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Posts from Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

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#17
03.06.12 Maretti (red, stronghold, hack) def God (blue, castle, valeska, mephala) at 134 on jeb

Broke 123 with full move. 124 I caught him with no mana and killed 4 angels before he surrendered. He played on a bit but was left no chance since I found some good topes in the desert. Hack rules. Thanks for playing.
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#18
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theShevanesian
03.06.2012 theShevanesian(blue, necropolis, Aislinn, Charna) def hunter98(red, tower, Iona, Pikedram) 2sm4d(3) 114
My opponent conceded somewhere. Thanks for the game!

03.06.2012 theShevanesian(red, inferno, Nymus, Marius) def hunter98(blue, inferno, Xyron, Shakti) 2sm4d(3) 126
An external dwelling of demons spawned. Very little gold, but somehow I built 12456 in the citadel, took one secondary. On the second week, I'm slowly upgrading demons, leveled expert earth magic. On day 125 the opponent appears; I take the Griffin Conservatory for two angels and attack. The troop advantage decided the outcome of the game. Thanks for the game!
I confirm. In the first game, Pikedram came, both exits were blocked, I had to use the town portal and practically the starting army from the Tower to clear out 80 pikemen — I lost 20 gremlins (they weren't upgraded because I built the Mage Guild). The second passage was blocked by 20-49 griffins, I decided to leave them until I had nagas. I scouted the respawn — lots of goodies, a Dragon Fly Hive, a shield +3, what seemed like a native secondary town, I decided to play, thinking I could get strong. By day 114, the last blockers wore me down — first the halberdiers kept getting morale, then 75 troglodytes also turned out to have high morale. I came out with 32 skeletons and 4 zombies. Decided not to continue since there are no resources, no gold, nowhere to go...
In the second game, everything was more or less simple — I noobed it up and lost one day because I gave the imps to one hero, but he didn't go into the castle, then history repeated itself wasting all MP, I hire a hero, he's upgrading imps — I had to waste the scout hero's MP to transfer them, and as it turned out it was all for nothing... 10-19 ogres, I attack them with the scout hero — they're 19 too... they also get morale — -50 imps, I go to the swamp, the entire swamp is blocked by mountains and obelisk guards, so I gave the entire army back, then the boars get morale, then the goblins... 11 imps and 5 gogs remain, then I buy efreet — take back the resources... that day I trade and build the Wyvern — beat the obelisk guard, turned out it was all for nothing — further block due to guard blocking the passage to the snow treasure zone... the swamp is basically gone, except maybe the castle.
Then I decided to run the scout hero onto the grass, I clear the ring +morale/luck below... then I teleport home — the Griffin Conservatory is at my respawn — no way to break through... on the last day I find another passage to the grass, thought it was the treasure zone and ran there, but there was Marusya with a huge army by that point, and I surrender.
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
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#19
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06/03/2012 -=Leon=- (blue, Stronghold, Dessa) def Vinceras (red, Swamp, Tazar) 200% 6lm10 121

Average respawn rate, there was gold, but not much, but there was an orc recruitment building below the castle. Dessa had 4 archers, I hired Gundula with 4 and 7 from the recruitment building, totaling 15 at level 112. I cleared the respawn area, revealed the map with a tower, and scorched the swamp (but I didn't even hope that it would be the opponent's). I broke through to the dungeon and went the wrong way, but I got gold and resources, and by level 116, I was level 5. On level 117, I returned and broke through to the top, to the opponent, and on level 121, I reached the castle, attacked, and took the castle. The opponent writes GG.
Thank you for the game!)
In reply to -=Leon=-
#20
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-=Leon=-
06/03/2012 -=Leon=- (blue, Stronghold, Dessa) def Vinceras (red, Swamp, Tazar) 200% 6lm10 121

