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11/12/2012 Sugariki - First pancake is lumpy 2:1 (WWL : LLW) second round theShevanesian (red, Dungeon, Ajit, Ivor) def zloy_romantik (blue, Tower, Dermit, Nella) 6LM10A 141 I gave up the Mantichore lair; we ran around, and on the second turn, I took a companion Dungeon hero, and went into the Treasury. I gained some stats; there were options to summon a demon, and I scouted two super-Treasuries (I cleared one, and had plans for the other). On turn 141, my opponent, seeing no prospects, concedes. Thanks for the game!
It happened, we played a long time ago, and today we decided to finish it. I looked at my situation and was horrified + my opponent was trolling with his awesome units; and I don't really have anything to do in the Treasury - I have almost no troops, so I decided not to drag it out. Thanks for waiting :)
296524052 Весна 2012.
Vigo
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I ask that you allow my team to remain in the tournament! Whether AK's claims against me are justified or not, proven or based on speculation, it shouldn't affect the team! The guys have been working hard and are ready to continue! One of them can be the captain. I am confident that they can handle it, both in terms of time and capabilities! In the worst case, it is possible to replace the captain if the number of players on the team contradicts the regulations.
I ask the organizers to consider this and make a wise decision.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!! Но!... Слушай всех, прислушивайся к немногим, решай сам...
R55Max
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Not much has been written while I was away :)
So, the playoff bracket has finally been determined. The "Sakharki" team rounded out the top 8 teams.
Information on playoff games has been added to page 1
1. Playoff games are played up to twoTEAM wins (final up to 3) by one team over another. Each individual player in the playoff table is marked with a corresponding color for the 1st game, which indicates who starts choosing templates! In the second game, players swap selection rights.
2. Each single team match is considered complete if 2 players from one of the teams win against their opponents. Playing the 3rd game is not mandatory (you can play it for the season rating).
3. In playoff matches, as in the group stage, games are conducted based on seeding:
- The 1st seed player (captain) of one team plays against the 1st seed player (captain) of the opposing team. - The 2nd seed player of one team plays against the 2nd seed player of the opposing team. - The 3rd seed player of one team plays against the 3rd seed player of the opposing team.
4. In the event of a draw after two team games (1-1), a 3rd game is played according to the following analogy:
- Templates that have been vetoed by both players are crossed out. If the players' vetoes coincide, then only 1 template is crossed out!
- Then players take turns crossing out templates until only one remains, which will be used for the game. The same player from the team marked in BLUE color in the team confrontation in the playoff table starts the crossing out (regardless of the player's own color)
- AFTER EACH SUBJECTIVE RESTART, COLORS ARE SWAPPED (applicable only to the 3rd game).
Attention!
If any of the participants started a game according to rules that do not match the playoff regulations (specifically template selection) - it's okay. Finish the game, and conduct the second game in a mirrored format (i.e., you swap selection and start rights). In the 3rd deciding game and further through the tournament, follow the rules written above.
There will be no one-off extensions in the playoffs. Here you have a specific opponent for a specific period of time. Captains, keep your finger on the pulse; all possible problems must be reported to me as soon as possible (if I am not online in ICQ or Skype, write via PM on the forum).
To resolve issues, it is proposed and introduced: "System of agreements between players within tournament rules[/U]" (Max's agreement):
(the rules will be edited as new features of the agreements are identified. In the future, the system will grow and cover all new life situations)[/CENTER]
1) After the post is published (the sooner the better, and from the next tournament I will introduce a "5-day rule"), players are obliged to find out from each other on which days and at what time they can play, describe time intervals, etc. Informativeness is welcome.
2) Agree on a game for a specifically defined day at a specifically defined time. Also, in case of force majeure circumstances, it is necessary to agree on the time of a repeat meeting (or completion of the match).
There are situations where one player has a large amount of time for games, while the opponent's is limited to a minimum. One player constantly writes suggestions to the other to play at a time inconvenient for the second. Then this active player says that they wrote a hundred times, but that one time when the opponent could, "I" couldn't. All spontaneous suggestions to play (without prior discussion and agreement on a specific day) are not counted against the less active player as a condemning factor, but if the player does not respond at all, activity will be considered when making decisions.
3) If one player can state their approximate time for games and the other cannot, then the first must name a time, and the second is obliged to adapt! If adapting is impossible immediately during the agreements - this must be reported to the organizer and judges. If the message about this arrives at the end of the game deadlines and the organizer or judges have not found (for some reason) a solution, a technical defeat is given to the party that was supposed to adapt.
4) If both players cannot state an exact time for the game in advance, they must indicate reasons why it is impossible to agree on a specific time. These situations are considered on an individual basis, but those who do not contact the organizers (judges) are considered the passive party of the opposing players, which will be taken into account when making a decision.
