my question is about water? meaning, no matter what the situation, I can apply any rule to it?:smile02:
I'll answer with your own words:
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my question is about water? meaning, no matter what the situation, I can apply any rule to it?:smile02:
I'll answer with your own words:
If shackles are present, then we must act according to the rules.

My question is about the "water" rule? Meaning, regardless of the situation, can any rule be applied to it?:smile02:
Exactly, according to the rules, it should be possible to win without using shackles, which will be problematic with such a large number of troops and rounds, plus Craig Hag has triple luck. Also, the rules allow removing bracers and disbanding troops down to the number at the time the stalemate occurs, but again, then Tunar will be left without experience for the troops he killed earlier, since he didn't kill anyone here, but simply suddenly dismissed troops on the third week. Well, yes, he might have also received a couple of thousand for a ransom... It's unfair.
If there are options that would be fair to everyone, let's consider them.

Tunar won't gain experience for the troops he killed earlier, as he didn't actually kill anyone here; he simply dismissed troops on the third week. Well, he might have also received a couple of thousand for a ransom... It's unfair.
To be honest, in a stalemate situation with shackles, it would be fair to load a save and dismiss both heroes.
So, we take a weak unit with bracers and a fly spell and attack the enemy hero with 1k skeletons, cast the spell, and dismiss both?
If Tunar believes that a draw is not in his best interest, then let him fight.
And for the scenario with amulets, where only one dodges, it might be worth considering adding a rule that both must fight.

to numOne:
answer my question (or choose one of the options, or suggest your own):
1) is this a stalemate? - a condition of impossibility
2) is this a negotiable situation? - a condition based on someone's desire
Well, if he commits with 1k skeletons and no mana, he's already likely to lose. Let's replace even a fly with a harpy-witch :D
Lim4
And who should be forced to make the first move?
You could come up with a more realistic situation, like 1k skeletons with support and 1k mana, for example. We take bracers, a red orb, and a few archers who can't kill the skeletons but can easily eliminate the support.
The issue is only problematic in a situation where both players are dodging. That's why I think that in such a situation, we shouldn't look for an answer to it. Let each player decide what is more advantageous for them – to fight or to agree to a stalemate with its consequences.