Average respawn rate, there was some gold, but not much. There was an orc recruitment building below the castle. Dessa had 4 archers; I hired Gundula with 4 and 7 from the recruitment building, totaling 15 on level 112. I cleared the respawn area, revealed the map with a tower, and scorched the swamp (but I didn't even hope that would affect the opponent). I broke through to the dungeon and went the wrong way, but I looted gold and resources, reaching level 5 by turn 116. On turn 117, I returned and broke through to the top, attacking the opponent and reaching the castle on turn 121. I attacked and captured the castle. The opponent wrote "GG."
Thank you for the game!
I confirm that there was very little money, and there were few development options.
Thank you for the game!
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#21
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CryptoNight
03.06.2012 CryptoNight(blue, Castle, Turis, Tyraxor) def Juristis(red, Fortress, Wystan, Crag Hack) 2sm4d3 142
We played full random, lately I've really come to love this format
Week 1 went really smoothly. Chains worked great - from the start 24 archers, have level 2 - everything is mega cool. Onward - I see an external dwelling of angels for 50+ water elementals (I understand there are 100 of them) - this is week 2. I see an external dwelling of cavaliers for 5-9 gr units, another 3 resource piles. I understand there are 9 of them. On day 113 Tyraxor broke into a secondary - hit 29-49 elves - unfolded the chain, on the other side of the chain Wystan broke into a Conflux secondary. I see an external dwelling of air elementals - buy 12 air elementals and on day 116 start hitting the cavaliers - first attempt: lost 6 air elementals, 18 spearmen, and 3 swordsmen... and for some reason entered the cavalier dwelling with only archers and single units, and even with negative morale - total facepalm - well, a loss... had to take auto... next time on breaking through the units I lose 12 spearmen, 12 air elementals, and a swordsman... in the dwelling I lose another 2 swordsmen. Then with 8 cavaliers I break into a third secondary - nothing there - I break into Conflux - and from there I'm going to storm the treasure zone. Meanwhile Wystan breaks through to almost 100 water elementals with a gr stack - I lose 2 archers and 5 spearmen and some single fairies - and then an even bigger facepalm - I go into the angel dwelling without cavaliers......... with archers and single units - this is the height of absurdity - naturally - morale and loss. I finish off the remaining angels with cavaliers - and immediately lose another 1 cavalier on breaking through the Hive guard - that's too much. But we're playing - I run to the treasure zone - there I found another 4 hives - totaling 24 Wyverns, I lose a wyvern to a dumb move. Crag Hack breaks through to me at a secondary, takes a shield from the liches and leaves. I lose another 4 ducks on breaking through a pandora - 90+ medusas for 15k exp with a gr stack in the underground... those bastards hit hard. Week 2 is already ending... Then Tyraxor breaks into another secondary, learns Mass Haste and takes level 2 Griffin Conservatory. On day 135 I see a Sword +5 all (lose another 1 cavalier to a dumb move) - break through 7 gold dragons, and find another 1 hive (max). So we have 31 Wyverns, 4 angels, and 13 cavaliers. I spot a Dragon Utopia a day's travel from Conflux - go to it - minimal Dragon Utopia - gave Captain's Hat. But there's money - break for home, upgrade cavaliers - and run to the opponent. On day 137 I left 17 swordsmen at home to upgrade and bring champions - but on day 141, Crag Hack attacks me.
First Fight
Stats are about equal - but he has much more meat.
Crag Hack (14 15 7 8 28 mana) - 75 gr lizardmen, 26 gr basiliks, 6 angels, 22 wyverns, 59 gnolls, and single serpents
Tyraxor (18 15 10 9 90 mana) - 4 angels, 31 wyverns, 13 champions, and single fairies)
Both have expert morale and I have tactics. After exchanging Wait actions, lizardmen take down 1 wyvern, then wyverns with Mass Haste knock out 59 gnolls first, get morale, and hit the opponent's wyverns, kill 8 of them and die to retaliation (mine), then opponent's wyverns hit mine - 5 wyverns lost on each side. Fairies remove retaliation from basilisks, which covered the lizardmen. Serpents with Mass Haste dispel Haste from the cavaliers. Cavaliers, on their turn, move to strike range - and again morale. We hit the basilisks - minus 6) Serpents dispel Haste from the angels - angels minus another 3 basilisks. Then opponent's angels hit mine - minus 2.
