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Posts from The computer “doesn’t want” to play.

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14 years ago
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I'm playing against the AI in SoD. The opponent is stronger than me in both army and skills, and they are not blocked by any creatures or terrain. They have over 500 magic points, and after about 4-5 months of gameplay, they simply freeze, meaning they just stand in some "corner" of the map and do nothing. They only start moving again after I've captured all the castles on the map (they have no more castles).
This has happened to me several times. Moreover, it's always the strongest and most developed enemy hero with the best army who freezes, which makes the game boring afterward.
Is there any way to solve this problem? I can only assume that this is some kind of peculiarity of the AI algorithm.
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14 years ago
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zzznwc
Is there a way to fix this issue? I can only assume that this is some kind of peculiarity of the AI algorithm.
That's right. When the AI realizes that it has done everything that is required of it, it simply starts skipping turns. There's nothing you can do about it. The AI is what it is.
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14 years ago
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When will they finally make a remake of Heroes 3 with intelligent AI? :smile05: :smile05: :smile05:
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Dirty_Player
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14 years ago
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Dirty_Player
That's exactly it. When the AI realizes it has done everything required of it, it simply starts skipping turns. There's nothing you can do about it. The AI is what it is.
It turns out that, according to the conditions of a particular game, the AI is not supposed to destroy all enemies, and it cannot fulfill an alternative victory condition, or it simply doesn't exist. :confused:
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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14 years ago
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I have never observed this. Usually, the opposite happens: the computer fights to the very end, even when it's clear that it's going to lose. The only thing I can think of that might be causing this is: there are no neutral castles left on the map, all your castles have strong garrisons, and there are no resources or artifacts left on the map.
 

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14 years ago
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Based on what was written, the answer is no: "The opponent is stronger than me in terms of both army and skills, he is not blocked by any creatures or terrain, he has over 500 magic points, and after about 4-5 months of gameplay, he simply stops, meaning he just stands in some 'corner' of the map and does nothing." In principle, something similar might have happened, but the AI was weaker and focused on capturing distant territories. And if it was stronger, it would come back to reclaim what was lost.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
13 years ago
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I have a similar situation: a hero with a strong army freezes in place, and it happens near treasure. I figured out the problem – he had the "Fly" spell. The AI behaves like this: if a hero initially has the "Fly" spell and an air mage, it will use it every turn, even if it's not necessary. And when the mana runs out, it will just stand there and accumulate it.
After a week of standing in one place, it flew again.

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