - of what? The fact that water artifacts reduce the imbalance of Dragon Utopias is completely News.
Well, first use your head to think, if you have something to think with, maybe these News will reach you, and you won't first write about nonsense and then try to argue.
In reply to Juristis
13 years ago
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Juristis
One has 4 Dragon Utopias in a 3-player game, the other has 2. Isn't that imbalanced? Besides, I personally find Dragon Utopias annoying in random templates, where on the same Jebus Cross several alliances of angels gather. Dragon Utopia already gives a large sum of gold, which fully justifies taking it. Artifacts are just a nice bonus. And you want this bonus to be mandatory. Shame on you!

Added after 1 minute

Well, first you should think with your head, if you have something to think with, maybe then this news will reach you, and you won't first write nonsense and then try to argue.

The other has none :D
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In reply to Dirty_Player
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13 years ago
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Dirty_Player
Well, that means the opponent either doesn't have HD+ or updated their version.

Too simple. The opponent has HD+ and the same version.
Juristis
One has 4 Dragon Utopia in the treasure zone, the other has 2. Isn't that unbalanced? Besides, I personally find Dragon Utopia annoying in Wastelands, where on the same Jebus Cross several alliances of angels gather. Dragon Utopia already gives a large sum of money, which fully justifies taking it. Artifacts are just a nice bonus. And you want this bonus to be mandatory. Shame on you!

One of two: either you're insane or a very thick troll. But I'm more likely to believe in your stupidity than in that.
Не бійся коли ти один, бійся коли ти нуль.

484800548

13 years ago
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It's amusing how the reports about neutral zones not being generated went unnoticed.

Then Baratorch posted that neutral zones are being generated again, and the bug was fixed – and the response was, "Well, now the Necropolis faction will just dominate again, and I don't feel like updating." Did the Heroes players not notice the disappearance of peasants/hobbits on the 6th and 8th template maps?

It's also interesting to see the players of the HD mod (which is no longer a mod) still complaining about the direction of some changes, for example, the changes to the Warlock. You haven't played the original SOD for a long time – the map generation has changed, the objects have changed (the Nagabanks), not to mention the troop transfer. Let's just calm down about this (or admit to ourselves that it's time to move on to building a second-tier structure, having three stacks, and removing water-based units).

Baratorch, you have my respect.
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13 years ago
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In my opinion, since we've already reached the point of making changes that directly affect the game's mechanics, it would be better to do this more officially and ask players what they would like to see. You can't just introduce things like Naga Banks and Obelisks into regular updates. In my opinion, the ideal way to do this is in a separate patch, like M200 (as Leader suggested – something like regular_HW). There shouldn't be any problems with using it (some people are worried for no reason), but if you integrate everything into the main version, there will definitely be problems.
It's amusing to see players of the HD mod (formerly SOD) still complaining about the direction of some changes, for example, in VT. You haven't played the original SOD for a long time – the map generation has changed, the objects have changed (Naga Bank), not to mention the transfer of troops. Let's just calm down about this (or admit to ourselves that it's time to move on from building second-tier structures, having three stacks, and removing water artifacts).

Don't confuse things. HD only provides minor bug fixes and interface improvements, while VT implies a completely different game dynamic, primarily the absence of morale and Global Skills, the addition of 3 stacks and 2 levels. Secondly, experience banks, etc. Banning water artifacts, gold instead of scrolls, etc., are all minor things that SOD players could easily accept, but many will never be able to accept the absence of morale (which is a sacred canon in VT, unfortunately).
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to numOne
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13 years ago
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numOne
In my opinion, since you've already reached the point of making changes that directly affect the game's mechanics, it would be better to do it more officially and ask players what they would like to see. You can't just introduce things like nagabanks and obelisks in regular updates. Ideally, in my opinion, this should be done in a separate patch, like M200 - (like regular_HW, as Leader wrote). There shouldn't be any problems with using it (some people are worried for no reason), but if you add everything to the main version, then you definitely won't be able to avoid problems.
+1

And regarding adjusting the rules for obelisks, I think it's worth discussing. IMO, it would be good to allow digging after ten obelisks have been opened.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to numOne
13 years ago
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numOne

Don't confuse things. HD only provides minor bug fixes and interface improvements, while BT implies a completely different game dynamic, primarily the absence of morale and global skills, the addition of 3 stacks and 2 levels, secondly, experience potions, etc. The ban on water artifacts, gold instead of scrolls, etc., are all minor things that SOD players could easily accept without any problems, but many will never be able to accept the absence of morale (in BT, this is a sacred canon, however regrettable).

But these things in BT are just checkboxes, as far as I remember. That is, HD, at the very least, is moving in the direction of "BT for SOD."

Insignificant? I wouldn't say so.

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