Round 2 - opponent's angels finish off my 2 angels, morale - blow into the cavaliers. Then wyverns also hit my cavaliers. I remove retaliation from the angels, cast Prayer on my wyverns and opponent's angels (Prayer for 275) and hit the angels with wyverns. Basilisks almost kill the champions - 2 remain, and on the champions' turn I retreat.
So I traded 4 angels, 11 champions, and 11 wyverns for 9 basilisks, 3 angels, 17 wyverns, and 59 gnolls.
After retreating, I build Mage Guild 5 in Conflux - summons of garbage - what a kick in the teeth. No way around it - the Mage Guild gave me crap (level 4 Frenzy and Water Walk). After that I scraped together money to buy 1 angel, 7 champions, 30 crusaders, and 12 griffins - Meanwhile Crag Hack storms into me, having forgotten to equip artifacts. Realizing I can't miss such a chance, I put on Shackles and attack - GG follows.....
Thanks for the game - managed to make a comeback on the opponent's mistake.
P.S. Autosave reverted to day 123))))))
We played full random, roads turned out average, got Crag Hack for Fortress. Not much money, on the first week I took 3 crypts totaling 5k, and a dwelling of 15 dwarf things. Level 3 was nice with a choice between Logistics and Earth Magic, chose Logi, expertised it, then Leadership. Took an external dwelling of basilisks following the strategy from the noobhmm video. Built basilisks + Wyverns at home. Broke into one of the secondaries, Rampart, through wasteland (snipers were on the road, and wood was nearby, but I didn't see the wood, beat higher-tier golems), but only captured it on day 121. GR was absent. Actually, it was there, but it guarded mountains, there was no path, and in general there were too many mountains on the map. Revealed 2 Griffin Conservatories at home.
On the second week I was making money, got a Flail +4, broke through wasteland to another secondary, spotted the opponent there, so I broke Crag Hack back home and went the other road through gold golems. There too I met the opponent (omnipresent Andryushka). Killed his Brissa, took a shield +6 from a crowd of liches. On day 131 barely bought units, 26 basilisks, about 70 lizardmen (Wystan arrived). Took 2 level-3 Griffin Conservatories, one with Crag Hack, the other with Wystan, almost no losses (18 gnolls, 5 serpents). Went with Crag Hack through a teleport from the secondary into the treasure zone, brought gr basilisks. Had Air Magic already skilled, declined Expert, deliberately took basic Wisdom. Break into a pandora behind storms, and it's empty, level 4, apparently... Annoying. Took a gold mine, mini-hive, Necklace of 3 spell-knowledge. Well, then Crypto came running. Crag Hack killed a group of devils, took a pandora for 10k exp (expert Air Magic and Armorer), broke home and went for the opponent. Traded well, +10k gold. Then took another mini-hive in the treasure zone with a scout hero and went to the opponent, but when transferring troops left all artifacts in the castle, including a Haste scroll. In the second fight there was nothing to catch without stats and magic. Thanks.
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#22
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03.06.2012 Juristis (red, Rampart, Ivor, Clavius) def RomarioGrom (blue, Castle, Valeska, Crag) Panic 130% 136
111 - fast roads, 2 native heroes, 17 elves, Ciele, 2 necromancers. Definitely worth playing.
On the first week I picked up a necro secondary, Clavius with armor, Xi with expert necromancy, knocked back some cash, 3 crypts, an external dwelling of wood. In the corner of the respawn, a Griffin Conservatory appeared. Clavius camped overnight at the stables under the necro secondary. At home 1-6 in the citadel, with upgraded elves and centaurs. 100 skeletons.
121 - brought the army, broke through a horde of stone golems, captured the village with a Citadel.
122 - I break through 70 gold golems into the snow treasure zone, Clavius expert necromancy, offense, armor. Upgraded the pegasi.
123 - took the tower in the treasure zone, built the lookout tower. Nothing interesting, just water mills, no hives, no Griffin Conservatory. Alertness-navigation (no comment). Passed back, took the 20 Dwarf Cottage with Ciele. Mounted the guys on silver pegasi.
124 - upgraded the unicorns, broke through a horde of cerberi to a possible secondary of the opponent, mini-harassment from Xi, 250 skeletons.
