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Here's a challenge for you.
I started playing The Shadow of Death, map difficulty 200%. I get a town, I get one hero, Sorcha, and everything seems normal at first glance. Everything is as it should be, but when I enter the kingdom, I see that my income is not 500, but 350!
So, the question is, why has my income been reduced?
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They raised the rent again.
In reply to Heroes13
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heroes13
Here's a little puzzle for you.
I started playing The Shadow of Death, map difficulty 200%. I get a town, I get one hero, Sorcha, everything seems normal at first glance. Everything is as it should be, but when I enter the kingdom, I see that my income is not 500, but 350!
So, the question is, why has my income been reduced?
Just to clarify, this is not a bug, and not a specific feature of any particular map. It's just that the town initially generates 350 gold, and after building a prefecture, it increases to 700 gold, etc. It's unusual to see this, but it does happen. So, what happened to our Kingdom? :smile32:
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It’s quite simple. It’s a game with a handicap.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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That’s the one.
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Here is the problem: A hero with 1 Fairy Dragon and one attack spell attacked a group of level 1 monsters, totaling 4 soldiers divided into 4 groups of 1 monster each. The battle was won in 1 turn. Question: What spell did the hero have?
In reply to Изученный
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Learned
Question: What spell did the hero have?
None. The "chain lightning" spell belonged to the dragon, not the hero. :D
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I'll post mine too, since we're on this topic! Here's an easy one for you, maestro:

Come up with a way to defeat a garrison of 9999 Crystal Dragons with just one Ifrit Sultan.
In reply to Terraniux
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Terraniux
I'll post mine, since we're on this topic! Here's an easy one for you, maestro!

Come up with a way to kill a garrison of 9999 Crystal Dragons with just one Ifrit Sultan.

The task condition is too general; there are many possible solutions. It's unclear whether they are in one stack or not, and what spells can and cannot be used. For example, you could use AotD to slow down the dragons, trap them in a force field, and then cast Berserk, Explosion, or kite them with a wall of fire, all with a million mana.
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Judging by the balance of power, the Dungeon faction should have 7 stacks. And I hope the garrison isn't antimagic. Furthermore, the question is less about magic and more about the land, the hero, and the artifacts. If that's the case, even a million mana will be useful to spend.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to c0nn3c71nkK.ppL
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c0nn3c71nkK.ppL
The task condition is too general; there are many possible solutions. It's unclear whether they are in the same stack, what spells can be used, and what spells are prohibited. For example, you could use Aotd to slow down the dragons, contain them with a force field, and with a million mana, cast either Berserk, Explosion, or kite them with a wall of fire, and so on.
Yes, you need to come up with a specific solution. If you claim "a million mana," then provide more details on how you obtained it (through possible gameplay methods in Heroes 3). The task is for Heroes 3, so you need to consider all possible game situations and find the one that provides a solution. The only clarification: we are facing a single stack of 9999 crystals. You can set everything else as you wish. However, describe your actions more specifically; if you write "a million mana," explain how you obtained it, whether that "million" is enough for everything, and provide calculations (I'll give you a hint: you'll have to do them). The task has a solution.
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Damn, you've piqued my interest!
Initially, I wanted to say, "it's impossible!", but since the author claims that the task has a solution...
Here's what we'll need: 1) a hero with artifacts that boost speed, so that the dragon stack doesn't kill the ifrits first;
2) a battlefield configuration where there is at least one hex where the ifrit sultan can position himself so that the dragons can't reach him! :);
3) a powerful offensive spell (explosion, armageddon);
4) a lot of mana;
5) it's useful to have a sphere that increases damage from spells;
6) it's also useful to have a vulnerability sphere: crystal dragons can resist our magic (with a 20% chance)! :(
The only thing I can't (don't want to) do right now is calculate how much spell power is needed and how much mana will be required. But, in principle, this is my solution. Does it work?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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Marmot
we will need: 1) a hero with artifacts that boost speed, so that the dragon stack doesn't kill the ifrits first; 2) a battlefield configuration where there is at least one hex where the ifrit sultan can stand so that the dragons cannot reach him! 3) a powerful damage spell (explosion, armageddon); 4) a lot of mana; 5) it is useful to have a sphere that increases damage from spells; 6) it is also useful to have a vulnerability sphere: crystal dragons can resist our magic (with a 20% chance)!
1. You can take any sufficiently leveled up Mulich. 2. Cast Hypnosis on the dragons (in case it works). 3.-5. An expert-level Explosion with a sphere and CS=99 deals 11587 damage. That is, 14 crystal dragons at a time. It will take about 700 rounds and approximately 21000 sp mana to destroy 9999 crystal dragons.
In reply to Marmot
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Marmot
Damn, you've piqued my interest!
Initially, I wanted to say, "it's impossible!", but since the author claims that the task has a solution...
Here's what we'll need: 1) a hero with artifacts that boost speed, so that the dragon stack doesn't kill the ifrits first; 2) a battlefield configuration where there is at least one hex where the Ifrit Sultan can position himself so that the dragons can't reach him! :) 3) a powerful damage spell (explosion, armageddon); 4) a lot of mana; 5) it's useful to have a sphere that increases spell damage; 6) it's also useful to have a vulnerability sphere: crystal dragons can resist our magic (with a 20% chance)! :(
The only thing I can't (or don't want to) do right now is calculate how much spell power is needed and how much mana will be required. But, in principle, this is my solution. Does it work?
It's simpler than that; we have a permitted "feature" with a berserker for many rounds, and we roast them with a ballista using expert ballistics. Frankly, I don't want to do specific calculations on skills, spell points, mana, and how to obtain them purposefully. It's too formal an approach to formulating the problem, in my opinion.

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