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Hi everyone. I'm replaying all the campaigns. But this time with warrior heroes, not mages.
So: Anton, level 17, Paladin (Tears of level 2).
First week - gather all the joining units and the mandatory condition is to defeat George. On the 7th day, the Castle is mine - I rebuilt it.
After that, WITHOUT CROSSING THE RIVER, completely clear the territory from above and upgrade the Castle. Then go down - kill the undead hero and capture the fort. THAT'S IT!
Next - attack the left Castle.
TIP: boldly and fearlessly bring out the cavalry and vestals right away. No matter how many you lose, you can buy them all back at the "Altar of Resurrection".
After capturing this Castle: attack the central Castle!
Attention, MISTAKE! Don't rush to recapture the upper left Castle, as suggested. The fact is that good neutral armies guard the borders there, which create a certain shield. The path to the central Castle is already clear. And if you go to break through to the upper Castle, heroes from the center will calmly come to you. But if you go to the center yourself, you will personally meet these heroes, and no one will approach you from any other side.
Very, very quickly took the Castles of all three heroes - they gave me a hat with +10 to leadership!
Now about tactics: I have three FULLY WORKING TACTICS FOR HUMANS!
1) from DEFENSE. 1st turn: reinforcement on Griffins, all units pause. Enemy units approach you, your crossbowmen shoot with "piercing arrows". Griffins fly from the sky, hitting the area. Then open battle. Long and somehow cowardly...
2) HEAD-ON. "Evasive Maneuvers" and immediately bring out the Cavalry and Vestals. Everyone beats them, whoever wants to. Most often, the Vestals. The computer brought out its entire army to be hit, we hit cheerfully, boldly, and recklessly. If archers shoot at the griffins, we resurrect them with Vestals. Note: this tactic only works if you have at least two "Altars of Resurrection".
3) ELRAT, PROTECT THE GRIFFINS. I came up with this tactic myself yesterday. I don't rule out that it was invented earlier, and I will be glad if it was. For this tactic, we ABSOLUTELY NEED: CLEAVE (+5 to attack for the rest of the battle), HOLD THE LINE (oh, the Tears skill, which, after being hit three times, adds % to life and defense), fully upgraded +7% life, and the passive ability of the tearful warrior + 10% defense and 10% life at the end of each turn for the most wounded unit!
1st turn: reinforcement on Griffins, and we bring them to the center, if morale - WE DEFEND. Griffins are hit by EVERYONE. BUT)))) Our feathered friends respond to everyone and respond very well. We are not afraid of losses - the Vestals will heal! All come to the aid of the Griffins! Note: at the end of the first turn, three passive abilities will hang on the griffin at once, which will turn it into a tank with 120 health!!!!
Anton, a warrior hero, WHO I DON'T TAKE ANYTHING FROM THE MAGICAL BRANCH!