125 - village-necro on the rocks, maybe could have caught the opponent's main force off guard, but noticed his heroes too late. Mini-harassment with Clavius.
126 - Ivor finds and picks up a sword +3, also took the sulfur and mercury mines. Xi was defeated and goes for the Griffin Conservatory. Clavius replenished mana, we're getting ready to beat a crowd of vampire lords for another secondary.
127 - I break through the vampires, and catch the opponent's entire army on Broghild, who was even sitting in a village) What a gift. Fought a bit relaxed, lost 3 unicorns and 15 grand elves. But already 400 skeletons. Castle at home. Opponent doesn't surrender, good.
131 - retreated with Clavius to the stables, Xi took a mini-Griffin Conservatory, buying.
132 - army to Clavius, put expert earth magic in one of the necros, have ice bolt and blind, no haste. Broke through 72 pit lords into the second treasure zone, on grass. Captured Conflux there. Again no hives, no Griffin Conservatory, offered wisdom-navigation (third time they gave it, it seems). Malcolm on a pegasus seized the opponent's necro-secondary, but he gets killed on the return turn.
133 - expert earth magic in the necro, no anti-magic, no animate dead. Passed to Xi, who necromanced on the native respawn. Opponent not seen, Crag is formidable.
134 - the quest gives 30 ice bolts, we advance slowly with Clavius, necromancing, 600 skeletons.
135 - Zydar captured the Conflux village, one of the opponent's unclaimed secondaries. Xi was defeated there, grabbed the gloves. Then passed to Clavius, who takes the opponent's necro village, replenishing mana, no haste.
136 - through the portal to the opponent's main, Crag in the town, we attack.
FB - ice bolt for 170 + a substantial amount of meat + 30 very useful ice bolts pulled it off, despite the broken catapult and mass slow cast by the opponent. Thanks for the game!
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#23
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01.06.2012 VanjaM (red, swamp, Tazar, Tazar) def kinger (blue, Flax, random Ciel, Grindan) jebus cross 135
I took 1 rest and we were off. I immediately saw an external dwelling of gnolls and thieves behind a pack of griffins, nice. Set up as Vasya on day 2 and took the thieves for 6 ducks. Tazar gets log on level 2, in the next slot they gave earth! After I experted defense, I was expecting all sorts of nasties... Then I broke through the guard of another hive, but it's 50-99. It's located on the way to ГО, didn't risk going in there; it won't disappear anyway. Spotted 3 quite convenient cons and a couple more hives. Spotted 2 external dwellings of hydras that are right after one another, awesome! At 116 I take Pandora with Tazar for 20 Vasya and 10k exp. Have expert earth, tactics, and off. Slow was given in the Inferno secondary. At 117 I take both hydra external dwellings and place them at home in the Castle. On day 2 the hydras quickly break all cons and hives; Tazar stopped by the university on the way and took an artifact for +3+3 morale and luck. At 124 I broke through ГО with 9 hydras, 7 angels, slightly more than 30 ducks. Lost 1 angel—the cyclops didn't like them and pelted the poor thing. The center is just brutal... the size of 1 screen. 2 hives and several Pandoras, that's all. Ran out to a neighboring respawn, where at 127 I grabbed the Dragon Utopia for Air Cloak, Water Cloak, shackles, and boots of levitation. Took another Dragon Utopia there, but they gave a captain, although there is money. Also found a gladius and shield+6 on the respawn. Then upgraded ducks and hydras, well that's pretty much it. Thanks for the game!
In reply to Juristis
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#24
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Juristis
06/03/2012 Juristis (red, Rampart, Ivor, Clavius) def RomarioGrom (blue, Castle, Valeska, Crag) Panic 130% 136
it happened
I placed angels on the 1st turn, but on the 2nd turn, with the Papal move, everything went wrong:D On the 3rd turn, I got 6 angels, but I lost one, as always, in a Papal style. I was hoping for Archangels, but I didn't have enough gold, so I decided to leave a stack of angels, and then I launched a catapult in the fog of war too late, and the towers were still hitting as hard as before, so that's how the game played out:smile01: old age is not a joy:smile25:
thanks for the game!


