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Heroes 6 - Discussion

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#8168
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bobchik
I encountered something similar.
For the Blood Mage, Raylag.
It seemed to me that the cost of Primary Magic spells increases with the hero's level – Acceleration (which is also Raylag's specialization) costs me about 90, and Teleport costs about 500, and he seems to have only 460 mana.
So, I can't afford Teleport to use it.

Added 1 minute ago
If Teleport and Acceleration belong to the School of Darkness (I don't remember exactly), then it turns out that the native school of the faction affects the price.
It seems like a new bug in 2.1. But Teleport and Acceleration belong to Primary Magic, so this happens not with the native school, but with a random one.
Kengyry
Help!!! I have a problem: as I progress through the game, the mana cost of spells increases. The simplest spell, which cost about 20 mana at level 1, now costs me about 80. Is this normal, or is it a bug in the game?
And here's another example.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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