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Posts from Might & Magic X: Legacy

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In reply to ОMEGA
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13 years ago
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In Might and Magic IX, the Ego magic skill seemed to still be present. :rolleyes:
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13 years ago
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Yes, in a reworked form, just like the elements, but it was there.
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13 years ago
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Mark.K-94
Judging by the latest article on spirit magic, will there be no magic of mind and body? :confused: Or is "True" magic the same thing? :confused:

In the translation of Heroes 6, "true" magic (primordial) sounds like "primordial" - this is the magic of the primordial dragons, Askhan and Urgash. It is related to controlling space and time, that is, all sorts of teleportations, portals, accelerations, decelerations, as well as removing enchantments and magic resistance.
OMEGA
As for Ego Magics, I'm afraid they've gone nowhere :(

It depends on what you consider "going nowhere." Most likely, the spells of these magics will be scattered across the seven schools of Askhan.

Healing and blessings will definitely be in the magic of Light, berserk - in the magic of Fire, regeneration - in Earth... and so on.

In general, in an old chat, they said that the spells would be partially taken from previous parts of Might & Magic and partially borrowed from other games about Askhan.
In reply to ОMEGA
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13 years ago
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In one of the screenshots, there’s a stall visible in the background (in the article about the ranger) – a man is selling some vegetables. :D It reminded me of "Gothic." :)
In reply to Shukfir
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13 years ago
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Shukfir
It depends on what you consider "going nowhere." Most likely, the spells of these magic types will be scattered across the seven schools of Ashan.

Healing and blessings will definitely be in the Light magic, berserk in the Fire magic, regeneration in the Earth magic... and so on.
The spells will definitely remain. No RPG can do without a healer. It's just that in parts 6-8, there were clearly defined schools of priests with a completely different focus than the elemental ones. By scattering the spells across different schools, they are destroying the very focus of the path. The elements were for attack, Ego was for defense, and they didn't overlap. Now, the schools will overlap with each other, and it's not even certain whether there will be a clearly defined defensive school.
In reply to ОMEGA
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13 years ago
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OMEGA
Elements were about attack, Ego was about defense, and they didn't overlap.

Well, technically speaking, there were always both attacking and defensive spells in all schools. It's just that in Elements, there were more of the former, and in Ego, more of the latter.

And now, perhaps, some of the elemental schools will have fewer attacking spells and more defensive ones. For example, Light and Earth in Ashan are more inclined towards positive effects than negative ones.
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13 years ago
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Shukfir
The same applies to Light and Earth in Haven; they are more likely to have a positive effect than a negative one.
This isn't just in Haven, but in general. Earth magic in Might and Magic 6-8 is more of an exception to the rule; usually, in games, it's quite defensive. Water is also similar, by the way, although to a lesser extent. Overall, the changes may be for the better, but I still miss the old schools.
In reply to ОMEGA
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13 years ago
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MM1-5 took place on a flat world called Xeen, which later became the artificial planet Enroth, where MM6-8 took place. Question: On which planet did MM9 take place? (since Enroth was destroyed) And on which planet will MM10 be set? Or is it the same planet, but just a different continent? (In MM9, the continent is Chedian, in MM10 - Ashan). :confused: States, using a dwarf as an example: It seems that the old "Dead" state will not be present. :( The "Destroyed" state has been replaced with "Death". :rolleyes: "Petrification" has been replaced with "Paralysis". :rolleyes: P.S. The dwarf looks a bit like Dwalin from the movie "The Hobbit: An Unexpected Journey". :D
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13 years ago
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On which planet did Might and Magic 9 take place?
/topic/at/537/
Looks like Axoth.
And on which world will the plot of Might and Magic 10 unfold?
Askhan is not a continent; it's a world. So, it will be set on Askhan.
P.S. The dwarf looks somewhat like Dwalin from the movie "The Hobbit: An Unexpected Journey."
P.S. All dwarves look alike :D
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13 years ago
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Actually, the dwarf defender has also appeared: here. For some reason, Facebook is a whole week behind the blog. If you need translations into Russian, I can offer mine: Barbarian, Defender.
In reply to Shukfir
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13 years ago
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I wonder if they will include a feature with the Ubisoft office layout (similar to the NWC office layout feature)? :)
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13 years ago
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Shukfir
Actually, the dwarf defender has also appeared now: link. For some reason, Facebook is a whole week behind the blog.

If you need translations into Russian, I can offer mine: Barbarian, Defender.
If these are yours, then they are needed. Due to work, I don't have time to translate everything on time, and I don't want to copy from other sites if the author isn't from our forum. Can you move them to News or should I do it?

And the action of Might & Magic 9 and Heroes 4 takes place in Axoth.
In reply to Mark.K-94
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13 years ago
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Mark.K-94
I wonder if there will be a feature with the Ubisoft office layout (similar to the NWC office layout feature)? :)
There definitely should be some kind of feature with the obelisk treasure. But in general, by the time you get to them all, you usually don't need any of the items anymore, so it's just for fun.
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13 years ago
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Slohnysh, I mean not the obelisks, but the map – "Ubisoft Office". In Might and Magic 6-9, there were maps called "NWC Office" – for example, in Might and Magic 7, the office was located in "Temple in a Bottle" (the bottle could be found in a chest on the "Shallows" map).

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