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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#25
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03.06.2012 AYMAN (red, Stronghold, Crag Hack, Crag Hack) def GoedenDag (blue, Castle, Valeska, Valeska) 2sm4d(3), 133

The spawn was poor, couldn't break through two shooter guards at the respawns, ended up breaking through to the swamp behind a horde of pokemon, took the swamp, little gold, 4 hero birds in the castle, not enough for the bears.
On the second I took Conflux, built bears at home, Wyvern in the swamp, and at the start of the third broke through to the grass via a chain, there's a Castle secondary and the opponent is visible. Took the Hive with Crag Hack, broke into the Castle and attacked Valeska, gg.
Thanks for the game !!!

03.06.2012 AYMAN (blue, Rampart, Ivor, Ivor/Mephala) def bubuch (red, Castle, Valeska, Valeska) 2sm4d(3), 131
Played the postponed game, took a Pandora's for 20k, couldn't reach the inconvenient shooter secondaries. Broke through to the snow, took a Tower there.

On the second I took the Griffin Conservatory there with mini Ivor, broke the home Griffin Conservatory with Mephala, checked the max. Broke through to the dirt, the secondary there is already occupied by the opponent. From the scout view another conservatory is visible. In the end, the opponent didn't attack, but blocked the approach to the conservatory with Valeska and a strong force. On 131 I attack with Mephalka, albeit without the spellbook )). But 60+ grand, an angel, and the elven brotherhood did the job fairly easily, since Valeska didn't have growth brought in, though there were still 15 Minotaurs, horses, and marksmen.
Thanks for the game !!!


#26
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04.06.12 Vinceras (blue, Castle, Valessa, Valessa) def -=Leon=- (red, Rampart, Ivor, Ivor) 6lm10 141

We played 200%, archers built normally + built up in Castle, the road and other passages are blocked by a sniper stack - guarding the monolith, went through wasteland. On day 117, 4 heroes and 124 in the Citadel. Went into another zone, there was a fork, took the swamp village and dungeon, shield +4, Valya level 9 - attack, earth, tactics.
On the third, took a prison with a level 10 hero and was about to split to go home to kill the snipers, but luckily I sent a scout hero into the treasure zone through wasteland, he found first one Griffin Conservatory, then two more nearby)). Not to mention the first one was a single stack, just right with my army)), took a double with advanced earth, then a triple with mass slow:) , now split to go home and through the teleport landed right next to the opponent, who for some reason attacked without mana on day 141, no chance.
Thanks for the game!
In reply to AYMAN
#27
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AYMAN
03.06.2012 AYMAN (red, Stronghold, Crag Hack, Crag Hack) def GoedenDag (blue, Castle, Valeska, Valeska) 2sm4d(3), 133

