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Posts from The first stage of the tournament "named after Van Kanigem"

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SECOND OFFLINE HEROES OF MIGHT AND MAGIC I TOURNAMENT "NEIGHBORS"


TOURNAMENT RULES


1. To participate in the second offline tournament for Heroes of Might and Magic I "NEIGHBORS", you must register on our website www.heroesworld.ru, as well as submit an application in this thread.

P.S. This tournament is held as part of the general same-named Cunningham tournament, therefore all information, as well as its progress and results, will be displayed in that section.
Турнир имени Jov Van Caneghem-а на HeroesWorld

Note: final tournament results will also be available in the offline tournaments section for Heroes of Might and Magic I.

2. The tournament is played on the Russian version of Heroes of Might and Magic I from Buka. The save will be generated on Russian version 1.1.

3. The goal of the game is to defeat the enemy.
The submitted save must contain the tournament number (2), the participant's number in the application table, the abbreviation (C - NEIGHBORS) and the player's Nick.

Example:

2_1_C_VDV_forever.GM1
2_2_C_AlexeyPank.GM1


4. The result will be evaluated, first and foremost, by the minimum time.
If several players have an equal walkthrough time, the best will be determined by the sum of primary skills (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS; if a favorite is still not determined, then by the amount of mercury.

5. Along with the submitted save, it is mandatory to provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs, or the walkthrough of the scenario.

6. The submitted save must have only one conquering hero who performs the final action (others should simply be dismissed).

7. It is forbidden: to buy back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (not to be confused with those who fled)!

8. It is forbidden: to move a bought-back hero who fled/paid off in battle on the day they fled/paid off. Buying such a hero is allowed, but they can only be moved the following day;

9.It is forbidden: To dig up the Grail without fully uncovering the puzzle map.

10. It is forbidden: to use cheating programs, codes, as well as additional software that can change the game structure.

11. Send the save to the email address VDV_forever@BK.RU

12. In case of suspicion of cheating or other malicious intent during the map walkthrough, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a description of the walkthrough to the tournament organizer to determine whether the play was unfair or honest.
The result of a player who played dishonestly will be voided, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

13. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing the tournament; their results will not be counted and will be annulled).

14. The tournament starts on February 1 and lasts until February 28 (inclusive!). Results will be announced on March 3, 2007.

15. After receiving your save, you will see in the application table that:

save accepted - indicated by a bold Nick.
save counted - indicated by an italicized bold Nick.

This list may be expanded with new participants!
We invite everyone to take part in the tournament!

Saves will only be considered for players who are in this table, so submit your applications IN ADVANCE!!!



PARTICIPANT LIST
NUMBERPLAYER NICK
1 VDV_forever
2 Kyle
3 Night
4 Inquisitor
5 Zingel
6 Isabel
7 AlexeyPank
8GriB_o.k.
9Lexx
10Sage
11CrasH
12IronAxe
13vbn
14GmiR
15Armadale
16Alex R
17vbs
18WAD
19mmiha
20sergh
21Fireball
22Sir Christian
23Lacky
24MasterCard
25Oleg RS
26Varg-Nar
27YoshiDo
28Richard I
Everything about the starting save

Starting save
from 01.02.07 download
save:
map from which the save was generated:

1. Download the save.

2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes of Might and Magic I.

3. Load it and start playing at any time convenient for you, while remembering to make daily saves.

4. After reaching the final action (after which victory occurs), save again.

5. With the final save, describe this last step in detail (most likely a battle); then the results will be processed faster and there will be fewer suspicions of cheating!!!

6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!

7. Send this save to the specified address (in the rules of this tournament).

8. Wait for the results.

P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.S.S. If there are any additions or comments, please do not hesitate to speak up to minimize disagreements and shortcomings in the same-named process of the tournament.
Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to CrasH
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Dear tournament participants!

I have discovered a SUPER BUG in Heroes 1!

THERE IS NO LIMIT TO THE NUMBER OF TURNS!

The thing is, if you don't complete a hero's turn, i.e., after destroying enemies and monsters, and then attack any enemy hero and PAY HIM OFF, by paying off the hero on the same day, the HERO, AS IF NOTHING HAPPENED, COMPLETELY RESTORES ALL OF ITS AVAILABLE TURNS!!!
THIS TRICK WORKS AN UNLIMITED NUMBER OF TIMES!

Therefore, with the use of this BUG, all strategy and further tactics for completing the game become completely meaningless, since you can complete any map using this method in a matter of days!

I PROPOSE TO PROHIBIT THE USE OF THIS BUG AND INCLUDE THIS PROHIBITION IN THE RULES OF THE CURRENT TOURNAMENT!


With great respect, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
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Please add me to the list of participants!
In reply to VDV_forever
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VDV_forever;65733

I SUGGEST BANNING THE USE OF THIS BUG AND INCLUDING THIS BAN IN THE RULES OF THE CURRENT TOURNAMENT![/B]
Considering the unfortunately established practice of making changes to the rules of tournaments after they have begun (regardless of the significance of the adjustments), I propose introducing an amendment for the future that will state the following:

All new inconsistencies and discrepancies discovered by the tournament organizer after the official start of the tournament will take effect in the form of restrictions in the tournament following the current one. That is, on the first day of the tournament, all rules must be announced and have no changes within the framework of the already started tournament. Because the law has no retroactive effect.

