In all cases, I received chocolate as a reward, which surprised me. In the first game, I had a lot of starting positions, including birds right next to the castle. I decided to take a mage as my main hero, and there was also a Fire book behind the thunderbirds. I considered rushing with an armageddon spell; by that time, the birds would probably have appeared for that. But my opponent takes 112, which disappointed me; he has no more restarts left, while I have all of mine remaining. Then, he distributes units in the middle; I tried to defend Pandora with 50+ griffins and a moner, but they killed the entire army, leaving only 2 air units and three gargoyles, and Pandora gained 10k experience, but there was no one left to fight with. Restart.
And then there was this game. The rewards were even better than before: three earth elemental starting positions, I took two on level 111 and the third on level 112, hoping for a stack of earth elementals, a home-based utopia, and a minotaur. Then, I spotted a Moon Gate in the tavern but didn't have enough money, so I decided to wait until level 112. On level 112, I bought the Moon Gate, and it started collecting gold. I defended the Kneepads +1/1 and gathered resources. On level 113, I already had big plans, starting with taking the minotaur... but then I received a message that my opponent had surrendered; the auto-defeat didn't work. He also surrendered with a good score, but it's a pity that we didn't get to play it out; it would have been epic.
Thanks for the game!
P.S. I thought for a long time whether to write a report, but I finally decided to. Can anyone explain to me how the rating is calculated? Does the more games you play, the higher your rating, or does losing significantly lower it?