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In reply to Piterius
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Piterius
08.04.13 Piterius +4000 (blue, Rampart, Mephala, Mephal) def Palach_HP (red, Fortress, Broghild, Broghild), Diamond, 127, Full_wt

Ah, that timer... the eyes are afraid but the hands do the work! I snagged 3 villages on the first and took a dwelling from Strong, where there was a nest of birds and since no other nests were visible to be taken on the first week, I took it and placed a portal in the Dungeon village. At home I only built 1-5 in the Citadel, the computer also built a Citadel, the resource silos were already built. I decided this because there were still 2 Rampart villages, and on the second week a super stack of 100+ Centaur looked no worse than upgraded units, and paired with 20 Thunderbirds on the second week they crushed everything in their path.
Took the dwelling from the computer's Dungeon, found a passage to the opponent, took a tier 2 Griffin Conservatory, 20 dragonflies, and on day 131 was preparing to take three more Dragon Fly Hives and head to the Dragon Utopia, but the opponent mega-failed, not having time to buy a pack :)
Thanks for the game!

I confirm, the most terrible game for me in terms of the outcome in all my online warfare.
Although Broghild was bought expensively, I hoped until the end for a favorable outcome for myself - like the Wyvern would carry it. But one second-week guard blocked an entrance, as a result I captured 2 second-week zones - one native, one poor treasure zone, in the other only Pandoras are visible for now. Built 1-6 in the Castle. On the second week, with 6 Wyverns, 100 Goblins, and 50 Lizardmen, I killed 40 Lords and took a Dragon Fly Hive for 6 Wyverns, with the same army I rushed a tier 4 Naga Bank. Then +15 greater Djinns, 35 greater Gargoyles, and things improved. Took +4 to Attack and Defense. Then the Book of Water, +3 All necklace. Two heroes were amazingly leveled up, with Taz also having Wisdom, as well as Earth, Logistics, and Water just like Broghild. I controlled the timer the whole time, on the next turn there were about 60+300 seconds left. I needed to take the Book of Earth, split two packs to replenish mana, and set up a chain for the reinforcement point and for taking Barbarian villages with Dimension Door. I did everything and left 5 seconds to defeat Broghild with artifacts; as a result, I managed to dismiss, but not to buy, the timer was relentless.
The walls heard hysterical laughter for a long time.
I didn't even think about asking for an auto in such a situation. A donkey, in a word :(, or even better, a turtle.
Thanks for the game.
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9.04.2013 KPD (red, Castle, Kaitlin, Orrin) def stre (blue, Dungeon, Shakti, Shakti), Diamond, 115, SoD Not a bad starting map. Lots of easy money. No archer tower, the monk and griffin ambush spots are blocked, 1 exit from the zone and 2 paths. The lumber mill and mine are behind the mountains. Terrible layout. Started pushing towards the center on turn 115. Opponent concedes and types "gg". Thanks for the game!
In reply to KPD
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KPD
04/09/2013 KPD (red, Castle, Kaitlin, Orrin) def stre (blue, Dungeon, Shakti, Shakti), Diamond, 115, Shades of Darkness
Decent starting map. Lots of easy money. No archer tower, monk and griffin ambush spots are blocked, 1 exit from the zone and 2 paths. Lumber mill and mine are behind the mountains. Terrible layout. Started pushing towards the center on turn 115. Opponent concedes and types "gg".
Thanks for the game!
gg____________
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9.04.2013 zloiljk(red, Rampart, Ivor, Ivor) def MaxGor(blue, Castle, Valeska, Valeska), Diamond, 126, SoD
From the start 12 elves, medal +1 morale, devil of horns. It was a shame to restart such a game, but I had little gold, spread out poorly, snow everywhere, guessed wrong with directions three times, - blocks from Archmagi and Vampire Lords. Build order 1-6 in the Citadel, on 117 I take the comp's Tower, he has 2 Griffin Conservatories on his respawn, I check one and the second with a noob - both twos, I take them. On 125 I find Valeska sitting in the Castle, with decent meat. I don't dare to attack. On my turn the opponent leaves the Castle, I check him with a noob, realize that in terms of meat I am stronger, in skills as well. I attacked. Opponent surrendered after the FB.
Thanks for the game.
In reply to zloiljk
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zloiljk
04/09/2013 zloiljk(red, Rampart, Ivor, Ivor) def MaxGor(blue, Castle, Valeska, Valeska), Diamond, 126, Shades of Darkness
I fell for Geltran's bait, but I couldn't deal significant damage. I didn't expect my opponent to have 4 angels, so I attacked.
Thanks for the game.
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9.04.2013 WiZarDX_576 (blue, Rampart, Ivor, Gunnar) def Iamsamstan(red, Castle, Valeska, Valeska), Diamond, 214, SoD

