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Obelisks are just experience and skeletons. And simply interesting blocks. I don't believe in any mythical value; the difference in respawn points based on the content can be so huge that obelisks are insignificant compared to that.
Water artifacts are also a plus; they reduce the imbalance of Utopias, when one player gets 2 and another gets 5. Besides, Utopias are often taken for money, not for artifacts, and they always give money for them.
I don't quite understand why you want to change SOD when there's VT for SOD, where all this stuff like 3 stacks, 2 levels, the absence of obelisks and cartographers, etc., is implemented. Play it and enjoy.
The whole post is an epic nonsense.
Instead of obelisks, money and level 1-2 creatures are generated, which guard, yes, experience and skeletons. "Interesting blocks" - what? The fact that water artifacts reduce the imbalance of Utopias is news to me.
Не бійся коли ти один, бійся коли ти нуль.
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