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HoMM3 HD - Releases and updates.

#46
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HoMM3 HD 3.26f
3.25 -> 3.26 (23.12.2012)

General:

[-] (author - Sav) bug: in random maps, one hero could be in multiple prisons, and as a result, have a very high level with weak prison guards.
[-] the ability to launch multiple instances of the game from the same folder has been removed.
[+] the ability to play the game in multiplayer on two or more instances from the same folder.
[ ] now, if the HD exe from the current version is launched through HD 2.98, 2.98 will not be activated and there will be no conflict.
[ ] in multiplayer, before waiting for players to connect, the "show available scenarios", "additional options", "random map", and "start" buttons now work (are not deactivated), but when clicked, a message appears stating that you need to wait for players to connect.
[ ] minor changes for improved stability.

HD+:

[-] after a battle, the turn timer started in the battle results window.
[-] in hotseat mode, during the AI's turn, when a player battled the AI, the game did not offer to replay the battle.
[-] in multiplayer, under certain circumstances, during the AI's turn, when a player battled the AI, it was impossible to replay the battle.
[-] the 'Not Me' bug reappeared due to the automatic setting of the number of creatures to the maximum when purchasing (now the bug is truly fixed).
[-] when loading protected saves/maps in single-player, windows with incomprehensible text appeared (e.g., "pc = 2").
[-] (author - Sav) original bugs: extra castle and neutral zones in the random map generator, crash when removing magic obstacles with a spell, incorrect spell chances for the Dragon spell, incorrect resetting of visited map objects, incorrect AI calculation of hero luck when evaluating the value of increasing luck, incorrect wisdom and magic levels for the Elementalist, incorrect display of attack with stack bonuses in battle.
[+] (author - Sav) in player cities, if a fort is present, 2 levels of creatures will always be built, and in neutral cities, 1 level.


3.24 -> 3.25 (12.12.2012)

General:

[-] incorrect display of the cursor shadow for two-tile creatures in battle: for the defending side, the shadow was displayed as for the attacking side, the shadow was not displayed on the castle gate for the defending side.
[+] when transferring a unit of creatures from one army to another, if the receiving army has creatures of the same type, preference is given to the unit with a quantity greater than 1.

Updater:
[+] when updating a mod, it does not ask to close the launcher, but does it itself.
[+] upon completion of the update, if the system language is Russian, the change log opens.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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