The most epic game, according to both of us. It was our second match, because the first one ended in a draw. We agreed to play the same towns, but with 2 restarts. I took my 112, losing in the max skeleton crypt, and hoped for a miracle spawn, but it didn't come.
111. Archers not built, ranged stacks blocked in the dungeon and 20-49 half-goblins at the fork. I thought about surrendering in despair at first, but later, afraid of losing motivation, decided to continue. A prison with 20-49 dwarves warmed my soul. I hired 4 heroes and sent them in all 4 directions.
112. I upgrade the archers and break the dwarves. In the prison, I get Bron with 6 basilisks. I delve into the crypt, and it's max again. But, probably the 10 vamps didn't know I'd come with grey archers and basilisks, so they had to lose and be upset. And I, on the contrary, was very happy to get 5k gold. I had to break through to the swamp respawn. I won't write the days from here on, since I don't remember exactly what happened. I remember breaking a horde of demons and running to the swamp, my scouts found 2 external archer dwellings and a Griffin Conservatory 1, which I firmly broke on 117, and it took off. I unraveled all the archers, took a dungeon village in the underground and put a portal there, of course, since archers are needed. On week 2, Valya was leveling and killing, killing and leveling. I gathered a bunch of Rampart villages, good thing Wiz didn't see them, or I would have lost immediately from such a mass of centaurs and dwarves, and I stumbled upon a green player who was extremely unlucky with the layout, but for some reason he didn't take a re. The computer, what can you expect from it. On 127 I placed angels in the castle, burned 3 Dragon Utopias, a Dragon Fly Hive, and a conserva. Wizard makes at least 15 per turn, unclear and scary. On week 3, I take the brown Tower with a capitol, break the Dragon Fly Hive. Wiz has Gunnar glowing with wild stats, well compared to the computer stats, but Valya isn't bad either. I noticed a Shield +4 all behind a horde of king cyclops. I think. For now, I didn't take it. Collected Dragon Fly Hives in the treasure zone, conserva 3 and 2, in a box 40 greens (unfortunately elves, not dragons) and 30 wood elves, all fine. On 141 I split and take 1 Dragon Utopia, minimum, nothing good. On 142 I take the 2nd, the only good thing is that the archangels stood up, oh and also they gave a cap of level 5, not bad. Our army power jumps between me and Wiz, sometimes mine, sometimes his, scary.
Purple comes and breaks my scout. What a cheeky beast, I kill him with a chain, sacrificing a day. And I forgot to put on the shackles, and he, of course, escaped, the scoundrel, well good riddance to him. On 144 I finally took a Dragon Utopia, it was a tough one, all the dragon cards seemed to live there. They gave me stuff, of course, but no, not on the head, as you might think, but a kettle and КВ. But the opponent has 29 attack power, it's crazy, I'm totally freaking out. Not only is the nickname Wizard, but he also has a wizard folder (no offense to Wizvard). With all this, I fly to the cyclops for the shield. They don't mind giving it to me for 10 centaurs. Valya's stats are also impressive. Not so scary. I make 1 Dimension Door, remembering that probably 2 is not allowed, and Fly, and end up home in the stable and the well. Wizard came... True, Pink also came, and Brown (who got his town back because I, as always, blundered and forgot to put at least someone there). I took out Wistan from the opponent so he wouldn't snoop around, recaptured the dungeon village, doubled my mana. Oh, I forgot to say, it's already week 5. As always, I went after Brown, took the castle and a Dragon Utopia, not as tough, apparently the other dragons hid somewhere, and they gave me a red orb to make me finally leave them alone. I realized I had something to show this very Gunnar and went for it, very stupidly. I've never been so dumb, because I've never had an army like that. I left Valya on archangels, gave away the wyvern and archers and directed them to take Inferno (which Gunnar had grabbed), and also gave some forces to a tertiary hero, in short, I ended the turn with 3 armies. But Gunnar has КЗ. This logist attacks my wyverns, of course with Tactics, and goodbye 120 archers and 32 wyverns. That's not enough for him, he attacks the second scout, goodbye wood elves and elves. This insatiable (I won't say who) attacks my main. But the main pays off with 13 archangels. And with that, Gunnar got tired. Valya is bought back in a Stronghold village, picks up the meat (60 goblins and 26 wolves), and attacks with the orb. What was the point? The meat blocks the archangels, and the arch flies back and forth and cuts down his troops. This cowardly Gunnar catches on to this trick and pays off. Ayauhteotl, who was watching the trans and Wiz's stream at the same time so attentively that she didn't see the actual battle, only Gunnar paying off, and then spent a long time bothering us about what the heck that was, why Gunnar with 3 archangels, 14 grey bears, 33 grey wyverns, and some more meat surrendered without a fight, but when it was explained to her, she understood the situation and the full weight of Gunnar's predicament. (Later I thought, why didn't I put on the shackles? After all, my archangels could have practically taken him out without magic). Well then, I noticed the opponent took another swamp secondary and stretched a chain there, but took off the orb. So Gunnar attacked me again the next day, threw a chain for about a thousand and a half points, well Wiz will say more precisely, and I decided to write that I surrender. So that's how it all turned out. Thanks for the game! All events described in the report are true. And Wiz and I decided to play a fun match too, while he moves, I write the report)))
In reply to Iamsamstan
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Iamsamstan
9.04.2013 WiZarDX_576 (blue, Rampart, Ivor, Gunnar) def Iamsamstan(red, Castle, Valeska, Valeska), Diamond, 216, SoD

