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Posts from HoMM3 HD - Releases and updates. Auto-translated

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#46
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HoMM3 HD 3.26f
3.25 -> 3.26 (23.12.2012)

General:

[-] (author - Sav) bug: in random maps, one hero could be in multiple prisons, and as a result, have a very high level with weak prison guards.
[-] the ability to launch multiple instances of the game from the same folder has been removed.
[+] the ability to play the game in multiplayer on two or more instances from the same folder.
[ ] now, if the HD exe from the current version is launched through HD 2.98, 2.98 will not be activated and there will be no conflict.
[ ] in multiplayer, before waiting for players to connect, the "show available scenarios", "additional options", "random map", and "start" buttons now work (are not deactivated), but when clicked, a message appears stating that you need to wait for players to connect.
[ ] minor changes for improved stability.

HD+:

[-] after a battle, the turn timer started in the battle results window.
[-] in hotseat mode, during the AI's turn, when a player battled the AI, the game did not offer to replay the battle.
[-] in multiplayer, under certain circumstances, during the AI's turn, when a player battled the AI, it was impossible to replay the battle.
[-] the 'Not Me' bug reappeared due to the automatic setting of the number of creatures to the maximum when purchasing (now the bug is truly fixed).
[-] when loading protected saves/maps in single-player, windows with incomprehensible text appeared (e.g., "pc = 2").
[-] (author - Sav) original bugs: extra castle and neutral zones in the random map generator, crash when removing magic obstacles with a spell, incorrect spell chances for the Dragon spell, incorrect resetting of visited map objects, incorrect AI calculation of hero luck when evaluating the value of increasing luck, incorrect wisdom and magic levels for the Elementalist, incorrect display of attack with stack bonuses in battle.
[+] (author - Sav) in player cities, if a fort is present, 2 levels of creatures will always be built, and in neutral cities, 1 level.


3.24 -> 3.25 (12.12.2012)

General:

[-] incorrect display of the cursor shadow for two-tile creatures in battle: for the defending side, the shadow was displayed as for the attacking side, the shadow was not displayed on the castle gate for the defending side.
[+] when transferring a unit of creatures from one army to another, if the receiving army has creatures of the same type, preference is given to the unit with a quantity greater than 1.

Updater:
[+] when updating a mod, it does not ask to close the launcher, but does it itself.
[+] upon completion of the update, if the system language is Russian, the change log opens.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#47
Auto-translated
especially for Maretti )

HoMM3 HD 3.37f
3.36 -> 3.37 (03/14/2013)

General:

[-] in 32-bit MMX mode (stretchable), when switching to fullscreen mode, the Windows 7 interface switched to a simplified style.

HD+:

[+] (only SoD/Complete and HotA) a chess timer has been added to the game (in-game option: 'more options... -> chess timer')
- - before the start of the game, the following are selected: time for the first turn, time added to subsequent turns, time added to battle.
- - unused time for a turn is carried over to the next.
- - the timer ticks during battle.
- - unused time added to the battle is not saved, i.e., it is deducted at the end of the battle.
- - the pause for taking a turn, which works with the regular timer, does not work.
- - when saving the game, the timer state is saved.
[!] due to the addition of the chess timer, HD+ is not compatible with versions lower than 3.37
[+] in HD+ windows, the focus is immediately set to the first text field, and the [TAB] and [SHIFT]+[TAB] keys move the focus through all text fields.
[-] if the 'back' button was pressed in the save game window, the game asked "Do you really want to return to the main menu?"
[-] in HotA, when playing with protected saves, if one player left the game, the game did not stop, and it was not suggested to save it.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#48
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HoMM3 HD 3.38f
3.37 -> 3.38 (03/17/2013)

General:

[ ] Updated the mod's text in Polish.
[-] In some mod updates, the strength of monsters in the RMG settings was set to 5 (i.e., very strong).
- - (Now it is possible to set this value by writing in _HD3_.ini -> < HD.TE.Settings > -> the 7th parameter to the number 3 and not touching the monster strength settings in the game).

HD+:

[!] Improved the implementation of the chess timer:
- - In multiplayer, in a player vs. player battle, the timer stops.
- - Some errors have been fixed.
- - The timer is available for single-player and hotseat games.
[+] Added the option 'start timer after taking a turn' (in-game menu).
[+] The value of the option 'start timer after taking a turn' is written to the save file.

[!] When loading games saved from earlier versions of HD+, the game starts without the chess timer and without a pause for taking a turn.

