Posts from Hive Leader 2: Fall of the Empire
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How do I complete the mages' quest (Dark side)?
There (as soon as you bring the artifacts to the rebels) there should be two messages: one - thanks, buddy, blah-blah-blah, and then (apparently, after the hero teleports), the second - the hero decided to storm the city. And then the battle with the city - and that's it.
I have highlighted in red where the error is most likely.
if HasArtefact ('Gottai' , 48) and HasArtefact ('Gottai' , 49) and HasArtefact ('Gottai' , 50) and HasArtefact ('Gottai' , 51) then
MessageBox ("/Maps/SingleMissions/NewRandomMap 23/town4.txt");
sleep (1)
SetObjectiveState ('obj4c', OBJECTIVE_COMPLETED)
SetObjectPosition ('Gottai', 11, 16, 0, 0)
RemoveArtefact ('Gottai' , 48)
RemoveArtefact ('Gottai' , 49)
RemoveArtefact ('Gottai' , 50)
RemoveArtefact ('Gottai' , 51)
qq = qq + 1
GiveArtefact ('Gottai' , 22)
RemoveObjectCreatures ('zast3' , 2, GetObjectCreatures ('zast3' , 2))
RemoveObjectCreatures ('zast3' , 4, GetObjectCreatures ('zast3' , 4))
RemoveObjectCreatures ('zast3' , 6, GetObjectCreatures ('zast3' , 6))
RemoveObjectCreatures ('zast3' , 8, GetObjectCreatures ('zast3' , 8))
RemoveObjectCreatures ('zast3' , 10, GetObjectCreatures ('zast3' , 10))
RemoveObjectCreatures ('zast3' , 12, GetObjectCreatures ('zast3' , 12))
RemoveObjectCreatures ('zast3' , 14, GetObjectCreatures ('zast3' , 14))
sleep (2)
if necrom == 1 then -- plohoi end
MessageBox ("/Maps/SingleMissions/NewRandomMap 23/townbad.txt");
Trigger(REGION_ENTER_AND_STOP_TRIGGER, "htown1t", nil );
if GetObjectOwner ('htown1') == PLAYER_2 then
SiegeTown ('Gottai' , 'htown1');
Added 51 seconds ago
Most likely, the problem is that I am trying to remove creatures from the outpost when there are none there anyway. I will go in and check myself now.
Added 10 minutes ago
I found the error. The army is being removed from the outposts twice. It's strange that no one noticed it before. I will have to re-upload the map.
Player100 - thank you
Added 21 minutes later
It's great that I could help fix the map. Is my game completely broken, or is it just a little off? After replacing the map, should I start a new game, or look for a save file from before this event?
Update to 1.0.4: (link in the first post of the topic):
-Fixed a serious bug with attacking a rebel town while completing quests for the Dark side.
-Most AI players on the map have been given their own unique character; now, the defending player is truly a pacifist, and Loran and the Blue players are even more aggressive. (And so on.)
Update to 1.0.5:
-A serious bug with the transfer of artifacts to the sorceress has been fixed; now everything works as intended.
-An update is being prepared to improve outdated script functions used in the map.
Sorry, I can't find enough gold for the guardian from the red tent. 100k is not enough for him(( and I only get 4k per month without a town. Is it really necessary to just wait until I have more? And how much does he need? Because I can't read his full text - only what's immediately visible, and then it can't be scrolled(((
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
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