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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

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In reply to psatkha
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#517
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psatkha
It could be called "Call of the Clan", as the clan is sacred to all Orcs!

+ it should also be remembered that she is a VERY GOOD SCOUT and therefore should immediately see the exact number of creatures in any enemy armies, garrisons, cities...
At the start, log + scouting - but something like that already exists.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#518
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Leadership - gathering troops.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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In reply to RedHeavenHero
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#519
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RedHeavenHero
Leadership - gathering troops.
Did you sense a threat to Avran? :)
It makes more sense, I understand that myself, but it requires something different.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#520
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Dyrman
Did he sense a threat to Avran? :)
He sensed it, but not now, but earlier...:rolleyes:
It's more logical, I understand that myself, but they require something different ;)
Logistics is about finding a path.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

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Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to Dyrman
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#521
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Dyrman
At the start, log + scouting – but this already exists.

Who has it?! :eek:
In reply to psatkha
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#522
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psatkha
Who?! :eek:
See above.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to psatkha
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#524
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psatkha
Does Avrana have it?!
Yes.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
#526
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I suggest renaming Moander to Morinder; this will eliminate the name from Heroes of Might and Magic III, and the word "Mor" is more fitting for someone who will be modifying cities. Also, Vidomina needs to be changed. Iona to Faina (this is the closest option so far). And what about changing Tyris to Orjin? What do you think? And we could make Tyris the main subdued Chaos hero – a corruption of Chaos?
In reply to MSCH
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#527
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MSCH
We should also change Vidomina.

Vidomina is a necromancer from the 4th installment!
MSCH
What about Tyris for the Origin faction? What do you think?
And we could make Tyris the main representative of Chaos - a corruption of Chaos?

Origin is not a good name, as it will sound too similar to Kujin.

It would be better to stick with Orkhin, since the name from the orc lore, Oyrkhin, is not very appealing.

Here are some more female orc names:

Zumarel, Ragonnosh, Groma, Hargu, Igrim, Agra, Dragga, Grima
Qouldarta, Sergra, Matukra

And here are some male names:

Ragmash, Manrok, Groktash, Nurrog, Thurg, Troum, Drog, Godum, Targ, Karg, Grash, Orgrim, Telkar
MSCH
I suggest renaming Moander to Morinder, so we can get rid of the name from the 3rd game, and the word "Mor" is more suitable for someone who will be changing the cities.

Morinder - it's a somewhat familiar name, I think it's something from Harry Potter :smile17:
#528
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No, there wasn't one in Potrok.

Out of the ones listed, Tyris is currently the best, followed by Orkhin, especially since the names of the Orcs are slightly different in Heroes of Might and Magic V. You're going after "real" Orcish names, but here it's not quite right.
It's like with Drago – you could really come up with a lot of names from the Biblical-Catholic concept, but how does that fit into the concept of Erathia? Let's give the knight the name Judas, or Isaac, Mark, etc.
And they complained that the female names of the Mages should be similar to Ora and Nura. But the fact that they could have other names inspired by the East is not allowed.

Vidomina was in Heroes of Might and Magic III, as far as I remember.
In reply to MSCH
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#529
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MSCH
Vidomina was also in Might and Magic III, as far as I remember.

I think so too ;)
MSCH
Of the above, Tyris is currently the best, followed by Orkhin, especially since the names of the orcs are slightly different in Might and Magic V. You're bombing the "real" orcish ones, but here it's not quite the same.

I agree with Dyrman that the name Tyris, due to its 99% similarity to Iris, is not suitable, so let's stick with Orkhin, as there is nothing phonetically similar in Might and Magic V, and it's an orcish name anyway, even if the letter "Й" was lost due to a dialectal aspect; this happens all the time in world history ;)
MSCH

Otherwise, we'll end up with female mage names that sound like Ora and Nura. And the fact that they could have names with an Eastern influence is out of the question.

That's right, especially since, for me personally, the "Academy" faction is primarily based on mythology from India, Persia (Iran), the Middle East (Semitic mythology: Sumerians, Arabs, and Israelis), and partly Greece, as it's difficult to definitively assign golems to any one of these, as something similar existed in the mythology of almost all of them ...
MSCH
It's like with Drago - you can draw a lot of names from the Biblical-Catholic concept of names, but how does that fit into the concept of Elrath? Let's give the knight the name Judas, or Isaac, Mark, etc.

Well, the name Mark is already transnational, but Iona really grates on me :smile32:

Here's another option for renaming Iona: Halima, Leila, Munira, Salima, Zukhra, Zakhra, Amina

There's also Farid in this faction, and you can easily turn him into a female mage, Farida, and that's it ;)

And the name Drago is just awful, it's stupid... it's better to call this hero Mark than Drago :smile17:
#530
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In my opinion, Georg is better than Drago. Wouldn't you want to replace Vidomina with something Egyptian? Just repeating myself, I wouldn't want any borrowings from other parts of the game.
In reply to MSCH
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#531
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MSCH
In my opinion, Georg is better than Drago.
Don't you want to replace Vidomina with something Egyptian?

I just want to reiterate that I wouldn't like any borrowings from other parts.

Not Georg, it doesn't sound very good :smile48:

I personally liked the option Mark

And Vidomina cannot be changed to something else, because it is a classic, because it is in the 3rd, 4th, so it should be in the 5th as well.