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5) Djinns. In a word – garbage. 40 hit points for a melee unit of level 5 and low defense – it’s a mockery. My Gorgons are quietly laughing in the corner. They fly and cast spells, which partially saves the situation.
“-”, definitely. Their place is at level 4, but definitely not at level 5.
In my opinion, it's better to start with Aine because of the gold (if you choose 200%), and you can always find a good hero in the tavern.
I played with a human. See my latest post in "Funny Situations." Don't get upset.
I never experienced economic difficulties with the Tower.
If you develop a hero with good magic skills properly, that's enough.
I don't understand how, but with such a reduced army and a powerful intellectual specialist in magic, I easily defeated a Necromancer with a bunch of vampires, skeletons, liches, knights... who was superior in level and magic parameters.
I played with a human.
P.S. Djinns are dangerous during a siege; they can conjure "air defense."