Otherwise, it always makes sense not to rush through the map, considering possible changes to the rules. I would like to remind you that in BB, the rules were changed three times... But there, everything was attributed to the "experimental" tournament. Is BK also experimental? I hope for understanding.
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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VDV_forever;65733


THERE IS NO TURN LIMIT!


It has been known for a long time. And it seems to exist in the second game. Respected Qwerty always excludes its use in the tournament rules ;)
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
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If you accept Vbn, then accept me too, because the happiest place on the list will be taken!:D I got the game about 4 hours ago, played it... It's certainly jarring due to the unfamiliarity, and the graphics don't overwhelm with effects, but I think it's worth exploring as the original! After all, if it weren't for it...
P.S. Я как автор сообщения благодарю Алфавит.
За любезно предоставленные буквы..:p
In reply to AmberSoler
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AmberSoler;65785
Considering the unfortunately established practice of making changes to the tournament rules after they have begun (regardless of the significance of the adjustments)

I knew AmberSoler would chime in:) But, unfortunately, you are right:(

It might be an old bug, but I only found out about it yesterday. You can blame me for that.

So, if any of the tournament participants say YES (to using this bug), we will play with it:(. Otherwise, this BUG will be included in the current rules starting with the current tournament!:)

I hope for your understanding.

P.S. Even old people make mistakes.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
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What are you talking about! Of course, we play without that!

VDV, please add a couple of lines to the first post.
1) It is forbidden to buy back your dismissed heroes on the same day (i.e., to use the "dismissal-buyback" tactic);
it is also forbidden to buy back heroes who died in battle (do not confuse with those who fled)!
2) It is forbidden to use a redeemed hero who fled or bought his way out in the battle on the same day he fled or bought his way out. You can buy such a hero, but you can only use him on the next day;
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
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Inquisitor;65818
...a hero who escaped/was ransomed/bought out during a battle can move on the day he escaped/was ransomed/bought out. You are allowed to buy such a hero, but you can only move him on the next day;
What's the reasoning behind this? :)

Escaping, being ransomed, and continuing to move – this is one of the standard and allowed schemes in the game. If he was dismissed, then it's understandable that he can only move on the next day, but if he escaped – what's the problem? :)
Сначала было слово...
FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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AmberSoler;65829
What’s the big deal? :)

Fleeing, buying back, and continuing the move is one of the standard and permissible strategies in the game. If he resigned, then it’s clear that he can only move on the next day, but if he fled, what’s the problem? :)

I’m explaining it for the second time with a very detailed example:

Hero 1, with a good army and 2 extra movement points, attacks the monsters guarding the mine, then captures an enemy Castle, and then a village!
After capturing the village, Hero 1 has very few movement points left :( :mad:, and on this day, he really wants to do many more good things (defeat 3 more opponent heroes, take 1 mine and a Castle). He sees that a nasty computer-controlled hero is hanging around nearby, and it doesn’t matter how strong he is!!!

Here’s the main trick of this BUG in Hero 1:
This Hero 1 attacks this computer-controlled hero, damages him a little with magic, and then FLEES or BUYS HIMSELF BACK with his entire army!
Then everything is simple:
We enter the Castle that was just captured and BUY BACK the FLEEING or BUYING-BACK HERO!
And what do we see... HE IS HEALTHY AGAIN, AND ALL HIS MOVEMENT POINTS HAVE BEEN REPLENISHED, AS IF IT WERE THE DAY HE WAS PURCHASED!
And we defeat this computer-controlled hero, from whom we fled a minute ago, capture mines, Castles, etc., attack a computer-controlled hero (already a different one :D) and again FLEE, BUY OURSELVES BACK, and so on until the enemy is completely destroyed!
i.e., in one day, if there is enough gold!

This is the bug I was talking about above, dear AmberSoler!:smile13:

This bug is NOT present in Heroes 3!

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
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Please add me to the list of participants. :)
I really want to play.
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VDV_forever;65840

This is the bug I was talking about earlier, dear AmberSoler!
Please forgive me, dear friend!:o
I thought we were talking about the general rules for all tournaments... But here, we're only discussing HMM I. I somehow missed the specialization... :)
Сначала было слово...
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I'm all for a bug-free game! No to completing it in a single day; let's have an interesting game, not just "pay/smash/pay/smash"!
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
In reply to AlexeyPank
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Starting from this tournament, the following are banned in Heroes 1:
(added to the rules)

7. Prohibited: redeeming your dismissed heroes on the same day (i.e., using the "dismissal-redemption" trick);
it is also forbidden to buy back heroes who died in battle (do not confuse with those who fled)!

8. Prohibited: moving a redeemed hero who fled\bought their way out of battle on the day they fled\bought their way out. Buying such a hero is allowed, but they can only move on the following day;

9.Prohibited: Digging up the Grail without fully uncovering the puzzle map.

10. Prohibited: using cheat programs, codes, as well as additional software that can change the game structure.

Sincerely VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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VDV_forever;65988
8. Prohibited: using a redeemed, escaped, or ransomed hero in battle on the day they escaped or were ransomed. Buying such a hero is allowed, but they can only be used on the following day;
I have a question regarding this point. Escaping is allowed, and redeeming an escaped hero is allowed. But if there is only one castle and, for example, 2-3 heroes need to escape to it at the same time, how can they be redeemed if they cannot be used that day?
Or do you mean that you cannot have more than one hero escape? Perhaps allowing the redeemed hero to move along the castle walls would be a solution, so they don't block the

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