111 - fast roads, 2 native heroes, 17 elves, Ciele, 2 necromancers. Definitely worth playing.
On the first week I picked up a necro secondary, Clavius with armor, Xi with expert necromancy, knocked back some cash, 3 crypts, an external dwelling of wood. In the corner of the respawn, a Griffin Conservatory appeared. Clavius camped overnight at the stables under the necro secondary. At home 1-6 in the citadel, with upgraded elves and centaurs. 100 skeletons.
121 - brought the army, broke through a horde of stone golems, captured the village with a Citadel.
122 - I break through 70 gold golems into the snow treasure zone, Clavius expert necromancy, offense, armor. Upgraded the pegasi.
123 - took the tower in the treasure zone, built the lookout tower. Nothing interesting, just water mills, no hives, no Griffin Conservatory. Alertness-navigation (no comment). Passed back, took the 20 Dwarf Cottage with Ciele. Mounted the guys on silver pegasi.
124 - upgraded the unicorns, broke through a horde of cerberi to a possible secondary of the opponent, mini-harassment from Xi, 250 skeletons.
125 - village-necro on the rocks, maybe could have caught the opponent's main force off guard, but noticed his heroes too late. Mini-harassment with Clavius.
126 - Ivor finds and picks up a sword +3, also took the sulfur and mercury mines. Xi was defeated and goes for the Griffin Conservatory. Clavius replenished mana, we're getting ready to beat a crowd of vampire lords for another secondary.
127 - I break through the vampires, and catch the opponent's entire army on Broghild, who was even sitting in a village) What a gift. Fought a bit relaxed, lost 3 unicorns and 15 grand elves. But already 400 skeletons. Castle at home. Opponent doesn't surrender, good.
131 - retreated with Clavius to the stables, Xi took a mini-Griffin Conservatory, buying.
132 - army to Clavius, put expert earth magic in one of the necros, have ice bolt and blind, no haste. Broke through 72 pit lords into the second treasure zone, on grass. Captured Conflux there. Again no hives, no Griffin Conservatory, offered wisdom-navigation (third time they gave it, it seems). Malcolm on a pegasus seized the opponent's necro-secondary, but he gets killed on the return turn.
133 - expert earth magic in the necro, no anti-magic, no animate dead. Passed to Xi, who necromanced on the native respawn. Opponent not seen, Crag is formidable.
134 - the quest gives 30 ice bolts, we advance slowly with Clavius, necromancing, 600 skeletons.
135 - Zydar captured the Conflux village, one of the opponent's unclaimed secondaries. Xi was defeated there, grabbed the gloves. Then passed to Clavius, who takes the opponent's necro village, replenishing mana, no haste.
136 - through the portal to the opponent's main, Crag in the town, we attack.
FB - ice bolt for 170 + a substantial amount of meat + 30 very useful ice bolts pulled it off, despite the broken catapult and mass slow cast by the opponent. Thanks for the game!