[ ] Minor fixes
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#49
Auto-translated
Fixed in 3.39u
Added templates: 4sm0d, 8MM0b, Coldshadow Fantasy, Dwarf Tunnels, Fear, Guerilla, Headquarters, HyperCube, Long Run, Match Terrain, Nostalgia XXL
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
#50
Auto-translated
yes

***

HoMM3 HD 3.40
3.39 -> 3.40 (03/17/2013)

HD+:

[-] bug: the standard timer might not work
[ ] the game recognizes saves protected by versions earlier than 3.37
[ ] minor fixes

HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#51
Auto-translated
HoMM3 HD 3.41f
3.40 -> 3.41 (03/18/2013)

HD+:

[-] A bug in saving/reading saves was causing the pause function to not work when taking turns with the standard timer
- - and was causing a crash when viewing mod options in the scenario information window
[-] The message about the missing "advopt_p.pcx" no longer appears
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
#52
Auto-translated
darkello
3.41 crashes and displays an error message upon startup.
I don't understand, can you provide more details?
darkello
Also, saves from 3.39 are not compatible with 3.41... and downgrading from 3.41 to 3.39 doesn't work; it only allows downgrading from 3.41 to 3.41 :D
Here's the link: https://www.dropbox.com/sh/yhsipry44obr52y/f33uIXtBU1
You can download 3.39.
Based on the crash log, it seems the issue isn't that 3.41 can't read the save, but rather that the save file is corrupted.

darkello
Here's the crash log file when loading a save made in 3.39.
The save file itself would be much more helpful.



Added 19 minutes later
HoMM3 HD 3.42f
3.41 -> 3.42 (03/18/2013)

General:

[-] Some mod updates reset the standard game settings.

HD+:

[-] The chess timer would accumulate when repeatedly ending a turn and then loading an autosave.
[!] When loading a save with a chess timer, the timer is set to the value corresponding to the beginning of the turn.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#53
Auto-translated
ready for HoMM3 HD 3.47

3.46 -> 3.47 (07/24/2013)

General:

[-] Fixed bugs in the implementation of network play between multiple instances of the game on a single computer.
[-] Fixed a bug in the original game: the game crashed if the 'scenario name' button was pressed in the campaign save window when there were no previously saved campaigns.
[-] Fixed issues with the new movement shadow in battles in HotA.
[-] Fixed crashes in 32-bit GDI mode when the computer player was taking its turn in HotA.
[+] Changes for compatibility with future HotA 1.3.

TournamentExtensions:

[!] Ending a battle with [Q] is now absolutely identical to an autobattle without magic.

HD+:

[-] When the 'replayable quick battle' option was enabled in multiplayer modes, the game did not offer to replay the battle if the computer player attacked the player.
[-] If a computer player's hero attacked a human player's hero in a town, the defender did not receive artifacts, experience, or restore spent spell points upon winning.
[-] Fixed an incorrect implementation of the fix for the bug with attacking a guest hero in an allied town in network play.
[-] If = 1 and network play was in progress without a replayable quick battle, and the 'quick battle' option was enabled, the game did not offer a choice: to conduct a quick battle or not.
[!] Replayable quick battle is now absolutely identical to an autobattle without magic.
[!] Now any battle plays the same way with repeated attempts after loading a saved game and with identical actions.
[!] Nagabanka now gives gems.
in order for a battle in a network game to be repeatable, both players must have a version no lower than 3.47
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#54
Auto-translated
HoMM3 HD 3.48f
3.47 -> 3.48 ()

[-] 'Create HD exe' didn't work in Linux Wine within the HD launcher, but it worked in Windows with errors.
[+] Czech language is now available for selection.

HD+:
[-] Changes for repeating player vs. player battles, which were supposedly the cause of frequent desynchronization in online battles, have been removed.
[-] In online games with replayable quick battles, the game asked connected players whether to play a quick battle or not.

The fact that desynchronizations have increased is a good thing!!)
Since this was achieved, it means that a direction has been found in which to work in order to completely eliminate desynchronizations.
The repeatability of battles will be refined in future versions...
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#55
Auto-translated
Pit for LM
I'm still bothered by another question. Is it possible to fix the issue where removing protection from a password-protected map corrupts it? After the password removal procedure is performed, the map no longer loads, either in the editor or in the game...
Last time, I thought it might be a version issue - the game was started a long time ago, but today I started it in 3.48, removed the protection in the same version, and tried to run it in the same version.
Yes, I see that there is such an issue.
We will fix it, but for now:

Update to version 3.49 is available
3.48 -> 3.49 (08/05/2013)

[+] 2 new color modes are now available:
32-bit True - enables playing in windowed mode with 32-bit color depth. All graphics in the game are rendered directly in 32-bits, rather than being transformed from 16-bit to 32-bit 'on the fly' as in the 32-bit GDI and 32-bit MMX modes. This mode is the fastest, and its performance is approximately the same as the original 16-bit mode.
32-bit True (stretchable) - the same as 32-bit True, but allows you to change the window size, scaling the image, and use fullscreen mode with non-standard resolutions, just like the 32-bit MMX mode. Image scaling is performed using a fast algorithm implemented in MMX processor instructions. The performance of the 32-bit True (stretchable) mode is slightly higher than the 32-bit MMX mode.