yes, the game really turned out to be interesting and engaging.

starting with 4 heroes and 9 elves is not great. but the heroes that came were excellent. Moni, Fyur, Gunnar in the tavern, and also a big respawn. there are Dwarf Cottages, resources. though everything is far away. + from the lookout, boots were spotted. and a Dungeon village. until d116 I collected resources and gold for unicorns. along the way, I broke into 2 treasure zones. from what was interesting and accessible - a couple of Dragon Fly Hives were visible. and for the rest, blocks, blocks, blocks...
on d116 with unicorns, I break through 50+ orcs, take the boots, and burst into the Castle computer's area.
I broke into another treasure zone - but there was another block. this time of 10+ groups of cyclops.

d122. I take a Pandora's Box for level 2 magic and run towards the Dragon Fly Hives. simultaneously scouting another treasure zone, where near the exit is an external dwelling of weirdos for 20-49 archmages (which on the 2nd turned out to be 40+), and further a block of 50-99 monks, behind which another couple of Dragon Fly Hives and a cape are visible.
d123. first Dragon Fly Hive for 12 - groups of Wyverns - 4 ducks. upgraded unicorns, took pegasi, and on d124 - second Dragon Fly Hive for 50+ grand elves - another +6 ducks.
d125. I break through guards of 30+ snipers and 30+ Wyverns with a group stack for a ring +1hp, and some pointless artifact with a bunch of resources around. lost a unicorn on that. but now I can scout further.
chains are built into the depths of the respawn to take Dwarf Cottages, gold.
and Gunni in the meantime rides towards the external dwelling of bears, sighing and secretly hoping that I planned the breakthrough of archmages and monks.
d127. thanks to insane micro and unicorns - we take down the archmages with a loss of 1 chick. but I decided to wait for the growth against the monks.
bears settled in the Barbarian castle, + a portal in the Dungeon.
d131. delivery of unicorns, a few pegasi and elves, and onto the monks. there turned out to be only 55 of them. but they killed off the horse and a couple of Wyverns. and all because of the bears and minus morale on Gunni. he didn't like the little bears... (and they were such fluffies when they just hatched)
then it gets better - 30+ groups of liches for a Dragon Fly Hive. the army was plagued by minus morale and silence. everyone was tense. no one wanted to get caught and die. but we managed. and the Dragon Fly Hive was again minimum. 2 more are visible - but behind tough guards. can't do it without oil. and there's no mana.
from the other flank, reconnaissance reports about the Book of Air and a Griffin Conservatory. though it's in the underground and behind 100+ groups of medusas, but the battle spirit rose a little, and the silence in the army dissipated.
d132. a strategic lookout, which spots a bunch of artifacts, another Griffin Conservatory, and most importantly - you can get there without a fight from the same treasure zone.
meanwhile, the Castle computer doesn't lose heart and makes guerrilla raids from the darkness on my windmills and green little men.
and Gunni with a delivery of bears from the Barbarian - takes a Naga Bank and rides towards the КВ and the Griffin Conservatory.
d134. tough battle with medusas. but everyone holds on, gritting their teeth, claws, and horns. though time runs out and Gunni spends the night at the Griffin Conservatory dreaming of angels...
d135. we take the Conservatories - both 2s. we turn Gunni around to replenish mana and for those 2 Dragon Fly Hives.
d136-137. Dragon Fly Hive + the guard of the 2nd is broken through. Sandro comes out of the prison at level 20 with an ideal build: attack defense log earth air - all expert.
