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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

#2582
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It's amusing how the reports about neutral zones not being generated went unnoticed.

Then Baratorch posted that neutral zones are being generated again, and the bug was fixed – and the response was, "Well, now the Necropolis faction will just dominate again, and I don't feel like updating." Did the Heroes players not notice the disappearance of peasants/hobbits on the 6th and 8th template maps?

It's also interesting to see the players of the HD mod (which is no longer a mod) still complaining about the direction of some changes, for example, the changes to the Warlock. You haven't played the original SOD for a long time – the map generation has changed, the objects have changed (the Nagabanks), not to mention the troop transfer. Let's just calm down about this (or admit to ourselves that it's time to move on to building a second-tier structure, having three stacks, and removing water-based units).

Baratorch, you have my respect.