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Posts from Dwells – Unique dwellings for creatures on the map, levels 4-7. Auto-translated

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#16
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JonnyP
Besides, it seems like people don't have many ideas :( ... The concept is great, and there shouldn't be any problems with its implementation.
Are you talking about ideas for the visual style? We can draw inspiration from other games, even from games like Heroes 6.
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#19
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JonnyP
griffon bastion
http://s18.postimage.org/8vk8dc1yx/dwell_grif.jpg
It kind of looks like a gallows, to be honest. And the word "bastion" doesn't really go well with such a tower. It's also too tall. But it's better than what we had before.
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Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
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#20
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For those interested in the upcoming mod, I regularly update the first post of the thread, so if you're interested, follow the process and share your opinions. :smile08:
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#21
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I like the Knights in the latest version! Although, regarding the dwelling of angels: I preferred it when there was just a large statue of an angel (larger than it is now) without a building underneath it. But I agree that my opinion might be debatable.
The Dwarves are good. It would be nice to have a version of the buildings with snow, like an outpost...
The Fortress is not bad, but it lacks something... However, I guess it's hard to add that something.
 

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#22
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I liked everything except the Necromancers; they seem smaller, but overall, it's just great! I'd like to know when this mod will be available for download and installation so I can create a bunch of maps with these dwellings and play them.
In reply to sarkkot55555
#23
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sarkkot55555
I liked everything except for the Necromancers; they seem smaller, but overall, it's just great! I'd like to know when this mod will be available for download and installation so I can create a bunch of maps with these Dungeons and play.
I'll upload it soon. I just need to finish the textures for the Dungeons and write the descriptions.
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#24
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JonnyP
I'll upload it soon. Just need to finish the textures for the Dungeons and write the descriptions.
I'm looking forward to it!
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#25
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Could you create dwellings for each element (so that, instead of all types being recruited in the Conflux as it is now, each element has its own dwelling)?
Маласса ждёт...
Маласса знает...
Маласса за всеми наблюдает...
In reply to Sanctuary
#26
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Sanctuary
Could you create dwellings for each element so that, instead of having all types of creatures available in a single "Conflux" building, each element has its own dedicated dwelling?
I can, but I won't.
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#27
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Wow, the author has made a lot of progress! And the old version has changed too...
I think the Elven Enclave needs some adjustments. In this version, it looks too much like a unicorn meadow, resembling Stonehenge. And the Ent's dwelling seems too small, not really reflecting the unit's strength.
 

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#28
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Ment
Wow, the author has really made progress! And the old one has changed too...
I think the Elven Enclave needs some adjustments. It looks too much like a unicorn meadow in this version. And the Ent's dwelling seems too small, it doesn't really match the unit's strength.
I, on the other hand, like it. You enter this Ent building, thinking there will be some weak Ents, but then you find powerful, cool units there.
In reply to Ment
#29
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Ment
I think the Elven Enclave needs some adjustments. The Stonehenge looks too much like the Unicorn Glade in its current form. And the Ent's dwelling seems too small, not really reflecting the unit's strength.
I'm just too lazy to change anything now. :cool:
Done. Links are in the first post of the thread.
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#30
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JonnyP
Honestly, I'm too lazy to change anything now. :cool:
It's done. Links are in the first post of the thread.
I checked out the dwellings. Overall, they're very good, but I didn't like the Lich dwelling. The towers are too thin and lack a foundation.
Разработчик Heroes 5.5 WarGame Edition.
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