Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
The same applies to Light and Earth in Haven; they are more likely to have a positive effect than a negative one.
This isn't just in Haven, but in general. Earth magic in Might and Magic 6-8 is more of an exception to the rule; usually, in games, it's quite defensive. Water is also similar, by the way, although to a lesser extent. Overall, the changes may be for the better, but I still miss the old schools.