15.04.13
Redwhait HP (blue, dungeon, Shakti) def Kalababa (red, castle, Caitlin, Labetha) diamond 125
The start was quite good — 3 stacks of Troglodytes + an external dwelling of cats taken on turn 111.
Then there were long money problems, but on turn 116 I put down a portal in the village, and on turn 117 I built the cat dwellings in the fort, though I had to sell everything down to zero.
Half-bought out on turn 121. +3 morale, luck pendant for 45 griffins on the Inferno computer's respawn, +4 small shield for dwarf cottage griffins.
Turn 122 — minimal Dragon Fly Hive, max Dwarf Cottage, and over a hundred Magogs +1 to speed. Then into the teleport, and there +2 speed for 70+ eyes, and in the Hive I break back home for the cat upgrade, and the noob gets into it. Quick in the Hive on 8 Wyverns loses 35 Troglodytes; I went in and realized I messed up, losing 55 :D. But the army became more or less — 12 ducks, 16 cats (upgraded the next day), 75 Troglodytes, and decent growth; plus there are 2 more Hives, a Griffin Conservatory, mass haste, and further on you can even go into the utopias.
But on his turn, the opponent surrenders, because it wasn't particularly promising, and on top of that the computer was wearing him down.
Thanks for the game!
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