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I doubt that city screens will be included in patch 1.5... It would be great, of course, but it's unlikely that the work is already finished.
It should be completed by mid-July. It was said that the puzzle represents a new feature for 1.5. And Liiion just posted a link to a news article confirming that the picture shows the city screen of Necropolis. So, it seems they will do it after all :).
But I still don't understand what we are supposed to guess based on the voice.
It was said that the puzzle represents a new feature for version 1.5.
I reread it: it says that this is one of the upcoming new features, but it doesn't specify which patch it will be included in. It only says that this puzzle will make the wait for patch 1.5 more enjoyable... Here.
Hmm. The fact that the developers have reconsidered and want to add a full-fledged town screen in the style of previous installments is definitely a good thing. But is there still no news about the new factions? Are there no new rumors, even minor ones? I've completely neglected the sixth installment; I've been enjoying duels with the AI and playing through the uncompleted campaigns.
Rumor has it that mages are the most likely candidates, and they can already be selected in the editor. And they promised one more (two for each expansion).
I've already heard about the mages, and I even paid attention to it myself. Two factions in the expansion? Oh dear. I foresee a new round of amusing arguments: "So, who will they add after all?!"
In another news item, an audio recording was added, and users were asked to guess whose voice it was. A Facebook user said it was Craig Hach and suggested that the new faction is Fortress. But I still don't understand how Craig Hach is connected to the dwarves.
In another news update, they added an audio recording and asked users to guess whose voice it was. A Facebook user said it was Craig Hack and suggested that the new faction is Fortress. But I still don't understand how Craig Hack is connected to dwarves.
Craig Hack was a mercenary in Heroes of Might and Magic III, working for necromancers at one point. Maybe his dwarves hired him?)))
Всякого, кто "знает как мне будет лучше", я записываю в блокнотик в список "расстрелять в первую очередь".
Among the Fortress maps, there's one featuring a swamp where lizards reside. Facebook users likely misunderstood and confused it with everything imaginable, assuming that Crag originated from there (in that castle, there was a hero with a similar specialization, but focused on defense, named Tazar).
I recently noticed that, for example, in the Sanctuary, there are old heroes from other castles (if I'm not mistaken, Ciel from the Conflux and Atlas from the Barbarian castle of the first or second part). They could have moved Crag Hack somewhere else as well.
In the Stronghold, it's a swamp where lizards live. Facebook users probably didn't understand and confused it with everything possible, deciding that Crag was from there (in that castle, there was a hero with a similar specialization, only focused on defense, Tazar).
Tazar is already among the Barbarians in Heroes 6. Tazar was only thirty-three days old when his parents, merchants from the Duchy of Wolf, sailed from Nielshaven to Strandholm. The ship was caught in a terrible storm, and huge waves smashed the fragile hull like an eggshell. Tazar's parents drowned, but he survived. On the shore of one of the islands of Paao, he was found by a female saber-toothed jaguar. Obeying mysterious animal instincts, she carefully took the child in her mouth, carried him to her den, and raised him like her own cub. Tazar's first encounter with intelligent beings occurred only ten years later, when a group of Naga poachers killed his "mother." Seeing her skin hanging in the middle of the hunting camp, the boy went into a rage and attacked the three Nagas, although his only weapons were his own teeth and stones he picked up there. His desperate, furious cries attracted the attention of Orcs, who were tracking the Nagas. Amazed by the murderous rage of the human child, the Orcs came to his aid and killed the Nagas. "Calming" the frenzied boy with a blow to the head, the Orcs brought him to their village and began to patiently tame him and teach him the customs of the Orcs. Tazar is the only human who can rightfully be called a jaguar warrior. He wears the skin of his "mother" as a reminder of his origins and a warning to his enemies.
Всякого, кто "знает как мне будет лучше", я записываю в блокнотик в список "расстрелять в первую очередь".
Tazar is already among the Barbarians in the sixth game. Tazar was only thirty-three days old when his parents, merchants from the Duchy of Wolf, sailed from Nilshaven to Strandholm. The ship was caught in a terrible storm, and huge waves smashed the fragile hull like an eggshell. Tazar's parents drowned, but he survived. On the shore of one of the islands of Pao, he was found by a female saber-toothed jaguar. Obeying mysterious animal instincts, she carefully took the child in her mouth, carried him to her den, and raised him like her own cub. Tazar's first encounter with intelligent beings occurred only ten years later, when a group of Naga poachers killed his "mother." Seeing her skin hanging in the middle of the hunting camp, the boy went into a rage and attacked the three Nagas, although his only weapons were his own teeth and the stones he picked up there. His desperate, furious cries attracted the attention of Orcs, who were tracking the Nagas. Amazed by the murderous fury of the human child, the Orcs came to his aid and killed the Nagas. "Calming" the frenzied boy with a blow to the head, the Orcs brought him to their village and began to patiently tame him and teach him the customs of the Orcs. Tazar is the only human who can rightfully be called a jaguar warrior. He wears the skin of his "mother" as a reminder of his origins and a warning to his enemies.