5) In the event that the players or one of the players do not know how to proceed or how to find time for the game (taking into account interpersonal communication), they must contact the tournament organizers or judges and provide the full log of messages during the agreements. A game date will be appointed based on these. The interpretation of messages by the organizers (judges) will be the only correct one. Disagreement can only be contested by bringing the proceedings to the Appeals Commission (АК).
P.S.: I want to set everything straight immediately. Those who do not understand the wording are asked to reach out with questions for clarification (this especially concerns team captains, whom I ask to convey these rules to their players). Of course, try to get answers to your questions in PMs so as not to clutter the thread.
Message from Vigo: I ask that my team be left in the tournament! The АК's claims against me, whether justified or not, proven or mere conjecture - this should not affect the team! The guys tried and are ready to keep trying! One of them can be the captain. I am sure they will manage both in terms of time and capabilities! In an extreme case, it may be possible to replace the captain if the number of players in the team contradicts the regulations. I ask the organizers to take this into account and make a wise decision.
I can explain, of course, but player Vigo's statement regarding disqualification cannot be considered after the decision has been announced.
Your team is disbanded. You have been expelled by a decision of the АК; I have no authority to prevent this. Consent to move to another team was obtained from 'no knows me'. There were no complaints from player Oskolok.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
Stryfe
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Petrosyan's best joke - Positive Hedgehogs 11/15/2012 Stryfe (red, rnd, Inferno, rnd, Dessa) def c0nn3c71nkK.ppL (blue, rnd, Tower, rnd, Jabarkas) 8mm6a,114. After all the chosen restarts, the opponent received an unplayable setup and surrendered. Thnx!
The best Petrosyan joke is Positive Hedgehogs.
11/15/2012 Stryfe (red, rnd, Inferno, rnd, Dessa) def c0nn3c71nkK.ppL (blue, rnd, Tower, rnd, Jabarkas) 8mm6a,114.
After all the chosen restarts, the opponent got an unplayable situation and surrendered. Thnx!
Confirming. In the tavern, the path in one direction is guarded by nagas, and in the other, by a horde of archers. There's little gold. I entered with 50 gremlins and 10 gargoyles into a near-max dungeon and came out with 30 and 3 gargoyles. Then, fueled by emotion, I fought a horde of goblins, but they made it through.
Thank you for the game!
We picked all the restarts. In the early days, everything was grim, opponent's second hero has 111, I have very little gold. In the tavern, only Troglodytes and Inteus with 2 stacks of Imps. In the middle of the week, I sneak Synka into the crypt with 92 Troglodytes and 40 Imps - it's the max one. I leave the Imps and some Troglodytes there. By the end of the week, with 60 Troglodytes and single Harpies, I capture the external dwelling of Liches, hook up one portal, and buy everything out with trade to 0. It should be noted that I started trading to 0 on every turn, starting from 115 :D
On 122, I finally ran out to the central Castle, where there's more gold. I slowly buy everyone up. On 124, Adelaida appears next to Arlach, I run to the central Castle, buy the spell book, pick up all the stacks I see with weak troops :D On 125, the opponent approaches the central town, two weak stacks kill off his singles, and I attack with Arlach.
Fightback: Arlach 6 4 2 2 (expert Artillery, Offense; basic Tactics and Earth) 15 Liches, 100+ Troglodytes and 2-3 upgraded Harpies in all slots Adelaida 2 1 6 4 (expert Wisdom, Logistics, Air) 120+ upgraded Gremlins, 12 Golems, 12 Gargoyles + singles (all upgraded) Ice Bolt for 130
The fightback turned out to be tough; it worked out very well to bring the Liches forward and cast Slow on the Golems in time, finishing off the Gremlins and Gargoyles in one round. This way, I didn't let the opponent escape, and he concedes victory.
Yes, it happened. There were almost no issues with gold; on the first map, I built up the economy and 1-3 in the Citadel in the main town, plus captured a secondary Necropolis. On the second map, I took a few crypts, an imp generator, and built level 2 in the necro village — there I got Blind and Ice Bolt. Then, through the dendroids, I reached the central Conflux and got overwhelmed :) Thanks again for the game!
theShevanesian
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18.11.2012 Сахарки - Трое из ларца 1-0 (W00 - L00) first game theShevanesian(blue, random, Castle, Adela, Monere) def Mizrael(red, random, Conflux, Brissa, Kirth) 126 6LM10A
On turn 123 I had 20 wyverns, plus it was a Cavalier week, but the topography was painful. Somehow I found two super treasure zones and was planning to push, but my opponent conceded at the Griffin Conservatory... Thanks for the game!
18.11.2012 Sugar Zone - Three from the Chest 1-0 (W00 - L00) first game theShevanesian (blue, random, Castle, Adela, Monere) def Mizrael (red, random, Conflux, Brissa, Kyrre) 126 6LM10A
At month 1 week 2 day 3 I had 20 wyverns, and also a cavalry week, but the topology was painful. Somehow found two super treasure zones, planned to delve, but the opponent surrendered in the Griffin Conservatory... Thanks for the game!