though he didn't really fit into the 4-minute turns. so giving him КЗ under receipt and elves, he ran around until the end of the game collecting skeletons. eventually gathering about 400 of them.

and then a trick! after passing the turn - the Barbarian computer runs out of the darkness and snatches back his own castle. an unexpected turn.

d141. a hurricane plan to take back the Barbarian castle. Gunni - without speed boost, but there is Dimension Door and the growth of our bears. the whole kingdom breathes a sigh of relief.
d142. finally a decent army, with which it's not a shame to visit a Dragon Utopia. Gunni is speed-boosted before it.
d143. a royal Dragon Utopia, immediately 2 Books of Earth! and a cap +4+4. Gunni meanwhile replenishes mana, the army takes resources for groups of bears.
d144. Town Portal to the 1st treasure zone, there's a sword +5 all and another Dragon Utopia found.
d145. got a max one, and someone forgot to take off the cape... as a result, no resurrection, and I lost a lot of extra stuff. they gave +12 spellpower, +2 all, Books of Water and Fire. we upgrade bears. go check where the Barbarian has holed up. especially since a Dragon Fly Hive was visible in that direction. and what do you think: sitting quietly in a corner of the map and coming out to angels. that's no good - we take matters into our own hands! + just in time, the external market is right there.
d146. Gunni grabs another Dragon Utopia - nothing special. but we managed to take the gloves.
d147. we reveal a lookout in the treasure zone - we see red Inferno and a Dragon Fly Hive nearby. we take everything. release the roaches, and Gunni Town Portals home for mana and growth. in the castle - angels.
d211. through a mega chain across the entire map, Gunni finally reaches the Swamp computer, but doesn't have time to sit in the castle. as a result, the computer takes it back and barricades itself there.
d212. we upgrade Wyverns. take +1 to hp. we see a level 5 cap.
d213. reconnaissance. Dragon Fly Hive. double mana.
d214. we see movement near Inferno, rogues with a split army, and Valeska with archangels within reach. here it is - our chance! we finally gather all the army into a fist (ended up with 14 silver, 3 angels, 30 groups of ducks, 13 groups of unicorns, and 1s), Town Portal to Inferno and minus everyone except the archangels. Valeska is in shock, angels in an armful, money on the table - like Gunni, you didn't see anything and I wasn't here. and interestingly - Gunni fell for it.
d215. Valya attacks herself. now with the red orb. Gunni was still pondering which banks to put the gold in. so at first he didn't even notice that Valya had attacked him and demanded repayment.
stat-wise, Valya had +10 advantage in attack. had to pull Gunni out of this mess, dispelling dreams of goblins, canaries, girls in swimsuits, etc.
we flee and ourselves put the archangels on our turn. also making a forced march into the uncharted territory down from the swamp. where we spot another built-up swamp for purple and a couple of Dragon Fly Hives nearby. at the end of the turn - Town Portal home.
d216. Valya didn't understand what that was. but the fact that the castle changed flags from purple to blue - alarmed her. without dragging things out, Valya appears there in person, destroying my rogues along the way. at the start of my turn I see - the archangels are split into 7 stacks, Gunni of course reaches them, I decide not to put on the cape - and into battle. I wasn't wrong. Valya also without the red orb. first turn, a chain lightning for 1.5k which took down half the archangels. Valya immediately into tears (the angels were a pity) and surrenders.

