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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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In reply to RomarioGrom
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13 years ago
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Respect to the streamers – especially Tvarine!
If you don't want to play against a streamer, don't.
In tournaments, if you're afraid of being exposed, don't stream.
It's a purely personal matter.
A well-meaning person might offer a hint in a private message, but whether to read it or not is like choosing to look at a map or watch an opponent's stream: a worthy player wouldn't do that, and rules don't apply to the unworthy.
So, I don't see a problem here.
In reply to Pit for LM
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13 years ago
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Many people have already expressed their opinions about streamers, and I think everyone understands the situation. However, there should definitely be nothing about viewers in the rules. Viewers cannot be controlled, so there is no need to introduce another way for streamers to manipulate them. Javdet is absolutely right: if you agree to play with a streamer, you accept the fact that they might give hints in the chat, etc.
In reply to Pit for LM
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13 years ago
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Is there an option in streams to "disable comments"? I'm not a streamer, so I don't know.
If there is, it would be right to stream without comments by default and only enable them with the opponent's consent.
The streams themselves are 100% a good thing; how could that not be obvious?
In reply to JustObserver
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13 years ago
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In chaos tournaments held at the club, unlike recent CIS championships, hints were officially prohibited, even when a well-meaning person wasn't looking at the opponent's screen. If a judge identified a hint-giver, they would receive a warning the first time, and then be removed from the gaming area. Similarly, this could be implemented here; if the streaming engine allows, they could be kicked out of the chat, but with a warning first. However, this applies to tournaments, especially in key matches; for maximum concentration and to minimize distractions in the chat, the stream could be re-streamed with commentary from the host-judge! But fun matches are just fun matches!
In reply to wowa
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13 years ago
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wowa

if the streaming engine allows, kick them out of the chat, but warn them first.

on sc2tv, they ban people from the chat for 24 hours for spoilers or any other nonsense;
in the GoodGame chat, you can even remove idiots from the chat for 30 days.

p.s. Twarina has started a stream, come and check it out, see what's going on, if anyone is not in the know or is interested.
In reply to wowa
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13 years ago
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wowa
In Chaos tournaments at the club, unlike the recent CIS championships, hints were officially prohibited, even when a well-meaning person wasn't physically looking at the opponent's screen.
If a judge identified someone giving hints, they would receive a warning the first time, and then be removed from the playing area.
The same can be done here; if the streaming engine allows, they can be kicked out of the chat, but first, they should be warned.
But in tournaments, especially in key matches, to maintain concentration and ensure the chat isn't disruptive, you could stream with a relay and commentary from the host-judge!
And fun matches are just fun matches)))

Wowa, I don't remember you at the CIS championship :p, but hints are prohibited in live tournaments; the difference is that the judge and his assistants must ensure this is enforced. Because usually, in live games, strong players give hints to other strong players, which significantly unbalances the game.
JustObserver
Javdet is absolutely right; if you agree to play with a streamer, you accept the fact that there will be hints in the chat, etc.

What does "agree" mean? Let's say you're randomly assigned to play against such a player in a tournament. Is there an option to refuse and request a replacement? :D
In reply to KobRa_RR
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13 years ago
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KobRa_RR
Vova, I don't remember you at the CIS championship :p, but giving hints in live tournaments is prohibited; however, it is the judge and his assistants who are responsible for ensuring this. Usually, in live tournaments, strong players give hints to other strong players, which significantly unbalances the game.
There were many CIS championships :D, but as far as I remember, Vik was often the judge, and he actually liked to give hints))) however, his hints are absolutely correct in the sense that they are completely independent of the opponent's position, and he could just as easily then start giving hints to the opponent, also based only on his screen ;) well, that's how a person lives with the game, and, most likely, if one of the players asked, Yura would immediately stop, because there are enough other players)))
How to understand "agreed"? Let's say, in a tournament, you are matched against such a player. Is it possible to refuse and request a replacement? :D
You can agree that no one will give hints, but those who give hints should be immediately kicked out, not even from the chat, but from the broadcast))
In reply to KobRa_RR
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13 years ago
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KobRa_RR
How do you understand "agreed"? Let's say, in a tournament, you get matched against a particular player. Is there a way to refuse and request a replacement? :D
Discuss this issue with the judges before the game if it worries you so much, and let them make a decision based on their considerations. Depending on the decision, I will either play with the stream or not.
numOne
Isn't there an option in streams to "disable comments"? I'm not a streamer, so I'm not sure.
If there is, it would be right to stream without comments by default and only enable them with the opponent's consent.
Streams themselves are 100% a good thing, how can that not be obvious?
Stream without comments? Seriously?
In reply to JustObserver
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13 years ago
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JustObserver