That happened indeed, found Kirja, the progression was pleasing. However, the army melted quite a bit in a couple of unnecessary fights in the first week, but I squashed the computer (green:)), which gave me a wyv in a citadel. When we were finishing the game, the save was tired and I blundered with the chains before the first Griffin Conservatory: I attacked without delivering the psychos, lost a couple of wyvs. Found 2 more Griffin Conservatories (both containing Trog stacks), topped up growth, leveled Kirja a bit more and took a gamble on the one without an upgraded stack - max level. Had absolutely no desire to continue. Thanks for the game.
Troglodytes in the Fog - Three Bogatyrs 1-0 21.11.2012 Kilgor(red,Conflux,ciel/moner) def HellLighT(blue,Tower,torosar/dessa) MiniNostalgia 131
Full random. I had 1 restart left.
What I was dealt: 2 native Necropolis and Dungeon towns. Opponent had Castle, Fortress, and Rampart.
First week. Agonizingly trying to catch the Necropolis player, can't do it! Found 2 external dwellings of Air, there are 2 Medusa Hives and a Dwarf Cottage. Captured one Necropolis town, financial problems begin; ore is barely manageable but I managed to solve it, but there's no Mercury anywhere, absolutely nowhere + no external market, had to buy Mercury from one market at extortionate prices. On day 117, with incredible chains, I grab ore and wood from the depths of a respawn and take a Dwarf Cottage with a scout hero with 20 units, lost half the army but there was no other choice. Birds barely made it into the fort. And there are Angels in the Citadel.
Second week. With moner, I take 2 Medusa Hives (6 and 10), and with 2 birds I run to the second Necropolis town, giving the rest of the army to the Necropolis hero that arrived at the tavern and sending him deep into the respawn. After clearing the respawn a bit, I change my mind about necromancy, since there's only one Necropolis hero. Plans for the Necropolis towns: Citadel and Cavaliers. I capture the Necropolis town, his respawn is tiny, smaller than a screen. Then I run to the treasure zone. I consume 3 arenas (+2+2 defense and +2 attack). I see 3 Dragon Utopias, I eye them greedily, consumed a University, stats 17 15 5 7 but no mana.
Third week. On day 131, I'm standing with the birds at the first Dragon Utopia. Opponent somewhere surrenders and types gg. By the way, on days 132-134 I took 4 Dragon Utopias. Useful loot gave Wings of the Shield +4 all and armor with a helmet +12. From the army, I had 9 upgraded Necropolis Cavaliers, 7 birds, 8 ducks (the only hives), and about 40 Air Elementals.
Confirmed, I was forgiven for the second game, where, while chasing my opponent on his respawn, I bought 1 bird and on the last move reached a scout hero with a hundred skeletons and 2 birds — killed them without letting them move, forgetting that I was attempting a redraw)) but in the rematch, I clicked to attack imps, while nearby there were earth elementals, and there were 140 of them )) you won't believe it, I didn't make a micro-mistake (unmicro) because of the ballista, which 3 out of 7 stacks ran to... as a result, I got pinned from both sides by the terrain, continued to play, but the swamp computer turned out to be surprisingly aggressive, while my position was dire... thanks for the game
BlooDy)DriVeR
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First game Three from the Chest - Sakharki 1-1 27.11.2012 BlooDy)DriVeR (blue, random, Dungeon/Necro/Rampart, Damacon, Alkin) def Pyre (red, random, Citadel/Swamp/Rampart, Bron, Vistan) Yolka 136 I used all my restarts due to unpleasant blocks; this Schism turned out to be good, I found 3 Centaur dwellings and an Elf dwelling on the Rampart ground and 2 Troglodyte dwellings in the Dungeon. The Necro town turned out to be very poor, I didn't rebuild it and eventually gave it to my opponent on 114; I ignited 3 Griffin Conservatories, 2 were level 2, the third was behind the Demon horde. At the end of the week, Alkin was positioned under the Crypt and 2 Dwarf Cottages; end of week result: Minotaurs in the Castle and Unicorns in the Fort. I got the money — gold, bought everything, took 1 Griffin Conservatory, got Mass Slow, split up under the second one; my opponent attacked with a Swamp army, killed an Angel and some small fry, then ran away. No troops remained in the Swamp; I took 2 Griffin Conservatories (2+1), for a total of 4 Angels; I reclaimed the Necro town and found a Dragon Utopia in the depths of the Dungeon. On week 3, I barely scraped together some meat and took the level-2 Dragon Utopia on 133; it gave +5 +6 — excellent!!) I split up in the Necro town to head toward my opponent, and then he brought Vistan in. Alkin with 1 Loga and boots, boosted on Angels, caught up to Alkin with 2 Serpents — main hero lost. On the next turn, I took the capital; even Lacus didn't have a spellbook there. I had a big advantage in magic and stats — GG. Thanks for the game!!