[+] (Windows Vista/7/8 only) in the 32-bit True and 32-bit True (stretchable) modes, when the SystemCursors option is enabled, all cursors in the game are drawn using the standard operating system tools, which improves the overall graphics performance and increases the smoothness and accuracy of cursor movement. Moreover, unlike the 32-bit MMX mode (or these same modes in Windows 2000/XP), cursors of sizes 40x40 and 44x44 with native graphics, including artifacts, are used, rather than adapted 32x32 cursors.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#56
Auto-translated
Maretti
The HD version shouldn't change the game, just make it easier and more enjoyable to play.
HD shouldn't change the game, yes. But it also doesn't touch the nagabank. This is what HD+ does.
Maretti
This is how it has been for 13 years. No reason to change it now.
Firstly, in the original game and in HD without the +, the nagabank still contains sulfur (unless it was changed to gems using a text editor, which some have been doing for the past 13 years).
Secondly, there are reasons, otherwise such a fix wouldn't have appeared in HD+.
Should the refugee camp only produce pikemen?

____________________________________________

Update to version 3.50 is available
3.49 -> 3.50 (06.08.2013)

General:

[+] changes for compatibility with HotA 1.2/1.3
(accounting for sea wolves in quick buy functions, 32-bit True cursor-cannon, version text color, [ALT]+click on the artifact-cannon, ...)
[ ] minor fixes.

TournamentExtensions:

[+] the timer can now display time greater than one hour.

HD+:

[!] WARNING! playing over a network is only possible if all players have a version no lower than 3.50
[+] added backward compatibility with protected saves from earlier versions
(i.e., 3.50 will read saves from 3.4x, but 3.4x will not read saves from 3.50)

[-] bug: when attempting to remove protection from a password-protected map, the map was irreversibly corrupted.

[+] (author - Sav) fixed a bug in the original game: creature actions in combat under the 'berserk' spell.
[+] (author - Sav) fixed a bug in the original game: skipping a turn by a flying creature in combat when clicking on an enemy stack within range, if it is impossible to fly to it due to obstacles.
[+] (author - Sav) RMG: 50% chance of a neutral zone appearing where there are no cities.
(for reference: due to fixes added earlier, starting with version 3.26, neutral zones were not generated)
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#57
Auto-translated
Update to version 3.51 is available
3.50 -> 3.51 (08/07/2013)

HD+:

[!] ATTENTION! Online play is only possible if all players have a version no lower than 3.51

[+] Added the ability to repeat player vs. player battles in online play.
[ ] Minor upgrade to backward compatibility of saved games.

I have restored the ability to repeat player vs. player battles because I have reliably determined that the desynchronization occurred exclusively when playing on an old version (3.46 and earlier) against a new version (3.47 and later).
Now, there is no possibility to play with incompatible old versions.

Now, in HD+, all battles are repeatable, both in single-player and online.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#58
Auto-translated
Update to version 3.52 is available
3.51 -> 3.52 (08/09/2013)

[+] In Windows Vista/7/8 in 32-bit True Color mode, if the system cursor fails, the game will switch to a regular cursor.

HD+:

[!] WARNING! Online play is only possible if all players have version 3.52 or higher.
[-] Bug: desynchronization in player-vs-player battles.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
#59
Auto-translated
Update to version 3.53 is available
3.52 -> 3.53 (08/24/2013)


[+] (author - WiZarDX_576) when right-clicking on an artifact on the adventure map, a window with the artifact's picture and name is displayed.

[+] the option has been added.
If it is enabled, when the creature hiring dialog is opened, the quantity is set to the maximum.
If it is disabled, when the creature hiring dialog is opened, the quantity is set to 1.
[+] when switching between upgrades/downgrades/different types of creatures in the hiring window (if possible), the set quantity is saved (and not reset to 0 as in the original, or to the maximum as in previous versions).
[+] if the quantity in the creature hiring dialog is already set to the maximum, pressing the "maximum" button resets the quantity to 1.

[+] the patcher_x86.dll library has been updated to version 1.8.2
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
#60
Auto-translated
baratorch
Update to version 3.53 is available

[+] (author - WiZarDX_576) when right-clicking on an artifact on the adventure map, a window appears showing the artifact's image and name.

Thank you very much. This is exactly what I wanted, and it even includes an image :cool: :D
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