Stream without commentary? Seriously?

If you're going to regulate streams in any way, it should only be regarding the commentary – if the opponent objects to it, you can simply turn the commentary off. The question is, there will only be a handful of people who object, and everything will be played and streamed as usual.
This is what I can suggest on the topic.
Personally, streams don't bother me at all. Let all the top players gather there and give the opponent hints.
In reply to numOne
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13 years ago
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numOne
If any regulation of streams is necessary, it should only be in terms of comments – if an opponent objects to them, the comments can simply be turned off. The question is, only a few people will be against comments, and everything will be played and streamed as usual.
This is what I can suggest on the topic.
Personally, streams don't bother me at all. Let all the top players gather there and give advice to the opponent.
Streams without comments are pointless. It's the same as banning streams.
In reply to Pit for LM
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13 years ago
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So, we came to an agreement... initially, streams were planned as the main tool in the fight against cheaters)), but it turns out that the love for trolling outweighs common sense... I'll repeat once more - for those who missed the point... no one is after your high IQ, no one is spying on you, no one is deceiving you, please, stop with the nonsense, it's enough!
In reply to Pit for LM
13 years ago
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There is an opinion that, regarding broadcasts, we should move in the opposite direction, namely, encourage them as much as possible. In tournaments (at least in the later stages), broadcasts should be a mandatory requirement...
In reply to Pit for LM
13 years ago
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Here's an idea: during gameplay, streamers could appoint trusted individuals from their audience as moderators, allowing them to monitor the chat, remove spoilers, and ban those who post them. The viewership community is already quite stable, and moderator privileges could be transferred to another person during the game if one moderator needs to leave.
In reply to c0nn3c71nkK.ppL
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13 years ago
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And who will do it? I doubt there are people willing to spend their time on something like that.
In reply to Pit for LM
13 years ago
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1. It is forbidden to use cheat codes and all sorts of “bugs” during the game, which appear as a result of using additional programs.
The amended phrase makes the sentences inconsistent. It turns out that some program generates bugs and cheat codes. I even know one – the HD mod with its own bugs. It could be phrased as: "as well as undocumented programs that are not regulated by the tournament rules and access the game's physical memory."
Regarding save files. When deciphering the phrase, loopholes will be found. It could simply be: "It is forbidden to load save files without the participation of the opponent(s).". And then – comments, if needed. By the way, save files can also be analyzed using other programs. Allowing third parties to review the save file for serious map bugs in the absence of the organizers is permissible, as not everyone can wait an indefinite amount of time for competent individuals.
Regarding postponing the game.
The problem is that the control (last) save file is stored with the player, and he can do anything with it, and it is unknown at what stage (how many moves each hero has made) he created it. Therefore, it would be better to save the game for the first player and make a turn, and the second player saves – but does not move. The game should then be resumed by loading the game for the first player, and he immediately passes the turn. This thus adheres to the principle of online play. The save and game closing feature in Baratortcha is not fully developed, but it will be very helpful in this regard in the future.
Regarding streams. As twaryna noted, there are streams and broadcasts. For him, a stream is essentially a way to express himself (in the context of Heroes 3) as a stage for an artist. And all of this has nothing to do with the in-game discipline of Heroes 3. The same chat can be organized outside the stream by creating a special support group, or if there is a similar live person nearby the player, but no one sees it. Hints in the chat can even be key, especially for an inexperienced player. But this still needs to be implemented. Streaming is a completely different side of Heroes, and not a gameplay one. And it does not need to be regulated until Heroes becomes a commercial game.

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