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Damn, you've piqued my interest! Initially, I wanted to say, "it's impossible!", but since the author claims that the task has a solution... Here's what we'll need: 1) a hero with artifacts that boost speed, so that the dragon stack doesn't kill the ifrits first; 2) a battlefield configuration where there is at least one hex where the Ifrit Sultan can position himself so that the dragons can't reach him! :) 3) a powerful damage spell (explosion, armageddon); 4) a lot of mana; 5) it's useful to have a sphere that increases spell damage; 6) it's also useful to have a vulnerability sphere: crystal dragons can resist our magic (with a 20% chance)! :( The only thing I can't (or don't want to) do right now is calculate how much spell power is needed and how much mana will be required. But, in principle, this is my solution. Does it work?
It's simpler than that; we have a permitted "feature" with a berserker for many rounds, and we roast them with a ballista using expert ballistics. Frankly, I don't want to do specific calculations on skills, spell points, mana, and how to obtain them purposefully. It's too formal an approach to formulating the problem, in my opinion.