Skip to content

Posts from Heroes 6 - Discussion

4.3 (15 ratings)
Auto-translated
I have no words to express my disappointment about the fact that this won't be in the game.
It's not 100% certain. Of course, what is written here isn't encouraging:
Shades of Darkness is a compelling conclusion to the Heroes VI experience, and an indispensable addition to every fan’s collection.
But I read somewhere that there's a possibility (a very small one) that the game will be expanded with something else. I'll find the source and post it here.
User Avatar
Auto-translated
I heard that a faction of mages was removed from the sixth installment. Is that true? If so, could you post pictures of the creatures and their descriptions?
Наш мир полон тайн и чудес.
Многие их ищут, многим они вовсе не нужны, а многие даже не замечают их, не понимают что они вокруг нас, каждый день, везде.
А эти чудеса порой, сокрыты в обычных, привычных предметах.
In reply to Силос Занж
User Avatar
Auto-translated
That's not quite right. The map editor for Heroes 6 allows you to designate Mages as a starting faction, but the Mages themselves are not present in the game. However, recently, artwork featuring many creatures from this faction has appeared online, which gives hope for a new expansion pack featuring them.
 

К А
Стикеры GBF в Telegram
User Avatar
Auto-translated
I'm playing through the Haven campaign with a mage hero. Even on the second map, the cost of spells has increased by a third, just like in the Necropolis and Sanctuary campaigns. I understand that this is part of the game mechanics – to increase the cost of spells as mana increases, to avoid imbalance in favor of mages. But on the third map, all Light magic spells have become several times more expensive. Healing now costs 128 mana, and the second-level Tears of Repentance skill costs 510, even with a full mana pool, it's impossible to use. Has anyone else encountered this?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Auto-translated
Help! I'm having a problem: as I progress through the game, the mana cost for spells increases. A simple spell that cost around 20 mana on the first level now costs me around 80. Is this normal, or is it a bug in the game?
User Avatar
Auto-translated
I encountered something similar. It was for Raillag, a blood mage. As far as I could tell, the cost of spells from the Prime magic school increases with the hero's level – the Haste spell (which is also a specialization for Raillag) costs around 90, and Teleport costs around 500, and he only has about 460 mana. So, I can't afford Teleport to use it.

Added after 1 minute
If Teleport and Haste belong to the School of Darkness (I don't remember exactly), then it seems that the native school of the faction affects the price.
In reply to bobchik
User Avatar
Auto-translated
bobchik
I encountered something similar.
For the Blood Mage, Raylag.
It seemed to me that the cost of Primary Magic spells increases with the hero's level – Acceleration (which is also Raylag's specialization) costs me about 90, and Teleport costs about 500, and he seems to have only 460 mana.
So, I can't afford Teleport to use it.

Added 1 minute ago
If Teleport and Acceleration belong to the School of Darkness (I don't remember exactly), then it turns out that the native school of the faction affects the price.
It seems like a new bug in 2.1. But Teleport and Acceleration belong to Primary Magic, so this happens not with the native school, but with a random one.
Kengyry
Help!!! I have a problem: as I progress through the game, the mana cost of spells increases. The simplest spell, which cost about 20 mana at level 1, now costs me about 80. Is this normal, or is it a bug in the game?
And here's another example.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Auto-translated
A bug in the new patch related to staves that reduce spell costs doesn't work well with saving and loading.
In reply to Dofin
Auto-translated
Dofin
There's a bug in the new patch related to staves that reduce spell costs; it doesn't work well with saving and loading.

What can be done? Is there any workaround?
In reply to Dofin
User Avatar
Auto-translated
Dofin
A bug in the new patch with staves that reduce spell costs doesn't like saving and loading.
Yes, I'm currently using "Gorestnaya Pesn" (presumably a spell or item name). So, I'll have to give the demon something else instead of the staff that costs dynasty coins. Thanks for the warning.
Kenguru
And what to do? Is there any cure?
Only play again from the moment when everything was normal. I hoped that the bug would go away with the new mission, but, unfortunately, it doesn't help.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
Auto-translated
Dofin
A bug in the new patch related to staves that reduce spell costs, doesn't work well with save/load.

Winner

You just have to play again from the point where everything was normal. I hoped that the bug would disappear with the new mission, but, unfortunately, it doesn't help.

Damn... now I have to replay the entire campaign :smile05:
So, to avoid this again, should I just not use Dynasty weapons? Or not make my own saves (only use autosaves)?
In reply to Kengyry
User Avatar
Auto-translated
Kengyry
Damn... now I have to replay the entire campaign :smile05:
So, to avoid this again, do I just need to avoid using weapons from the dynasty? Or not make my own saves (only use autosaves)?
I just checked the bug. I equipped the Will of Urgash (a dynasty weapon that reduces the cost of fire spells), saved, and loaded the save. If the cost of "Fire Arrow" was 18 mana (20-10%) before loading, it became 20 mana after. I saved again, loaded it, and the cost is 22 mana. Judging by the "Lament," the bonus continues to work, but the cost increases by 10% with each load.

I see two options: don't use these dynasty weapons, or, if you have a very good memory, remove the weapon before saving. The first option is valid until a fix, which I hope will be released.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
User Avatar
Auto-translated
Exactly.
I had Sar-Agreta's staff for Railag, which gives about 10% to the initial magic.
Apparently, that's why the cost started to increase.
But I don't remember exactly when I switched it to the Staff of the Underworld, whether the increase continued or not. But I don't think so...
Auto-translated
I'm afraid that patch 2.1 only showed how quickly our beloved Ubi fixes critical bugs (like major freezes on NVIDIA maps), and we'll have to put up with the staff issue for quite some time. There are many solutions:
1) don't use them
2) remove them when saving
3) ignore the increased cost (if you don't save too often and have meditation, it won't matter much; the ability to replenish 200-300 mana each battle compensates for it).
In reply to Dofin
User Avatar
Auto-translated
Dofin
3) ignore the increased cost (if you don't reload too often, especially with meditation, it won't matter much; the ability to replenish 200-300 mana each battle compensates for it).
What should you do if the cost of a spell is higher than the maximum amount of mana? :)
Dofin
I'm afraid that patch 2.1 only showed how quickly our beloved Ubi fixes critical bugs (like major freezes on NVIDIA maps), and we'll have to put up with the staves for quite some time.
Perhaps a hotfix will be released soon:
Thank you to all players, we have noticed the problem related to the Dynasty Weapon and the mana cost of spells. Our goal is to fix this in patch 2.1.1.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

Statistics

Welcome our newest member: Emil