The spawn was poor, couldn't break through two shooter guards of respawns, in the end broke through to the swamp, took the swamp behind a horde of pokemons, little gold, 4 hero birds in the castle, not enough for bears.
On the second turn I took Conflux, at home placed bears in the swamp and Wyvern, and at the start of the third turn broke through to the grass with a chain, there's a Castle secondary and the opponent in sight. Took the Hive with Crag Hack, broke into the Castle and attacked Valeska, gg.
Thanks for the game !!!
Thanks for the game.
In reply to VanjaM
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#28
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VanjaM
01.06.2012 VanjaM (red, swamp, Tazar, Tazar) def kinger (blue, Flax, random Ciele, Grindan) jebus cross 135
I took 1 rest and off we went. I immediately see an external dwelling of gnolls and clues behind a pack of gr griffins, fine. Placed wasps on day 2 and took clues for 6 ducks. Tazar gets a log at level 2, and the next slot gave me earth too! After I expertised defense, I was expecting all sorts of nasty stuff... I then broke through the guard of another hive, but it's 50-99. It's on the way to the GO, didn't risk going there, it won't disappear anyway. I revealed 3 fairly convenient confluences and another couple of hives. I revealed 2 external dwellings of hydras, placed one after the other, awesome! On day 116, I take a Pandora's Box with Tazar for 20 wasps and 10k experience. I have expert earth, tactics, and offense. Slow was given in the Inferno secondary on week 2. On day 117, I take both external dwellings of hydras and place them in the castle as dwellings. By week 2, hydras quickly break all confluences and hives, and Tazar on the way ran into the university and took an artifact for +3+3 morale and luck. On day 124, I broke through Dragon Utopia with 9 hydras, 7 angels, and a little over 30 ducks. Lost 1 angel, the cyclops didn't like them and pelted the poor things. The center is just insane... the size of 1 screen. 2 hives and several Pandora's Boxes, and that's it. I ran out to the neighboring respawn, where on day 127 I grabbed a Dragon Utopia for Crown of Air, Crown of Water, shackles, and boots of levitation. I took another Dragon Utopia there, but it gave a captain, at least there's money. In the respawn, I also found a Gladius and shield +6. Then I upgraded the ducks and hydras, and well, that's basically it. Thanks for the game!

Confirmed. Both mages had expert fire, but in the native castle and the secondary (Inferno!!!) they didn't give anything from fire - I thought at least they'd throw berserker or armageddon. There were about 25 ducks, 3 angels, the stats were much inferior to Tazar's, so gg. True, there were two external dwellings of birds, but they wouldn't have carried it anyway-((

Thanks to VanjaM for the game.
In reply to Vinceras
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#29
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04.06.12 Captain(blue, Dungeon, Arlach, Shakti) def Javdet (red, Tower, Halon, Luna) 3sb0b 142

We played 200%, all random, opp took one rest and we went.
On week 1: three heroes, Citadel and eyes. On week two: cats - still three heroes; opp only kept changing heroes in the tavern, probably about 7-8 total.
I'm recruiting troops, but no money; also on week 1 I ran through three respawns and hit a block of cyclops horde. On week 3 opp broke through there; I blocked his way back and his troop supply line, and calmly waited for my own troop delivery, converting all resources to zero.
Opp attacks and immediately buys himself out. I use that money to buy almost all [troops] and start clearing the treasure zone. Roman surrenders.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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#30
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lol))) well, since you really need it, I confirm.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#31
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4.06.2012 hunter98 (blue, confectionery, cult, moner) def artbocha (red, dungeon, shakti, shakti) 113 jebus
In all cases, I received chocolate as a reward, which surprised me. In the first game, I had a lot of starting positions, including birds right next to the castle. I decided to take a mage as my main hero, and there was also a Fire book behind the thunderbirds. I considered rushing with an armageddon spell; by that time, the birds would probably have appeared for that. But my opponent takes 112, which disappointed me; he has no more restarts left, while I have all of mine remaining. Then, he distributes units in the middle; I tried to defend Pandora with 50+ griffins and a moner, but they killed the entire army, leaving only 2 air units and three gargoyles, and Pandora gained 10k experience, but there was no one left to fight with. Restart.
And then there was this game. The rewards were even better than before: three earth elemental starting positions, I took two on level 111 and the third on level 112, hoping for a stack of earth elementals, a home-based utopia, and a minotaur. Then, I spotted a Moon Gate in the tavern but didn't have enough money, so I decided to wait until level 112. On level 112, I bought the Moon Gate, and it started collecting gold. I defended the Kneepads +1/1 and gathered resources. On level 113, I already had big plans, starting with taking the minotaur... but then I received a message that my opponent had surrendered; the auto-defeat didn't work. He also surrendered with a good score, but it's a pity that we didn't get to play it out; it would have been epic.
Thanks for the game!
P.S. I thought for a long time whether to write a report, but I finally decided to. Can anyone explain to me how the rating is calculated? Does the more games you play, the higher your rating, or does losing significantly lower it?
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D