thanks for the game! the intrigue remained until the very end :)

game replay:
http://www.twitch.tv/wizardx_576/b/388255144
http://www.twitch.tv/wizardx_576/b/388649941
.
http://heroes3.tv/WiZarDX_576
http://goodgame.ru/channel/WiZarDX_576/
создатель мода ХВ рулз :
/topic/10609/

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10.04.2013 BAJIEHOK (red, swamp, Brogh, Brogh) def Vodik (blue, Rampart, Ivor, Ivor), Diamond, WT, 142

Thank you for the game!
693078206
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Palach (red, Castle, Valya, Valya) def Ivor (blue, Rampart, Ivor, Ivor) - 1000, WT 134. My opponent played so poorly that even if I had played much worse, they would have had very little chance. There wasn't much of a game. Thank you for the game!
In reply to BA/IEHOK
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BA/IEHOK
10.04.2013 BAJIEHOK (red, swamp, Brogh, Brogh) def Vodik (blue, Rampart, Ivor, Ivor), Diamond, WT, 142

Thanks for the game!


Confirmed! Thanks for the game!
In reply to Palach HP
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Palach HP
Palach (red, Castle, Valya, Valya) def Ivor (blue, Rampart, Ivor, Ivor) - 1000, WT 134.

Confirmed.

Thank you for the game!
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Ivor на Ivor дало :bomb: )


In reply to KobRa_RR
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15.04.13
Redwhait HP (blue, dungeon, Shakti) def Kalababa (red, castle, Caitlin, Labetha) diamond 125

The start was quite good — 3 stacks of Troglodytes + an external dwelling of cats taken on turn 111.
Then there were long money problems, but on turn 116 I put down a portal in the village, and on turn 117 I built the cat dwellings in the fort, though I had to sell everything down to zero.
Half-bought out on turn 121. +3 morale, luck pendant for 45 griffins on the Inferno computer's respawn, +4 small shield for dwarf cottage griffins.
Turn 122 — minimal Dragon Fly Hive, max Dwarf Cottage, and over a hundred Magogs +1 to speed. Then into the teleport, and there +2 speed for 70+ eyes, and in the Hive I break back home for the cat upgrade, and the noob gets into it. Quick in the Hive on 8 Wyverns loses 35 Troglodytes; I went in and realized I messed up, losing 55 :D. But the army became more or less — 12 ducks, 16 cats (upgraded the next day), 75 Troglodytes, and decent growth; plus there are 2 more Hives, a Griffin Conservatory, mass haste, and further on you can even go into the utopias.
But on his turn, the opponent surrenders, because it wasn't particularly promising, and on top of that the computer was wearing him down.
Thanks for the game!
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Redwhait HP
04/15/13
Redwhait HP (blue, Dungeon, Shakti) def Kalababa (red, Fortress, Kaitlin, Labeta) diamond 125
Thank you for the game!
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Comment regarding the "shifted guard" rule: Using ranged attacks, flight, and wings does not give you the right to freely take/visit objects mentioned in the "shifted guard" rule. I simply thought this was a standard interpretation of the rules, but discussions revealed that it is not. Added 17 minutes later. Regarding the number of ranged attacks, the standard interpretation is also that in "Shades of Darkness," you can use 1 ranged attack per day, and in "The Succession Wars," you can use as many as you are given.

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