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I have no words to express my disappointment about the fact that this won't be in the game.
Shades of Darkness is a compelling conclusion to the Heroes VI experience, and an indispensable addition to every fan’s collection.
New here? I'm Roha — want a quick tour?
I have no words to express my disappointment about the fact that this won't be in the game.
Shades of Darkness is a compelling conclusion to the Heroes VI experience, and an indispensable addition to every fan’s collection.
I encountered something similar.
For the Blood Mage, Raylag.
It seemed to me that the cost of Primary Magic spells increases with the hero's level – Acceleration (which is also Raylag's specialization) costs me about 90, and Teleport costs about 500, and he seems to have only 460 mana.
So, I can't afford Teleport to use it.
Added 1 minute ago
If Teleport and Acceleration belong to the School of Darkness (I don't remember exactly), then it turns out that the native school of the faction affects the price.
Help!!! I have a problem: as I progress through the game, the mana cost of spells increases. The simplest spell, which cost about 20 mana at level 1, now costs me about 80. Is this normal, or is it a bug in the game?
There's a bug in the new patch related to staves that reduce spell costs; it doesn't work well with saving and loading.
A bug in the new patch with staves that reduce spell costs doesn't like saving and loading.
And what to do? Is there any cure?
A bug in the new patch related to staves that reduce spell costs, doesn't work well with save/load.
You just have to play again from the point where everything was normal. I hoped that the bug would disappear with the new mission, but, unfortunately, it doesn't help.
Damn... now I have to replay the entire campaign :smile05:
So, to avoid this again, do I just need to avoid using weapons from the dynasty? Or not make my own saves (only use autosaves)?
3) ignore the increased cost (if you don't reload too often, especially with meditation, it won't matter much; the ability to replenish 200-300 mana each battle compensates for it).
I'm afraid that patch 2.1 only showed how quickly our beloved Ubi fixes critical bugs (like major freezes on NVIDIA maps), and we'll have to put up with the staves for quite some time.
Thank you to all players, we have noticed the problem related to the Dynasty Weapon and the mana cost of spells. Our goal is to fix this in patch 2.1.1.